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Offline XinefTopic starter

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Round 5 - Decks https://elementscommunity.org/forum/index.php?topic=9147.msg107814#msg107814
« on: July 04, 2010, 08:01:42 pm »
Decks - Round 5

Belthazar666
Code: [Select]
58o 58o 58o 58o 593 593 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rj 5rm 5rm 5rm 5rm 5ul 5ul 5um 5um 5um 5um 5um 5um
May the force of the D4HK side be with U ^_^
:time samurai

Belthazar666

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Re: Round 5 - Decks https://elementscommunity.org/forum/index.php?topic=9147.msg107875#msg107875
« Reply #1 on: July 04, 2010, 09:18:10 pm »
I'm looking at this, and can only think 2 things. If we win, we're going to be geniuses. If we lose, we.... Aren't

Offline Kuroaitou

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Re: Round 5 - Decks https://elementscommunity.org/forum/index.php?topic=9147.msg107994#msg107994
« Reply #2 on: July 05, 2010, 12:30:19 am »
 /sadface since Belthazar666 can't use upgraded cards. >.<

But I think this deck is as creative as we can put it. Assuming they don't use some stupid lava golem rush with explosions, we SHOULD have some chance (or unless they throw up a stall deck, which is the more probable decision for them...). >.>

Offline XinefTopic starter

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Re: Round 5 - Decks https://elementscommunity.org/forum/index.php?topic=9147.msg108018#msg108018
« Reply #3 on: July 05, 2010, 01:11:29 am »
I guess earthquakes + devourers beat their miracle/stone skin stall due to quanta denial and should beat a phase shield stall because they might be unable to play phase shields regularly with their quanta denied... unless it's true that devourers avoid :aether quanta ;)
May the force of the D4HK side be with U ^_^
:time samurai

bojengles77

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Re: Round 5 - Decks https://elementscommunity.org/forum/index.php?topic=9147.msg109962#msg109962
« Reply #4 on: July 07, 2010, 08:33:32 pm »
GOALLLLLLLLL

I feel like i'm not even on :time anymore haha, there's practically nothing to do with 1 player each round and a 40 card vault - we're not going out without a fight! Round 6 here we come!

Belthazar666

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Re: Round 5 - Decks https://elementscommunity.org/forum/index.php?topic=9147.msg110061#msg110061
« Reply #5 on: July 08, 2010, 12:13:04 am »
Here's his deck

Code: [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55r 55r 55r 55r 58o 58o 58o 58o 58o 58o 58q 58q 58q 58q 58t 58t 58t 58t 593 593 593 593
Now, we just need to figure out what to salvage. I was thinking 1 stone pillar, one earthquake, and 4 golems. That would give us a pillar destructing earth/time duo, maybe 2 quakes and 3 golems.  That way we don't have to go trio again (Although, I'd have to double check our time cards left to make sure we can pull this off half way decent.) It's mostly just so we don't have to go with darkness cards in the next match, and TRY to catch whoever we're up against off guard. We'll have to wait until we see who we're up against, though, before deciding.

OK, we have two eternities left, so 2 quakes 3 golems? Go for a pillar destroying reverse time deck? We'd need great hands to pull that off though...

 

anything
blarg: