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Offline DragoonTopic starter

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Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg187747#msg187747
« on: October 29, 2010, 03:10:11 pm »
Round 1 - Salvaging, Discarding, Penalties and Converting

Salvaging
5 Earthquakes
4 Air Pendulums
6 Novas
3 Bone Walls
3 Discords
4 Devourers
2 Fractals
5 Toadfishes
4 Freezes

Discarding
2 Holy Lights
2 Procrastinations
2 Eternities
6 Time Pendulums
6 Novas
6 Chaos Seeds

Penalties
6 Adrenalines
2 Procrastination
4 Eternities

Converting
None

Propaganda Bonus
1 Bone Wall
4 Plagues
2 Devourers
3 Black Dragons
2 Dusk Mantles
3 Vampire Stilettos
4 Earthquakes
4 Gravity Pendulums
1 Fog Shield

Offline DragoonTopic starter

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg187756#msg187756
« Reply #1 on: October 29, 2010, 03:14:07 pm »
Here are the decks we salvage from:

Dragoon (9 cards)
Code: [Select]
591 591 591 593 593 593 593 593 593 595 595 595 5oe 5oe 5of 5of 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu
valuka (6 cards)
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 58o 58o 58o 58o 58o 590 590 590 590 590 590 593 593 5f6 5ia 5oi 5oi 5oi 6u5 6u5 6u5 6u5 778 778
senabmi (6 cards)
Code: [Select]
5um 5um 5um 5um 5up 5up 5up 5uq 5uq 5ut 5ut 5ut 61q 61q 61u 622 622 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a
edunavas (6 cards)
Code: [Select]
4vl 4vl 4vl 4vl 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52j 52j 52j 52j 52j 52o 52o 52r 52r 52r 52t 52t 52t 52t 52t 52tBelthazar666 (9 cards)
Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i7 5i7 5i7 5i7 5i7 5i7 5id 5id 5id 5ie 5ie 5ie 5ie 5ie 5ie 7gm 7gm 7gmHere are the decks we discard from (6 each):

Code: [Select]
5lc 5lc 5lc 5lc 5li 5li 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rj 5rm 5rm 5rm 5rm 5ro 5ro 5rp 5rp 5t2 5t2 5t2 5t2 5t2 5t2
Code: [Select]
5lc 5lc 5lc 5lc 5lf 5lf 5lf 5lf 5lf 5lf 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rt 5rt 5rt 5rt 5rt 5rt 5t2 5t2 5t2 5t2 5t2 5t2
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 5f6 5f6 5oi 5rg 5rg 5rj 5rj 5ro 5ro 5ro 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 77g 77g 77g 77g 77g 77g
Code: [Select]
4vi 4vi 4vi 4vi 4vi 4vi 4vl 4vl 4vl 4vn 4vn 4vn 4vn 4vn 4vn 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5rs 5rs 5t2 5t2 5t2 5t2 5t2 5t2 5t2We have to wait to hear back from the Warmasters to see about edunuvas' deck.


edunavas

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg187801#msg187801
« Reply #2 on: October 29, 2010, 04:31:08 pm »
My deck is OK, it´s not under judgment.
And i used a deck slight different that Xinef posted on page 1. But it does not mean that i´m suppose to use that deck if the deck I used fit with the Vault.

valuka

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=14787.msg188448#msg188448
« Reply #3 on: October 30, 2010, 03:18:49 pm »
We have won the Best Proganda Topic contest, congratulation all of those who made this topic to win.
But we have won 24 cards, thats i think is not in our vault yet. Its important to discuss what will be this cards, because round 2 has started and it would be good, what extra cards can we count.
My advise for some cards:
1 Miracle
4 Stone skin
3-4 Bone Wall
4 Freeze
4 Heal

EDIT by Xinef:
I guess we should discuss bonus cards here, while in the Vault Topic we should only post the actual changes to the vault.

valuka

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg188453#msg188453
« Reply #4 on: October 30, 2010, 03:23:52 pm »
If i understand good, that what cards would be salvaging from the opponent thats decide us?
in this way from Terro's deck i would like to salvage 1 Deflag, 1 Purify and 4 Novas.

Offline DragoonTopic starter

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg188477#msg188477
« Reply #5 on: October 30, 2010, 03:52:29 pm »
We discussed this in chat the other day, but this is what I think:

4 EQ and 5 Air Pendulum
6 Nova
4 Devourer and 2 Fractal
6 Toadfish and 3 Freeze (or 5 Toadfish and 4 Freeze)

Like I told the guys in chat, Toadfish is a great mid-hitter with one of the better cost-to-attack ratios for creatures.  I don't have time now to rebuild it, but I've shown the others a pretty good Water-Time aggro with Toadfishes, Freezes, Time Dragons, and Procrastination shields.  Play with a mix of factories, pendulums, and air pendulums.

I have to go now, but I'll be back in a couple days.  Good luck everyone.

Belthazar666

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg188610#msg188610
« Reply #6 on: October 30, 2010, 05:54:12 pm »
I'm good with all of Dragoon's suggestions. Except I'd go 5 toadfish and 4 freeze.

EDIT: We have to figure out what we're salvaging from the propaganda topic. We get 24 more cards. Also still need to discard. I think we should take bonewalls/mirror shield. Maybe a couple other "Element counter" cards like those to improve what decks we can use against certain elements.

Also only get 3 cards from subbed game, not 6.

Offline DragoonTopic starter

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg188694#msg188694
« Reply #7 on: October 30, 2010, 06:48:42 pm »
I'm good with all of Dragoon's suggestions. Except I'd go 5 toadfish and 4 freeze.

EDIT: We have to figure out what we're salvaging from the propaganda topic. We get 24 more cards. Also still need to discard. I think we should take bonewalls/mirror shield. Maybe a couple other "Element counter" cards like those to improve what decks we can use against certain elements.

Also only get 3 cards from subbed game, not 6.
Thank goodness for free Wifi at McDonalds.  Wasn't Smokefree's subbed win a flawless victory?  That would mean an extra 3 from the 2-0 bonus.  But maybe I'm remembering his win wrong.

Belthazar666

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg188720#msg188720
« Reply #8 on: October 30, 2010, 07:04:11 pm »
No, you're correct, that was my mistake. 3+3 flawless, I forgot to count that on his match for some reason.

Offline Xinef

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg188830#msg188830
« Reply #9 on: October 30, 2010, 08:32:18 pm »
So,

4 EQ and 5 Air Pendulum
6 Nova
4 Devourer and 2 Fractal
5 Toadfish and 4 Freeze


Unless we need some other cards for this round's duels.



As for discards, after constructing the decks in round 1 we were left with 7 procrastinations and 5 eternities, so we might consider discarding a few of those, unless anyone fancies a flying Eternity deck.
From Brion's deck we could discard Chaos Seeds, as we already have enough CC, and I guess in entropy Antimatters are better. Any other suggestions?

Do you think we should convert any cards?


As for penalties, I guess we could discard some of the life cards, as I guess adrenalined Deja Vu unupped isn't good enough. We can also discard a few Anubises (do we need 6?), Purifys (do we need 6?), or if you think flying Eternities are evil, we can drop some fyling weapons.
Of course, we could also try to surprise our opponents with cards we haven't used so far, in which case we'd need to discard something else.
May the force of the D4HK side be with U ^_^
:time samurai

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg189253#msg189253
« Reply #10 on: October 31, 2010, 07:55:17 am »
I would sugges to make it all easier with the penalties to just take them away from the cards we won in propaganda; so it would be 24-12= 12- means we only add 12 cards from propaganda and make our life easier then to take away 12 and then add 24. This is just my opinion.

Offline Xinef

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=14787.msg189449#msg189449
« Reply #11 on: October 31, 2010, 02:59:07 pm »
I would sugges to make it all easier with the penalties to just take them away from the cards we won in propaganda; so it would be 24-12= 12- means we only add 12 cards from propaganda and make our life easier then to take away 12 and then add 24. This is just my opinion.
I cannot agree, as we can take 24 cards that help us in the current situation, while discarding 12 cards that don't help us much.



@valuka
I moved your post from the Vault thread here.
As for the bonus cards, I think we should design the decks for the current round and use the bonus cards to make some unexpected decks. We might also need some non-time pillars/pendulums.
As for your suggestions, Bone Walls seem alright, good in a poison stall. Miracle and heals might also help. We can salvage freezes so no need to take them as a bonus. As for Stone Skins, I don't know what kind of deck would you like to use them in. They are nice in :earth :light decks because of Miracle, but in :time :earth without healing you'd need a lot of :earth to make them useful, and I can't think of a good duo.
May the force of the D4HK side be with U ^_^
:time samurai

 

blarg: