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bojengles77

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71535#msg71535
« Reply #156 on: May 20, 2010, 01:59:41 am »
Code: [Select]
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just played a few games with this deck, and i would definitely test it and make changes if i were to actually use it, but it wins almost every time against gods with little creature control and with the right draw it can beat pretty much anyone. I'd probably end up putting in a momentum or two instead of having 4 pegasus. But yeah, nerf SoR

Offline zanzarino

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71567#msg71567
« Reply #157 on: May 20, 2010, 04:19:31 am »
We are now trying a new version of this card: still cost=0 but the skill is not immediately available anymore. I know; it is less "readiness" and it takes away part of the surprise effect. But a creature that does not need quanta to do something still feels quite "ready" to me.

It clearly did not work well with dive, the problem could be fixed, but it still creates too many restrictions for future cards.
I also did not like how it feels to have this card used against you with certain creatures like anubis, keeping yourself ready to stop a certain combo was a nice strategy.

Please take some time to try this second version, still, the card can be changed again.

assassim

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71568#msg71568
« Reply #158 on: May 20, 2010, 04:24:04 am »
We are now trying a new version of this card: still cost=0 but the skill is not immediately available anymore. I know; it is less "readiness" and it takes away part of the surprise effect. But a creature that does not need quanta to do something still feels quite "ready" to me.

It clearly did not work well with dive, the problem could be fixed, but it still creates too many restrictions for future cards.
I also did not like how it feels to have this  used against you with certain creatures like anubis, keeping yourself ready to stop a certain combo was a nice strategy.

Please take some time to try this second version, still, the card can be changed again.
I actually liked the surprise portion of the card, maybe instead of making it cost 0 just make it 1 any?

Arondight

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71570#msg71570
« Reply #159 on: May 20, 2010, 04:28:08 am »
I really liked how the ability could be used right away, because depending on Quintessence gets tiring and monotonous.

bojengles77

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71581#msg71581
« Reply #160 on: May 20, 2010, 05:17:16 am »
I agree with the idea here, because the card can still be powerful, it just isn't the basis of decks. For example, doubling this card with quintessence and any creature will give you that skill free for every turn. You can still have anubis give infinite quintessences if you just have 1 to begin with. Same thing for flying weapons, otyugh, bla bla. Having a flying quintessenced eternity with this will keep you going forever, negating a few shields. I like the nerf.

Belthazar666

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71644#msg71644
« Reply #161 on: May 20, 2010, 07:26:28 am »
Well, since creatures can't use the ability right away, I'd suggest changing the card name to something else. Maybe "Shard of Concentration" rather than Readiness.

unionruler

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71671#msg71671
« Reply #162 on: May 20, 2010, 08:36:47 am »
We are now trying a new version of this card: still cost=0 but the skill is not immediately available anymore. I know; it is less "readiness" and it takes away part of the surprise effect. But a creature that does not need quanta to do something still feels quite "ready" to me.

It clearly did not work well with dive, the problem could be fixed, but it still creates too many restrictions for future cards.
I also did not like how it feels to have this card used against you with certain creatures like anubis, keeping yourself ready to stop a certain combo was a nice strategy.

Please take some time to try this second version, still, the card can be changed again.
Just thinking of some further nerf possibilities:

       1) still cost=0, creature stunned one turn or creature can only activate ability on second turn but twice (??)
       2) cost=x random quanta instead of x quanta of specific type
       3) cost=0, creature is ready only if the creature can launch a successful attack the next turn based on its attack value at the start of the turn

Offline Chemist

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71699#msg71699
« Reply #163 on: May 20, 2010, 10:38:00 am »
Well, since creatures can't use the ability right away, I'd suggest changing the card name to something else. Maybe "Shard of Concentration" rather than Readiness.
Shard of Focus would sound even better to me.
Just thinking of some further nerf possibilities:

       1) still cost=0, creature stunned one turn or creature can only activate ability on second turn but twice (??)
       2) cost=x random quanta instead of x quanta of specific type
       3) cost=0, creature is ready only if the creature can launch a successful attack the next turn based on its attack value at the start of the turn
It doesn't need a further nerf. The free abilities are not OP, only the repeated use of dive in the same turn was.

bojengles77

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71726#msg71726
« Reply #164 on: May 20, 2010, 11:47:12 am »
Well, since creatures can't use the ability right away, I'd suggest changing the card name to something else. Maybe "Shard of Concentration" rather than Readiness.
Agreed.

Diadem

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71734#msg71734
« Reply #165 on: May 20, 2010, 12:03:26 pm »
We are now trying a new version of this card: still cost=0 but the skill is not immediately available anymore. I know; it is less "readiness" and it takes away part of the surprise effect. But a creature that does not need quanta to do something still feels quite "ready" to me.

It clearly did not work well with dive, the problem could be fixed, but it still creates too many restrictions for future cards.
I also did not like how it feels to have this card used against you with certain creatures like anubis, keeping yourself ready to stop a certain combo was a nice strategy.

Please take some time to try this second version, still, the card can be changed again.
I don't see why you don't simply make a general rule "all creatures can only use one ability per turn". That's not a change to this card, not a change to dive, but a change to the global rules of the game. But a good one. It solves not only abuse of this card, but a lot of potential problems with future cards as well!

CB!

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71756#msg71756
« Reply #166 on: May 20, 2010, 01:46:17 pm »
Second the name change... Shard of Focus sounds good... but I love the 'readiness' idea... maybe you could still work that in somehow...

Offline xdude

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Re: New Card: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=6594.msg71757#msg71757
« Reply #167 on: May 20, 2010, 01:52:58 pm »
If you pay attention to the details you can see that the SoR has different graphics than the others.
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