I just spent something like half an hour looking through this thread. The original idea was simple and solid. The wyrm-abuse would finally give a deck that could gain score from farming FGS :/
without the readiness, this card is much less useful. In a nymph-tear deck, for example, there would really be no point in running a SoR, since you'd still need a quint to keep that aether nymph alive until it can use it's ability, and at that point (adding tower, using up a NT, waiting a turn), it's actually worse than just packing quintessences.
As was mentioned, pharaoh+anubis looks intriguing, and I have a feeling that might actually be plausible against AI5s as a mono-time deck with mark of gravity (6 pharoahs, a few anubises, a few SoR, and the rest time pillars/towers), but again, without the surprise, it's not very useful. Being able to use an effect the turn you play the creature is much much much more interesting and strategy-opening than making the cost 0.