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Offline DragoonTopic starter

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Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17032.msg217189#msg217189
« on: December 05, 2010, 11:56:23 am »
Round 6 - Salvaging, Discarding, Penalties and Converting

Salvaging
6 Mummies
4 Flesh Spiders
2 Arsenics

Discarding
3 Deflagrations
1 Lava Golem
6 Rage Potions
3 Anubises
12 Time Pendulums
1 Black Dragon

Converting
1 Fractal
2 Lightnings

Into: 3 Time Pendulums

Offline DragoonTopic starter

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17032.msg217191#msg217191
« Reply #1 on: December 05, 2010, 11:59:33 am »
Salvage 6

Xinef
Code: [Select]
4vj 4vj 52g 52g 52g 52g 52g 52g 52g 52g 52j 52j 52j 52q 52t 52t 52t 52t 542 542 542 61o 61o 61q 61q 61q 61q 622 622 622 63a 63a
Dragoon
Code: [Select]
4vj 4vj 52g 52g 52g 52g 52g 52g 52g 52g 52g 52j 52j 52j 52q 52t 52t 52t 52t 542 542 542 61o 61q 61q 61q 61q 622 622 622 63a 63a

Offline Xinef

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17032.msg217230#msg217230
« Reply #2 on: December 05, 2010, 01:44:20 pm »
Ok, that means the :darkness deck goes without many changes, and the second deck will have to be probably :aether based and the only aether cards we could salvage are already in our vault... so we could salvage some :death cards, hoping to gather at least 15 at some point in the future, so that we could have an alternative :death based deck.

Of course it's only a preliminary guess because depending on our opponents next round, we might have to choose some other strategy (like playing 12 :death cards and 18 :time cards, or some trio).

As for the :darkness deck, I think I could give the Eternity to the other deck. 2 weapons and 2 steals is enough I guess, and in most cases the dagger will be better, unless I get some very tight quanta denial.
May the force of the D4HK side be with U ^_^
:time samurai

edunavas

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17032.msg217692#msg217692
« Reply #3 on: December 06, 2010, 12:20:39 am »
Congratz team

How many cards will we get?

Offline Xinef

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17032.msg218427#msg218427
« Reply #4 on: December 07, 2010, 12:04:18 am »
Ok, now that we know our opponents,  :underworld and  :air, and we finally don't have to spend huge amounts of Time on designing 9 decks, I think we should try to spend that Time on intelligence and similar stuff, so that we can predict their decks and stuff :P

I guess :underworld should be easy, since their vault is 'almost public' and they have a similar situation to ours last round (ie. 90 cards).  :air might be harder, but should still be possible.

Right now, I might try some guesses though, and I'd say :underworld is going to use a rainbow deck to counter devourers, :air might be harder (they are 3rd in standings right now :o )... but so far we managed to beat most of their decks, so I hope we can beat yet another one. We are out of rewinds, but hopefully eternity+steals might counter most of their possible strategies.
May the force of the D4HK side be with U ^_^
:time samurai

Offline DragoonTopic starter

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Re: Round 6 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=17032.msg220676#msg220676
« Reply #5 on: December 10, 2010, 02:10:29 am »
So yeah, we're down to less than 24 hours.  So Xinef, are you wanting to pick up those Death cards for a deck?

 

anything
blarg: