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twinsbuster

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg125426#msg125426
« Reply #132 on: July 27, 2010, 06:40:07 am »
Not necessarily. If you already got out some heavy hitters, denial is not enough.
I've won against fractal pests a few times when i was completely out of quanta.
you're right. So the card is fine as is.

For example you have 5 dune, 5 momentum, 5 blackhole and 2 chargers for a 30 card deck
if your opponent put down a giant frog in turn 1-2, then you lock him down in the rest of the game, you still lost the game if you don't draw the attack early
if you put in more attackers, you won't have enough cards to lock down your opponents as 6 Dune Scorpion require another 6 card slots to buff

Offline BluePriest

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg125547#msg125547
« Reply #133 on: July 27, 2010, 01:27:08 pm »
Exactly. 2 card combos are a pain, especially when time is of the essence. You may get lucky and pull this off early, but you cant have a deck built around it, and still have good damage control. I think pests were a great example. Decay has some of the best quanta denial in the game. Yet is also considered one of the weakest FG's. Just because you CAN knock out someones hand eventually., that doesnt mean you will, or that its an effective strategy
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Innominate

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg125600#msg125600
« Reply #134 on: July 27, 2010, 02:36:13 pm »
The only problem with this card is that it's so much better for FGs than it is for players. Of course, with their normal AI they would only ever buff this card if they had no other viable creatures (or very bad ones), so I'm not too worried.

Offline BluePriest

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg125601#msg125601
« Reply #135 on: July 27, 2010, 02:38:44 pm »
It reminds me of the flamethrower units in the original Red Alert. One of those things that I hate playing against, but also cant stand using myself.
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edunavas

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg125664#msg125664
« Reply #136 on: July 27, 2010, 04:01:51 pm »
For example you have 5 dune, 5 momentum, 5 blackhole and 2 chargers for a 30 card deck
if your opponent put down a giant frog in turn 1-2, then you lock him down in the rest of the game, you still lost the game if you don't draw the attack early
if you put in more attackers, you won't have enough cards to lock down your opponents as 6 Dune Scorpion require another 6 card slots to buff
But if you adrenaline the card it would discard your whole hand with a single attack. Pretty OP

Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg125800#msg125800
« Reply #137 on: July 27, 2010, 07:34:33 pm »
sounds good btw !!
but i think u need to couple it with another element
a mono time with that one will be usefull i think

Rundas

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg125903#msg125903
« Reply #138 on: July 27, 2010, 09:39:11 pm »
Why not put a limit on how many cards can discarded by turn?

.-.

Innominate

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg126225#msg126225
« Reply #139 on: July 28, 2010, 05:23:35 am »
Why not put a limit on how many cards can discarded by turn?

.-.
I'm pretty sure this ability is like all the others that activate after an attack, in that it only works twice per creature per turn (first and last attack).

Offline tinkady

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg126745#msg126745
« Reply #140 on: July 28, 2010, 09:26:10 pm »
these are great when used with rewinds/eternity

Clipse

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg127112#msg127112
« Reply #141 on: July 29, 2010, 10:58:36 am »
Cant wait to put this with deathstalker in my death/time deck, definately not OP  :P

Offline BluePriest

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg127160#msg127160
« Reply #142 on: July 29, 2010, 01:22:42 pm »
Cant wait to put this with deathstalker in my death/time deck, definately not OP  :P
Ummm.... whats the third element going to be? You need somethign that can power up your creatures since they have 0 atk
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finkel

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg127298#msg127298
« Reply #143 on: July 29, 2010, 06:13:19 pm »
@Tinkaday: I've come up with some horrible (as in, extremely good) decks with this, eternities, dragons, and earthquakes. Earthquakes+rewinds=opponent can't play cards as he draws them=destroy them in his hand.

 

blarg: