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Diadem

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70037#msg70037
« Reply #96 on: May 17, 2010, 12:07:07 pm »
Is this card already in the game, or under consideration?

And I thought you would never get an advantage in this game by donating money. What happened to that?

Offline Rastafla

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70055#msg70055
« Reply #97 on: May 17, 2010, 02:05:42 pm »
Is this card already in the game, or under consideration?

And I thought you would never get an advantage in this game by donating money. What happened to that?
Sooner or later everyone will get the new card through spins. And to work up some kind of annoyance or similar over one shard that is not yet finalized is no use. And most of all SoGs came into the game this way too, by people donating. Zanz deserves every penny he can get.
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Offline Avenger

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70060#msg70060
« Reply #98 on: May 17, 2010, 02:22:52 pm »
Okay, thats broken.

There needs to be a 1 turn delay for using the ability after the shard is used.
It wouldn't be the shard of readiness :)

Scaredgirl

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70061#msg70061
« Reply #99 on: May 17, 2010, 02:25:22 pm »
Okay, thats broken.

There needs to be a 1 turn delay for using the ability after the shard is used.
It wouldn't be the shard of readiness :)
Yeah. That would be Shard of Almost Readiness.

airframe

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70070#msg70070
« Reply #100 on: May 17, 2010, 02:52:44 pm »
I did realise that, but I think it's effect is more important than the name. It would still be very usefull, for example you wouldn't need earth quanta to fuel lavagolem.

Diadem

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70071#msg70071
« Reply #101 on: May 17, 2010, 02:54:27 pm »
Is this card already in the game, or under consideration?

And I thought you would never get an advantage in this game by donating money. What happened to that?
Sooner or later everyone will get the new card through spins. And to work up some kind of annoyance or similar over one shard that is not yet finalized is no use. And most of all SoGs came into the game this way too, by people donating. Zanz deserves every penny he can get.
I have no problem with giving a reward to people who donate.

I do have a problem with giving a reward to people who donate when you've explicitely stated several times that you will never give a reward to people who donate.

And what about my other question? is this already in game?

Offline Zeru

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70072#msg70072
« Reply #102 on: May 17, 2010, 02:58:18 pm »
Diadem. They won't have a huge advantage. If they will have those shards and be in top50, people will loot them. In the end, you will have 6 shards for free, when they paid 30$.

Offline Boingo

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70074#msg70074
« Reply #103 on: May 17, 2010, 03:11:20 pm »
Somehow I think this shard benefits mono decks much more than rainbow... and I guess that was intended by Zanz. Ok, using it on a flying eternity, butterfly creature, some nymph or anubis can help a rainbow, but won't affect the winning percentage much, and the playing style won't also change dramatically.
Right now a weakness of the rainbow FFQ/Fallen Druid is that they compete for :life quanta.  Zap--no problem anymore.  I also feel this would most benefit the Butterfly Effect since it's a costly ability in a :entropy based deck.

Not sure how I feel about the card at the moment.  It'd open up some new options, but remove the need for splash decks altogether. 
Bring back Holy Cow!

airframe

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70080#msg70080
« Reply #104 on: May 17, 2010, 03:37:21 pm »
Has anyone tried how it works with pegasus? I'm asking because blessing might give pegasus edge over the  wyrm and be more consistent and faster.

Wisemage

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70082#msg70082
« Reply #105 on: May 17, 2010, 04:01:23 pm »
EDIT:  Nevermind i read the first page (lazy me skipped it)  i think this is ridiculously OP/

Offline EssenceTopic starter

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70090#msg70090
« Reply #106 on: May 17, 2010, 04:16:31 pm »
Quote
I do have a problem with giving a reward to people who donate when you've explicitely stated several times that you will never give a reward to people who donate.

Then it's a good thing Zanz has never said that.   There has always been an intent to reward people who donate; the only reason Shard of Gratitude stopped being given to donators (notice the name?) is that it was too complex for Zanz to keep up with all of the donations without the new reward system in place.   Now that it's in place, I do believe donators will get to choose between one of the three shards for each significant donation they make.
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Offline Xinef

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg70095#msg70095
« Reply #107 on: May 17, 2010, 04:32:20 pm »
Somehow I think this shard benefits mono decks much more than rainbow... and I guess that was intended by Zanz. Ok, using it on a flying eternity, butterfly creature, some nymph or anubis can help a rainbow, but won't affect the winning percentage much, and the playing style won't also change dramatically.
Right now a weakness of the rainbow FFQ/Fallen Druid is that they compete for :life quanta.  Zap--no problem anymore.  I also feel this would most benefit the Butterfly Effect since it's a costly ability in a :entropy based deck.

Not sure how I feel about the card at the moment.  It'd open up some new options, but remove the need for splash decks altogether.
Splash decks would still be more consistent (not reliant on drawing a SoR) and as long as you don't face devourers/black holes there is little advantage in using a SoR (you don't have to pay for the ability, but you pay 3 for the shard, you can use the ability 1 turn earlier, but you have to replace one card in your deck with a SoR), overall not much of an advantage over a splash deck. Maybe it would be a little faster in the beginning due to the right mark, but nothing more. Also splashing would still be necessary to use spells/permanents.
The biggest difference is that you can make mono decks that would need 3 or more elements without a SoR. For example anubis+scarabs needs :time :aether :gravity but with SoR you can make it with :time only. You could even splash :earth to use PA on your precious permanents and plate armor on your scarabs, so you basically run a four element deck but use only 2 types of quanta.
Also SoR is useful with expensive abilities like nymphs' and arctic squids, flying weapons... but you usually do not splash for those ;)

As for SoR and rainbows, for quite long I've been playing with pharaoh instead of queen, but from what I remember the :life conflict between queen and fallen druid was rarely game changing. Also having to wait for a SoR changes a queen+quint combo into queen+SoR+quint combo which could be a problem.
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