Another things Im thinking about.
1) Great, a combo with Dive. And so you need the Dive monster, 2 SoR to increase it damage to 24, and 3 TU to create 3 copies, or lets say, 3 SoR and 1 TU? How many cards in a combo? And more, the SoR spends generic quanta, so you still need think about the chances of it didnt leave enough aether quanta for the TU's, one more problem. Im sure it can defeat a lv 3, however.
2) So, you guys that want nerf it... So add 1 generic quanta to the skill cost, or 1 quanta of the creature element... and its ok? Will this card be less used because of a soooo great nerf? What Im saying is, it will be unfair even with the suggested nerfs you are suggesting. So if you dislike it, say you dont want the card being created. Or will you be confortable about a flying Trident that can destroy 3 pillars paying 1 generic quanta?
Edit: just to clarify, I want the card being created. And I dont think the suggestions will add anything to the idea.