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Offline DragoonTopic starter

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Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15961.msg204492#msg204492
« on: November 19, 2010, 12:27:29 pm »
Round 4 - Salvaging, Discarding, Penalties and Converting

Salvaging
1 Azure Dragon
1 Owl's Eye
4 Air Pendulums

3 Freezes

5 Air Pendulums
1 Owl's Eye

4 Gravity Pillars
2 Discords

Discarding
2 Antimatters
1 Titanium Shield
6 Deja Vus
1 Anubis
6 Sundials
2 Dusk Mantles
1 Steal
2 Lobotomizers
3 Quintessences

3 Deflagrations
3 Rains of Fire
1 Lava Golem
3 Phoenixes
1 Eternity
1 Precognition
9 Time Pendulums
3 Devonian Dragons

3 Freezes
3 Purifys
5 Toadfishes
4 Air Pendulums
3 Time Factories
2 Procrastinations
3 Devonian Dragons
1 Precognition

4 Stone Pillars
1 Titanium Shield
4 Graboids
4 Earthquakes
2 Time Factories
5 Reverse Times
3 Devonian Dragons
1 Precognition

2 Lycanthropes
6 Novas
3 Discords
2 Momentums
1 Deflagration
1 Fog Shield
5 Time Factories
1 Devonian Dragons
3 Precognitions

Converting
6 Enchant Artifacts
1 Earthquake
4 Basilisk Bloods
1 Purify

Into: 12 Time Pendulums

Offline DragoonTopic starter

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15961.msg204495#msg204495
« Reply #1 on: November 19, 2010, 12:32:21 pm »
Salvage

Smokefree (6 cards)
Code: [Select]
5oc 5oc 5oc 5of 5og 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5ul 5ul 5ul 5um 5um 5um 5um 5uo 5up 5up 5up 5uq 7td 7td 7td
Belthazar666 (3 cards)
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52o 52o 52o 52o 52o 52o 52q 52q 542 5i5 5i5 5i5 5i5 5i5 5i5 71b 7gn 7gn 7gn 7gn 7gn
valuka (6 cards)
Code: [Select]
5li 5lk 5lk 5lk 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5ok 5ok 5ok 5ok 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61o 622 622 622 622 63a
xinef
Code: [Select]
4vl 4vl 4vl 4vl 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55m 55m 55m 55v 55v 55v 55v 55v 55v 576 576 576 576
Discard 24

senabmi
Code: [Select]
4vn 4vn 4vn 58s 5oi 5oi 5rh 5rh 5rh 5rh 5rh 5rh 5rn 5rp 5rp 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5uo 5uo 5up 61u 61u 621 621 621
dragoon
Code: [Select]
5f6 5f6 5f6 5f8 5f8 5f8 5fa 5fc 5fc 5fc 5ro 5rr 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 7q6 7q6 7q6
edunavas
Code: [Select]
5i7 5i7 5i7 5ia 5ia 5ia 5ie 5ie 5ie 5ie 5ie 5pu 5pu 5pu 5pu 5rg 5rg 5rg 5rg 5rj 5rj 5rm 5rm 5rm 5rr 5t2 5t2 5t2 5t2 5t2
Immolation
Code: [Select]
58o 58o 58o 58o 58s 590 590 590 590 593 593 593 593 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5rm 5rm 5rm 5rr 5t2 5t2
brion
Code: [Select]
4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 55q 55q 5f6 5og 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5rr 5rr 5rr

Offline DragoonTopic starter

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15961.msg204899#msg204899
« Reply #2 on: November 20, 2010, 01:42:39 am »
So it looks like after salvaging and discarding we'll only have 228 cards, enough for 7 people.  So I guess that means Immolation and senabmi are out.

For round 5, we're gonna be hurting for Factories/Pendulums again.  We'll have 14 Factories and 30 Pendulums from our winning decks.  If we saved 6 Factories/Pendulums from the 4 losing decks that have them, that'll give us another 24 Factories/Pendulums enough for two more decks (hopefully).  And then we'd still have to convert 12 cards to give Factories/Pendulums for the 7th deck.  Doing that though means we're going to lose a lot of precious cards like 13 out of 18 Dragons and basically all of our Earth cards.   :(

So I guess the tough question we need to ask ourselves is this, do we want to make another suicide to give the other decks a better chance, or do we want to try and field as many decks as possible.  If we decide to make a suicide deck, I would volunteer to take it.

Offline Xinef

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15961.msg205216#msg205216
« Reply #3 on: November 20, 2010, 03:04:42 pm »
I can see one more option:

salvage some air cards including air pendulums and make a deck with air pendulums, time mark, and a few time pillars...

eg. salvage 9 air pendulums, 2 owl's eyes and azure dragon, then add some time pillars and other time cards, and because the deck isn't very strong - use it against some weaker opponent.
May the force of the D4HK side be with U ^_^
:time samurai

Offline DragoonTopic starter

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15961.msg207850#msg207850
« Reply #4 on: November 23, 2010, 07:54:30 pm »
I can see one more option:

salvage some air cards including air pendulums and make a deck with air pendulums, time mark, and a few time pillars...

eg. salvage 9 air pendulums, 2 owl's eyes and azure dragon, then add some time pillars and other time cards, and because the deck isn't very strong - use it against some weaker opponent.
Maybe something like this?
Code: [Select]
5of 5og 5oi 5oi 5ol 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5ro 5rr 5rr 5rr 5rr

Offline Xinef

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15961.msg207902#msg207902
« Reply #5 on: November 23, 2010, 08:56:24 pm »
So I guess it is:

Salvage:
1 Azure Dragon
1 Owl's Eye
4 Air Pendulums

3 Freezes

5 Air Pendulums
1 Owl's Eye

4 Gravity Pillars
2 Discords


NON Discarded:
1 Antimatter
3 Dune Scorpions
2 Flying Weapons

6 Time Pendulums

5 Time Pendulums
1 Time Factory

2 Time Pendulum
4 Time Factory

6 Time Factory
May the force of the D4HK side be with U ^_^
:time samurai

Offline Brion

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Re: Round 4 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15961.msg208458#msg208458
« Reply #6 on: November 24, 2010, 04:09:26 pm »
I'll edit the valut in the last moment guys (4 hours before end), so we can have maxium time to decide.

 

anything
blarg: