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Offline Dragoon

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182353#msg182353
« Reply #12 on: October 23, 2010, 01:14:30 am »
@Brion, nice additions you gave.

I wouldn't expect wings, as all time creatures except anubis and pharaoh are flying (although they might use spiders to fix that). I guess UG is the most probable and Fog Shields are more probable than wings.
I'd recommend either the immolation deflag deck, or a dragon rush with deflags or steal.
Yeah, that's true.  The more I think about it, they may decide just to go with a fairly straightforward Dragon/Wyrm deck but with lots of CC.  Since RT is only soft CC, we can only slow them down, not completely stop them.  But with enough CC of their own, they can completely stop our decks.  But we can't just try to deck them out since they have Unstable Gas.  This means we either have to stop them from playing their cards in the first place (quanta denial like Belt said) or beat them before they beat us but with non-creature damage (Poison).

So I'm thinking of these two rough deck ideas for Brion and I.  They definitely need to be tweaked after some testing:
Code: [Select]
593 593 593 593 593 593 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5rm 5rm 5rs 5rs 5rs 5t2 5t2 5t2 5t2 5t2No Graboids just in case they go with Wings instead of Fog Shields.  Both Dragons and Scarabs hit through Wings.

Code: [Select]
52o 52o 52o 52o 52o 52o 52q 52q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5rl 5rp 5rp 5rp 5rp 5rp 5rp 5rr 5rr 5rr 5rr 5rr 5rrBasically, you're just trying to burn through the deck as fast as possible.  Use Sundials toward the end to buy the Poison enough time to have its affect.  Might need some more CC instead of drawing power.

As soon as he is  :death i thought I can use the unstable gas deck. But that deck can only do 60 damage due to 6 unstable gas. So i changed a little. I´ve played against some AI3 and it worked.
Unstable Gases do 20 damage each not 10.  But the main problem with this deck is that we don't have any Unstable Gases or Owl's Eyes in the Vault.  Everybody, remember to check the Vault (http://elementscommunity.org/forum/index.php/topic,13940.0.html) when you're making your decks!

I'm facing 9270984. He's a darkness player so I created this deck. It seems to work well.
Code: [Select]
5lc 5lc 5lc 5lc 5lc 5lc 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rm 5rm 5rm 5rm 5ro 5ro 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 5t2
It looks decent, but I really don't think Sundials fit in with your deck.  Sure you can use their ability to draw but you stall yourself when you play them meaning he has more time to mount an attack.  I'd go with those 2 Miracles instead plus all 6 Dragons.  You may also need to consider dropping all your permanents and replacing them with RTs because of his Steals.  Make sure to check your QI, and adjust the Pillar/Pendulum ratio accordingly.

Also, we possibly will need to split the 8 Holy Lights into two Light-Time decks since we have 3 opponents that are weak to Holy Lights.  My guess is that Immolation and Smokefree should probably get it (the two playing against Darkness).  I'm thinking one of you will have to go more with an aggro deck (Dragons+Holy Lights+RTs) and the other with a stall deck (Blessing+Dune Scorpions+Miracles+Holy Lights).

valuka

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182593#msg182593
« Reply #13 on: October 23, 2010, 09:57:23 am »
I thinking about this deck against Earth:

Code: [Select]
5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fb 5fc 5fc 5fc 5fc 5rg 5rg 5rg 5rh 5rh 5rh 5rh 5rh 5rh 5rj 5rk 5rk 5rk 5rk 5rs
I expect a earthquake deck, because any others think that TIME is expansive and need towers.
Any suggestion?

Offline Dragoon

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182614#msg182614
« Reply #14 on: October 23, 2010, 11:47:43 am »
I thinking about this deck against Earth:
[deck]
I expect a earthquake deck, because any others think that TIME is expansive and need towers.
Any suggestion?
That looks pretty good.  It's a hard choice, but I think you may need to go with a Fire Mark and another Time Factory (68% chance to draw 1 in opening hand) or two (76%).  You have cards that require 45 Fire quanta but can only generate 42 Fire quanta with your Immolations.

Earth is gonna be tough again.  They just have so many options that they are good at executing!  They can go for stalling or rushing.  They can heal and control both your creatures and quanta.   I don't think Scrambled Shriekers will be used against us since it relies on Flying Weapons and we have RT.  You very possibly will face a Poison stall (or possibly their Light stall).  But your deck should do pretty good.  Last time they used BB to slow us down while the poison did its thing, but Phoenixes can be Immolated and brought right back.


Update:
Also, I'd recommend everyone try to contact their opponent now and setup a time.  Don't wait until deckbuilding time is done!  Also don't forget to CC or BCC a copy to a warmaster (ddevans96) so they know you tried!

senabmi

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182625#msg182625
« Reply #15 on: October 23, 2010, 12:20:43 pm »
Sorry, I'll need a sub this round. Will be away from 26th - 30th and probably can't make it in time for a battle.

Anyway, opponent's  :aether. I don't know about his PvP skills, but although aether failed last war, they have some threatening decks. They could use a phase shield stall against our lack of CC, or a fractal deck and overwhelm our rewinds. We can also expect them to bring lightnings, since they are rather ineffective for their other matches and really useful against our creatures. They also used a TU deck last war, but thats just suicide against our rewinds. Now poison stall is likely to counter their decks, except possibly fractal devourers. Alternatively we could bring an aether duo and stall them back with dimensional shields, hoping that they do not bring PC since eternity doesn't hurt them too much.

@valuka, I suppose you can replace the pharaoh with a time factory. Pheonixes are already quite resistant to CC thus there is sufficient damage, and scarabs are helpless against burrowed shriekers/basalt dragons/diamond shield.

valuka

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182644#msg182644
« Reply #16 on: October 23, 2010, 01:03:43 pm »
I thinking about this deck against Earth:
[deck]
I expect a earthquake deck, because any others think that TIME is expansive and need towers.
Any suggestion?
That looks pretty good.  It's a hard choice, but I think you may need to go with a Fire Mark and another Time Factory (68% chance to draw 1 in opening hand) or two (76%).  You have cards that require 45 Fire quanta but can only generate 42 Fire quanta with your Immolations.

Earth is gonna be tough again.  They just have so many options that they are good at executing!  They can go for stalling or rushing.  They can heal and control both your creatures and quanta.   I don't think Scrambled Shriekers will be used against us since it relies on Flying Weapons and we have RT.  You very possibly will face a Poison stall (or possibly their Light stall).  But your deck should do pretty good.  Last time they used BB to slow us down while the poison did its thing, but Phoenixes can be Immolated and brought right back.


Update:
Also, I'd recommend everyone try to contact their opponent now and setup a time.  Don't wait until deckbuilding time is done!  Also don't forget to CC or BCC a copy to a warmaster (ddevans96) so they know you tried!
I choosed the Time mark, because in this way i can play Deja Vu in the second round and than immolation on it. If i don't get in the starting hand time tower, i am broke :( I tried out with 4 towers and fire mark against level 3 and this happend very often.

Offline XinefTopic starter

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182656#msg182656
« Reply #17 on: October 23, 2010, 01:21:59 pm »
I thinking about this deck against Earth:

Code: [Select]
5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fb 5fc 5fc 5fc 5fc 5rg 5rg 5rg 5rh 5rh 5rh 5rh 5rh 5rh 5rj 5rk 5rk 5rk 5rk 5rsI expect a earthquake deck, because any others think that TIME is expansive and need towers.
Any suggestion?
Maybe 2 time pendulums, 2 time pillars and fire mark?

This way if you face EQ, you have 2 stacks (if you draw pillars/pendulums, we have to remember that immolation has 0 cost, so in a draw with no pillars it won't trigger an auto mulligan).

EDIT:
ninja'd, I guess it is indeed a big problem, as we don't have any 0 cost creatures to replace the Deja Vus

Code: [Select]
593 593 593 593 593 593 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5rm 5rm 5rs 5rs 5rs 5t2 5t2 5t2 5t2 5t2No Graboids just in case they go with Wings instead of Fog Shields.  Both Dragons and Scarabs hit through Wings.
I like the looks of this deck, people usually expect EQ only from :earth players, so it's almost sure they won't be able to defend against it. I'm worried about QI though. Having a lot of creatures won't help against CC if you cannot play them. I guess you'd better replace some with rewinds or pillars.

Anyway, opponent's  :aether. I don't know about his PvP skills, but although aether failed last war, they have some threatening decks. They could use a phase shield stall against our lack of CC, or a fractal deck and overwhelm our rewinds. We can also expect them to bring lightnings, since they are rather ineffective for their other matches and really useful against our creatures. They also used a TU deck last war, but thats just suicide against our rewinds. Now poison stall is likely to counter their decks, except possibly fractal devourers. Alternatively we could bring an aether duo and stall them back with dimensional shields, hoping that they do not bring PC since eternity doesn't hurt them too much.

@valuka, I suppose you can replace the pharaoh with a time factory. Pheonixes are already quite resistant to CC thus there is sufficient damage, and scarabs are helpless against burrowed shriekers/basalt dragons/diamond shield.
Yes, I also think this Pharaoh is quite useless, as you won't have enough :time to play it until very late game. As for aether, I guess momentum+dune scorpions, or momentum+dragons, or deflag+dragons. Momentum+Dune Scorpions beats both phase shields and fractal. Unless they pack purifys or use a TU on the scorpion we should be safe. Momentum+dragons works against phase shields and lightnings. Deflag+dragons just beats phase shields, or the unprobable mindgate or lobo.
May the force of the D4HK side be with U ^_^
:time samurai

Offline Brion

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182709#msg182709
« Reply #18 on: October 23, 2010, 02:18:49 pm »
I been wondering about this for a bit, so... where is this 1 to 9 thing??

0-29 cards=team is eliminated
30-59 cards=1 player fights
60-89 cards=2 players fight
90-119 cards=3 players fight
120-149 cards=4 players fight
150-179 cards=5 players fight
180-209 cards=6 players fight
210-239 cards=7 players fight
240-269 cards=8 players fight
270+ cards=9 players fight
All teams must maintain a sticky topic in their secret forum section that lists players in a numerical order from 1 to 9. This list tells the Warmasters the order in which the players will join a round in case the team has less than 270 cards. Teams are allowed to change the order at any time depending on their player availability.



Offline XinefTopic starter

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182734#msg182734
« Reply #19 on: October 23, 2010, 02:44:02 pm »
It's the Member Roles (http://elementscommunity.org/forum/index.php/topic,13966.0.html) thread. It's not a sticky topic because I don't have the rights to make it sticky ;]


Anyway, I almost forgot about my opponent ;]
I'm fighting 10 men from :entropy.
I guess I'll definitely need to counter Discords and Antimatters, wile their CC might also be a problem.
What can I do? Big hitters? - antimatter, Small hitters? - Pandemonium.
Thus, I guess I'll go :time :aether with anubis + phase shield. Phase Shields block Discords, and give a lot of time for low damage anubises to take down opponent. If they don't mutate my first anubis, my army should be fully immortal and I should be even able to immortalize his creatures, so that he cannot BE or otherwise buff them. I'll also need an eternity to deal with mutants or dragons or anything with a nasty ability like Fallen Druids or Lycantropes..
May the force of the D4HK side be with U ^_^
:time samurai

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182771#msg182771
« Reply #20 on: October 23, 2010, 03:35:48 pm »
I saw the wrong vault...sorry

Against Xuru  :death

So with the cards we have i thought to use a Holy light/purify, with supernovas and pharaoh and eternity deck.

Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 5ia 5ia 5ia 5lc 5lc 5lc 5lc 5lc 5lc 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5rs 5rs 5rs
But it´s an obvious deck. He propably won´t use mumies or any creature and will try to make a PC and CC deck. So i,ve made this deck:

Code: [Select]
5rg 5rg 5rg 5ro 5ro 5rr 5rr 5rr 5rs 5rs 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5up 5up 5up
See what you think

Offline XinefTopic starter

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182779#msg182779
« Reply #21 on: October 23, 2010, 03:45:32 pm »
He propably won´t use mumies or any creature and will try to make a PC and CC deck.
Why? He could make a fractal mummy deck, because rewinds don't counter mummies well. I think poison or mummies deck are quite the most probable.

As for the deck, remember that Holy Lights will be divided between 3 decks, or more probably 2 decks will get 4 each. As for the novas, they are also quite probable to end in a different deck.

As for the second deck idea, what do you intend to steal? Bone walls are worst possibility, arsenics replacing your eternity? Not a good one either. Boneyards? You don't have CC.

I guess you'd be best with deflags (to destroy boneyards, eclipses, arsenics) and RoF (a lot of death creatures have 3 hp), maybe rage potions. Use Pharaohs for offensive because they deal better with plague/bonewall than dragons, although in case of a poison rush a few dragons would also be useful to speed up our offensive.
May the force of the D4HK side be with U ^_^
:time samurai

valuka

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182804#msg182804
« Reply #22 on: October 23, 2010, 04:15:54 pm »
I thinking about this deck against Earth:

Code: [Select]
5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fb 5fc 5fc 5fc 5fc 5rg 5rg 5rg 5rh 5rh 5rh 5rh 5rh 5rh 5rj 5rk 5rk 5rk 5rk 5rsI expect a earthquake deck, because any others think that TIME is expansive and need towers.
Any suggestion?
Maybe 2 time pendulums, 2 time pillars and fire mark?

This way if you face EQ, you have 2 stacks (if you draw pillars/pendulums, we have to remember that immolation has 0 cost, so in a draw with no pillars it won't trigger an auto mulligan).

EDIT:
ninja'd, I guess it is indeed a big problem, as we don't have any 0 cost creatures to replace the Deja Vus

Code: [Select]
593 593 593 593 593 593 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5rm 5rm 5rs 5rs 5rs 5t2 5t2 5t2 5t2 5t2No Graboids just in case they go with Wings instead of Fog Shields.  Both Dragons and Scarabs hit through Wings.
I like the looks of this deck, people usually expect EQ only from :earth players, so it's almost sure they won't be able to defend against it. I'm worried about QI though. Having a lot of creatures won't help against CC if you cannot play them. I guess you'd better replace some with rewinds or pillars.

Anyway, opponent's  :aether. I don't know about his PvP skills, but although aether failed last war, they have some threatening decks. They could use a phase shield stall against our lack of CC, or a fractal deck and overwhelm our rewinds. We can also expect them to bring lightnings, since they are rather ineffective for their other matches and really useful against our creatures. They also used a TU deck last war, but thats just suicide against our rewinds. Now poison stall is likely to counter their decks, except possibly fractal devourers. Alternatively we could bring an aether duo and stall them back with dimensional shields, hoping that they do not bring PC since eternity doesn't hurt them too much.

@valuka, I suppose you can replace the pharaoh with a time factory. Pheonixes are already quite resistant to CC thus there is sufficient damage, and scarabs are helpless against burrowed shriekers/basalt dragons/diamond shield.
Yes, I also think this Pharaoh is quite useless, as you won't have enough :time to play it until very late game. As for aether, I guess momentum+dune scorpions, or momentum+dragons, or deflag+dragons. Momentum+Dune Scorpions beats both phase shields and fractal. Unless they pack purifys or use a TU on the scorpion we should be safe. Momentum+dragons works against phase shields and lightnings. Deflag+dragons just beats phase shields, or the unprobable mindgate or lobo.
Xinef, i tried out with pendelums bit don't work very good.
I think this is a best version from this deck variants.
Code: [Select]
5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fc 5fc 5fc 5fc 5rg 5rg 5rg 5rh 5rh 5rh 5rh 5rh 5rh 5rj 5rj 5rk 5rk 5rk 5rk 5rk

Smokefree

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Re: Round 1 - Decks https://elementscommunity.org/forum/index.php?topic=14354.msg182990#msg182990
« Reply #23 on: October 23, 2010, 07:09:28 pm »
:darkness kobisjeruk,  is an experienced well-rounded player.  With 2 :darkness and 1  :death, will be tough to create a deck so just make me a deck with whatever is left.




 

anything
blarg: