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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257192#msg257192
« Reply #96 on: January 25, 2011, 09:17:41 pm »
POWER to Pseudo-Nilla cards!

Soo agree with Essence and TheIdioticIdiot, the ability is the topping, not the meal itself.
It haz a bad aftertaste nevertheless :(

that said, it makes me like silence more and the fear! oh yes, the fear it can instill in me about playing too many cards at once while it's out on the opponent's side ;~;

Offline Essence

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257194#msg257194
« Reply #97 on: January 25, 2011, 09:19:22 pm »
Just idea for the skill:

Obsession : Inflict 7/9 damage to the owner if you discard card while having Ghost of the Past in your hand

If you discard a last ghost in your hand you won't take any damage
this would be non-.stackable with more ghosts

^^ This would be good, actually.  Unfortunately, maybe too good for it's current CC, though it does endanger its user significantly more as well.
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257341#msg257341
« Reply #98 on: January 25, 2011, 11:44:15 pm »
Just idea for the skill:

Obsession : Inflict 7/9 damage to the owner if you discard card while having Ghost of the Past in your hand

If you discard a last ghost in your hand you won't take any damage
this would be non-.stackable with more ghosts
I also like the suggestion. Yeah, much more dangerous to the original owner, too...

gavsword

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257386#msg257386
« Reply #99 on: January 26, 2011, 12:45:32 am »
I feel like he needs a small buff. I love the card, love the art, love the concept, not too wild about the cost. Feels like they both should cost 6 :time or the upgraded one should cost 4 :time, but have the same stats. Right now he is a decent midrange guy, with a semi-clunky combo and is susceptible to all CC other than bolts. I still really enjoy the card and really think it's what  :time needed.

Just idea for the skill:

Obsession : Inflict 7/9 damage to the owner if you discard card while having Ghost of the Past in your hand

If you discard a last ghost in your hand you won't take any damage
this would be non-.stackable with more ghosts
I also like the suggestion. Yeah, much more dangerous to the original owner, too...
This ability is better and fixes up holes in the combo.

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257389#msg257389
« Reply #100 on: January 26, 2011, 12:47:57 am »
Just idea for the skill:

Obsession : Inflict 7/9 damage to the owner if you discard card while having Ghost of the Past in your hand

If you discard a last ghost in your hand you won't take any damage
this would be non-.stackable with more ghosts
I also like the suggestion. Yeah, much more dangerous to the original owner, too...

I as well like this version. Maybe the upped version could have this ability, and the unupped uses the current one?
I like cards with variation between upped and un-upped.
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257686#msg257686
« Reply #101 on: January 26, 2011, 11:27:33 am »
What an interesting card!

I would change the card like this: -1 attack to both versions. Add the ability: 1-Time: Haunt: Jump into opponent's hand.

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257693#msg257693
« Reply #102 on: January 26, 2011, 12:29:33 pm »
No. I tried it; it is far too slow with Nightmare.
Time really doesn't have it in it to rush.

Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257696#msg257696
« Reply #103 on: January 26, 2011, 12:48:31 pm »
No. I tried it; it is far too slow with Nightmare.
Time really doesn't have it in it to rush.
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257701#msg257701
« Reply #104 on: January 26, 2011, 12:56:34 pm »
More importantly, it's a decent attacker for monotime. Simply having two of those (Dragon) is a big help, as the element will not struggle with doing decent damage as much. Forget rushing, this simply gives the element more options to do damage. Precisely what it needs.
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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257713#msg257713
« Reply #105 on: January 26, 2011, 01:40:06 pm »
I tested some games with the card and really like. I agree that the ability is just the topping for a well balanced mid range attacker for time.

Great job on the whole card!

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257979#msg257979
« Reply #106 on: January 26, 2011, 09:57:58 pm »
I love the card, but I'm wondering about the mechanics. What if you're pvping, and your opponent randomly sees your HP dropping? Isn't that sort of a dead giveaway that you have the card in your deck?

I've been waiting for something to really boost mono time. So. epic.

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Re: Ghost of the Past https://elementscommunity.org/forum/index.php?topic=20160.msg257988#msg257988
« Reply #107 on: January 26, 2011, 10:07:32 pm »
You.. really wouldn't be discarding this card if you had it. Unless your opponent is also running Nightmare, you wouldn't discard a card at all if your deck is balanced.
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