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Offline PlayerOa

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Re: Round 1 https://elementscommunity.org/forum/index.php?topic=51463.msg1101183#msg1101183
« Reply #12 on: October 06, 2013, 07:43:34 pm »
What :fire can send as a counter to Pharaohbow? Can we counter that?
Grabbow/Immorush are the most obvious counters. RT takes those down. A mono fire rush might also fare well, but disco can cause problems.
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Re: Round 1 https://elementscommunity.org/forum/index.php?topic=51463.msg1101408#msg1101408
« Reply #13 on: October 08, 2013, 12:21:35 am »
So, we will field something like this?

:light UGDials
:water slimstall
:life grabboquake
:fire ghostal
:entropy pharaohbow
:earth mono
Every time a graboid evolves, an elemental gets his wings.
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Re: Round 1 https://elementscommunity.org/forum/index.php?topic=51463.msg1101484#msg1101484
« Reply #14 on: October 08, 2013, 06:36:34 am »
So, we will field something like this?

:light UGDials
:water slimstall
:life grabboquake
:fire ghostal
:entropy pharaohbow
:earth mono
Assuming we do, and the decks we send are:
Spoiler for deck vs light:
Hover over cards for details, click for permalink
Deck import code : [Select]
5gi 5gi 5gi 5om 5om 5om 5om 5om 5om 5rp 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 5t2 5t2 5t2 6rr 6rr 7q5 7q5 7q5 7ri 7ri 7ri 7ri 8pr
Spoiler for deck vs water:
Hover over cards for details, click for permalink
Deck import code : [Select]
5l9 5lm 5lm 5lm 5lm 5lm 5rj 5rj 5ro 5ro 5rp 5rp 5rp 5rp 5rp 5rp 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 7k2 7k2 7k2 8pq
Spoiler for deck vs life:
Hover over cards for details, click for permalink
Deck import code : [Select]
590 590 590 593 593 593 593 5rg 5rg 5rg 5rk 5rk 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 77g 77g 77g 8pm
Spoiler for deck vs fire:
Hover over cards for details, click for permalink
Deck import code : [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5ru 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 61t 61t 61t 61t 61t 622 622 624 7q5 7q5 7q5 8pu
Spoiler for deck vs entropy:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 5ia 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5rs 5rs 5rs 5ru 5v1 61q 77j 7dm 7dm 8pj
Spoiler for deck vs earth:
Hover over cards for details, click for permalink
Deck import code : [Select]
4ss 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rm 5rm 5ro 5ro 5ru 5ru 5ru 5ru 5ru 5ru 5s4 5s4 5t2 5t2 5t2 5t2 7q0 7q0 7q0 7ri 7ri 7ri 8ps

Then the relevant in-element cards that we might be short on are:

Factory 7 + 3 + 9 + 7 = 26/26
Pendulum 10 + 13 + 8 + 10 + 7 = 48/41
Ghost 2 + 5 + 1 + 6 = 14/15
Sundial 6 + 6 = 12/15
Hourglass 3 + 3 + 2 = 8/12
Reverse Time 2 + 3 = 5/15
Eternity 2 + 2 + 2 = 6/6

Off-element cards seem to check out, but it looks like we are going to have to convert some cards to Pendulums. 7 in fact (3 dials, 1 Nymph, 1 Mark, 2 Pharaohs comes to mind).
« Last Edit: October 08, 2013, 06:47:53 am by TheonlyrealBeef »

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Re: Round 1 https://elementscommunity.org/forum/index.php?topic=51463.msg1101501#msg1101501
« Reply #15 on: October 08, 2013, 08:26:37 am »
Lets first check if nothig is overquanta'd. We could still swap some pillars/pendulumns for some RT. I think we should try to at least keep the nymph and the pharaohs (but maybe 6 of each is indeed too much).

I'm still not sure if reflectives are a safer choice than procrastination for slimstall.
« Last Edit: October 08, 2013, 10:26:28 am by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
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Offline TheonlyrealBeef

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Re: Round 1 https://elementscommunity.org/forum/index.php?topic=51463.msg1101516#msg1101516
« Reply #16 on: October 08, 2013, 11:37:43 am »
Less quanta would hurt both the speed, and with it the win rate of decks (especially when they have hourglasses/nymphs it's hard to have too much quanta). Besides, the cards (other than Sundial) that I mentioned are cards we have 6 of, meaning we can transmute salvage back into them at any time later (neat thing about this war, though this transmutation is definitely limited and shouldn't be relied on too much).
« Last Edit: October 08, 2013, 11:41:38 am by TheonlyrealBeef »

 

blarg: