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Offline Marvaddin

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg113966#msg113966
« Reply #96 on: July 14, 2010, 01:02:16 am »
1st thing, couldnt think about a proper thread to say: are we really going to have 3 cards from different elements with the very same picture? All elements have a dragon, each one with a different picture, I dont see why should have scorpions with same picture.

2nd, also think its OP. Like people said, It shouldnt make you to discard. Combo decks would be ruined. Eternity alone is enough to trouble a lot of decks, and with this... well.

It needs a 2nd element to be playable? Surely, but whats the problem? The sinergy with Gravity is already good. Blessings would just require a Light mark too. And it wouldnt be easy to kill, like people said. It could remove the control card from hand, before its used or the player have the right amount of quanta.

Anyway, its a very dangerous card. I believe we shouldnt have it as a live card.

PuppyChow

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg113984#msg113984
« Reply #97 on: July 14, 2010, 01:27:43 am »
After some testing, I don't think it's that OP.

Needing an off element is more significant than you think. It ensures that you won't be able to play one on turn 1, so your opponent will be able to empty his/her hand. It can set them back, but so can destroying a card when its played. And destroying it after its played also costs the opponent the quantum to play it. On top of that, the card destroyed is random (well, random in that you don't choose it).

Now it's different with spells; you can't destroy spells after they've been played. So this card has the upper hand in that category. And it destroys a card every turn as well.

So let's look at it:
Way of DestructionProsCons
With Dune Scorpion-Every turn without upkeep
-Can destroy spells
-2 Element combo
-Chooses randomly (in effect)
-Won't always do anything
After card has been played-Opponent uses quanta
-Single element combo
-Sometimes every turn (usually with upkeep)
-Can't destroy spells
-Can't always destroy every turn, and when it does it needs an upkeep
Seems balanced to me.

Offline Dragoon1140

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114063#msg114063
« Reply #98 on: July 14, 2010, 04:04:09 am »
With all honesty, I'm not as excited for Dune Scorpion as I am for the new mechanics it introduces.  As of its release, it will be the first card to directly influence our opponent's hand.  This only means that other cards should be introduced similar to this in the future.

To keep up the anti-control theme, why not have a spell or creature that makes the opponent draw a card?   :P
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Seravy

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114141#msg114141
« Reply #99 on: July 14, 2010, 07:20:13 am »
Whoa, does 0 damage and I'm discarding cards from my own hand for it every turn, how useless...wait, how about fixing the card text to say the opponent needs to discard, because that's what the card is probably intended for?
More nitpicking :
Causes poison when DEVOURED. There is no ability by the name of "ingest", it's called "devour".

Offline Avenger

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114190#msg114190
« Reply #100 on: July 14, 2010, 10:29:16 am »
It should better 'rewind' the oty instead of poisoning it. That is still annoying, especially if next round it (its surviving buddy) forces you to drop the oty :)

Malduk

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114212#msg114212
« Reply #101 on: July 14, 2010, 11:17:13 am »
OP or not, I'm on the bandwagon with those that dont like idea of messing with opponents hand. Ruins gaming experience as #1 con.

Offline the dictator

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114218#msg114218
« Reply #102 on: July 14, 2010, 11:44:50 am »
Yes, I agree, it is a nice card to fight the AI, but we haven't been able to test it in pvp yet, where it will be really annoying, if it won't be an almost direct win card.

I mean, there are only a few no spells that can deal with those, being: otyugh and scarab, but they will get poisoned, mind flayer, lobotomizer, arctic squid, some nymphs (red and auburn one for example).
The nymphs are too expensive, so you won't be able to get them out, unless you are lucky enough to be able to play them when you draw them. So that leaves only water and aether do do something.
I will ruin spell decks especially those with miracle, stone skin, or bolts.

I think it is to much of a game change, because even more people will feel forced to play a rush deck, to have least trouble.
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Offline Marvaddin

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114265#msg114265
« Reply #103 on: July 14, 2010, 01:30:56 pm »
PuppyChow, there are just a few elements that can have both permanent and creature control. Its up usually to fire and darkness, although creature removal from Darkness (drain life) is not that good without the proper quanta. So in most cases, if you will have control of both permanent and creatures, you will also use 2 elements or more.

In fact, like many people, I dont really care about it getting nerfed. I dont think we should have a card with this type of effect, at least for now.

Arondight

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114296#msg114296
« Reply #104 on: July 14, 2010, 02:18:39 pm »
I have agree with PuppyChow. That was pretty much the same conclusion I came to after testing. Seems too powerful, but requires quite a lot of cards to work very successfully. and I'm not just saying that because I want to mess up people's hands..  :)

slovenc555

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114327#msg114327
« Reply #105 on: July 14, 2010, 03:02:51 pm »
lol, it doesn't attack, but it somehow deals an succesful one?

Offline BluePriest

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114333#msg114333
« Reply #106 on: July 14, 2010, 03:14:13 pm »
lol, it doesn't attack, but it somehow deals an succesful one?
Thats what stops this card from being OP. Its really brilliant how Zanz had a card idea he wanted, knew that the communit would think its OP, knows the limits of the game engine, and finds the perfect solution. a card that has a powerful effect, but is useless without another element, still weak nonetheless.
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Xoned

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg114363#msg114363
« Reply #107 on: July 14, 2010, 03:45:46 pm »
The card isn't OP, it's just very annoying. Especially if it destroys your supernovas in a PVP rush deck, that's just evil.

The AI used PU on my 3|6 dune scorp and destroyed my shockwave. -.-

 

anything
blarg: