Hi all
Yoyo i think Marvin is a bit right. Pardon my english, it's not my native language. I know this is only my secod post
but i have played mtg for 12 years, and lots of card games before, and after beeing playing this game for a little i have seen the metagame of elements, and the way people decks.
If you want to play control/draw you just need hourglass and sundials. Maybe one of them would fit in multicolor, but you need a mid/late pick or you eat it. If you play eternity you will be forced to slot some time pilars.
The only way I see to use it is in mono time, or duo, playing 4 or 5 as muscle beatdown and drawing together. The bad thing is that it is too weak to center the winning conditions of the deck in this only card, and you will be forced to introduce in your deck other high cost muscle or cards to protect it.
I don't say anything about the ability to see. Usefull but totally circumstantial. We want to draw.
Developers, you have done a great job. Great game, lots of fun. At the start i believed you made it too slow to improve, but i have seen it is not that bad and the leveling tempo is perfect.
I like this nymph, i think that decreasing the activation cost to
or the quantum cost to summon would have overpowered it in comparison to other nymphs, and the rest of the cards. It's great the way it is.
See u on the arena guys!