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Offline dragonsdemesneTopic starter

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Round 6: Salvage https://elementscommunity.org/forum/index.php?topic=33940.msg428110#msg428110
« on: November 20, 2011, 05:09:19 am »
Discard: Ffun vs Air: (discard 24, salvage 3, 3x shortsword)
Probably save some ghosts, maybe some lightnings?

Discard: Me(ITR) vs Earth: (discard 24, salvage 5, 1x shortsword)
Salvage RTs, unless we want to run 2 novabows next round.  RT is pretty important to us though.

Salvage: Bripod vs Water: (salvage 6)
It's all useless.  +6 time pillar/pend

Discard: TheManuz vs Death: (discard 24 salvage 0)
6x short swords means we have no choice; the deck is gone.

Salvage: ITR vs Light (salvage 6)
Sanctuary, Fractals.  No real use for anything else, and we'll probably have to convert some of the fractals.

Salvage: Bjessee vs Fire (salvage 6)
Deflags, phoenixes are the best choices, but we've got a bunch of those.  Maybe snag some firebolts/fahrenheits so Exploding Times can have cc with firebolt/lances and not have to use reverse times?

Salvage: 10 Men vs Entropy (salvage 6)
We're getting 5 fractals from light salvage, so don't take any here.  I'd take dimshields and some maxwells for the time/entropy duo.

Discard: Valuka vs Darkness (discard 24, salvage 3, 3x shortsword)
Save ghosts or graboids.  I think we lost a lot of graboids, so maybe those?  Dump the BBs for sure; we still have more.

Also, just so people are aware, kevkev screwed up the standings, and gave light the win against time when ITR beat light.  I know forgetting to chain your own dimshields is a criminal offense, but it's not THAT criminal! :p



Offline bjessee

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Re: Round 6: Salvage https://elementscommunity.org/forum/index.php?topic=33940.msg428506#msg428506
« Reply #1 on: November 21, 2011, 02:24:02 am »
Adding some deck images for a visual reference as well as an overall vault review.

NameVaultMax DiscardMin Discard
GotP18115
Reverse Time1550
Nova1371
Grabboid11113
Basilisk Blood841
Lightning763
We can save some Grabbies at the cost of RTs or GotP.  We can only save Lightnings by giving up on some Ghosts.  We will still have 6 Novas without saving any, but without Grabbies, Scorps, and Fate Eggs, we are very limited with what we can include in a novabow for beaters (Minor Phoenixes and GotPs?).  Saving Fate Eggs in place of Grabboids seems a poor choice.  We have 2 Deflags on the block, too, but we have 9 in the vault and a possible 3 salvage.  Also, we are down to 22 Factories (used 22 last round) and 26 Pends (used 20).


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4sj 4sj 4vc 4vc 4vc 4vd 4vd 4vd 4vf 4vf 4vg 50u 50u 50u 50u 61t 61t 61t 61t 61t 61t 622 6ts 6ts 6ve 6ve 6ve 6ve 80h 80h 80h 8pu
Salvaging 6.  Dim Shields seem pretty handy and could keep us fielding Ghostals forever;  we have 7 in the vault, so another 3 would give us some flexibility for fielding 2 decks.  Maxwell's Demon can be fun.  We could add 2 more Purple Dragons to our random 1 in the vault.  Quintessence could be good as we are pretty weak to Lightning and Shockwave; probably not worth taking, though.


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5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5fc 5fc 5fc 5fc 5fc 5gi 5gi 7dg 7dg 7dg 7dg 7dg 7f2 7f2 7f2 7f2 8po
Salvaging 6.  Phoenixes and Deflags are great.  We have 7 Phoenixes currently, so we could field two decks with more.  9 (-2) Deflags in the vault, so that covers two duos.  We could use Fire Bolts for CC as well.  I am thinking all the Phoenixes and a Deflag and run 2 Exploding Times.


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5la 5la 5lk 5lk 5lk 5lm 5mq 5mq 5mq 61o 61o 61o 61o 61o 61o 61o 61o 61o 61u 622 622 622 622 622 7jp 7jp 7jp 7jp 7jp 7jp 8pu
Salvaging 6.  We could add Sanctuary and Golden Dragons for our Time/Light duo, though we have 12 Sancts already.  Lobotomizer could be handy for an Aether duo, except Eternity seems a better choice with Ghostal, and Ghostal has been pretty good to us.  We have 4 Fractals now, and nothing here seems better than getting at least another 4.


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4t4 4t4 5i4 5i4 5i4 5i4 5i4 5i9 5ie 5ie 5ie 5ie 5jm 5jm 5jm 5jm 5jm 7gk 7gm 7gm 7gm 7gm 7gm 7gm 7gt 7gt 7i6 7i6 7i6 7i6 8pp
Salvaging 6.  RNG favors us with a win. :P  I would never take a Blue Crawler since they are so bad unupped (even upped they are worse than a Steel Golem).  Toadfishes, Ice Shield, and maybe Dragons, I guess.  This is like the third time we have salvaged them, and I am guessing that they will be once again casualties to conversion.  As we are down to our last Purify, even I have given up hope on running a Water duo.


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4t4 4t4 4t4 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 61q 61q 7q0 7q0 7q0 7q5 7ri 80a 80a 80a 80a 8pu
Saving 3.  Ghosts seem the best choice.  We will be up the creek if we run low on our workhorse beater.  However, this would almost blank our vault of lightnings.


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4t4 4t4 4t4 595 595 595 595 5rg 5rg 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 77g 77g 77g 77g 77g 77g 7q0 7ri 7ri 8pm
Saving 3.  Ghosts or Grabboids.  How many Ghosts can we afford to lose?


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4t4 4vj 4vj 4vj 4vj 4vj 4vj 5og 5rg 5rg 5rg 5rg 5ri 5ri 5rk 5rk 5rk 5rk 5rk 5ru 5t2 5t2 77g 77g 77g 77g 77g 7dm 7dm 7q5 8pm
Saving 5.  Reverse Time seems like the choice here, though the Grabboids are tough to lose, too.  Maybe we drop to 10 RTs in the vault so as not to run out of Grabbies.


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4t4 4t4 4t4 4t4 4t4 4t4 4vj 5oo 5oo 5oo 5oo 5oo 5ro 5rt 5ru 74a 7gq 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q8 7qe 7ri 7ri 7ri 7ri 8pr
Saving 0.  Nothing to see here.  Move along.  Sad to see the Wings go.
"Aperture Science.  We do what we must because we can."  -GLaDOS

Offline dragonsdemesneTopic starter

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Re: Round 6: Salvage https://elementscommunity.org/forum/index.php?topic=33940.msg428524#msg428524
« Reply #2 on: November 21, 2011, 02:42:25 am »
For the air vs time salvage, we don't need to save the dragon because we still have plenty in the vault.  For time vs light, I could maybe see keeping a light dragon for our light stall, but I'm not sure how much light quanta we'd actually have to play it with.  The lobo might work in some decks if we don't have enough eternities to go around, but otherwise it's not very good.

Offline bjessee

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Re: Round 6: Salvage https://elementscommunity.org/forum/index.php?topic=33940.msg428570#msg428570
« Reply #3 on: November 21, 2011, 04:59:41 am »
You caught me in the middle of my vault review, dd.  I changed some of the text around from my original post as I agreed with your assessments.

As for the Light Dragon, it really is just a choice of 4 Fractals and 2 Dragons or 5 Fractals and 1 Dragon as nothing else is really worth taking.  We only use 2 Fractals in a Ghostal anyway, and if I was going to use 1 Dragon, I would rather have 2 to make sure I saw it while it could still matter.  It may be irrelevant depending upon conversion needs.
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Offline dragonsdemesneTopic starter

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Re: Round 6: Salvage https://elementscommunity.org/forum/index.php?topic=33940.msg428576#msg428576
« Reply #4 on: November 21, 2011, 05:11:19 am »
That table helps see things a little better.  I'd say dump all the BBs and lightnings.  We can spare the BBs, and I don't think we'll be using the lightnings again, other than perhaps one in novabow, and we'll still have one that we didn't field this round.  That's 10 cards, then we dump 3 graboid 5 ghost and 1 nova because we have to, and that's 19.  How many more are left?

I hadn't thought about trying to make two exploding times, but that's a possibility we should look at.  That deck's done fairly well for us, I think, and we might even be able to squeeze in a fire bolt or two, which would ease the strain on RT/eternity elsewhere.

Anyway bedtime... I'll try to log in during my breaks tomorrow at work.

Offline dragonsdemesneTopic starter

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Re: Round 6: Salvage https://elementscommunity.org/forum/index.php?topic=33940.msg428962#msg428962
« Reply #5 on: November 22, 2011, 12:44:38 am »
Could someone please post what we've salvaged from enemy decks and our own?  I looked at the vault and it looks like we discarded most of the stuff I wanted to keep, and other than some phoenix/deflags I can't tell what we kept.

Offline bripod

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Re: Round 6: Salvage https://elementscommunity.org/forum/index.php?topic=33940.msg428980#msg428980
« Reply #6 on: November 22, 2011, 01:06:42 am »
Salvaged from our Decks:

5 Grabbies
1 Fate Egg
1 RT
3 Hourglasses
2 Gotp

10 men, you discarded 1 too many cards from Deck #2... We might wanna fix that... ;)

Salvaged from other decks:

6 Dim Shields
6 Water Pends
3 Delfag
3 Phoenix
1 Sanct
5 Fractals


 

anything
blarg: bjessee