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Kael Hate

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131162#msg131162
« Reply #168 on: August 04, 2010, 05:57:35 pm »
Just found that the ability has changed and it no longer hits cards in hand but rather poisons the opponent.
I don't mind this new version, its not overly strong and doesn't come pre-powered up.

Still disliking the pufferfish with it 3 atk tho.

guolin

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131166#msg131166
« Reply #169 on: August 04, 2010, 06:02:32 pm »
Just found that the ability has changed and it no longer hits cards in hand but rather poisons the opponent.
I don't mind this new version, its not overly strong and doesn't come pre-powered up.

Still disliking the pufferfish with it 3 atk tho.
Pufferfish really deserves the buffs, especially with so much competition. Plus, now Water has a double buff - Purify is going to see tons more use.

Malduk

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131168#msg131168
« Reply #170 on: August 04, 2010, 06:05:01 pm »
Awesome new change. This and Nightmare are the Fractal nerfs everyone wants.
1) These are not Fractal nerfs, just ways to counter Fractal if you're packing them in the deck. I dont think they will be widely used, so Fractal decks will still be viable.
2) Not everyone wants Fractal nerfs. I dont want it to be nerfed, but reworked.

smuglapse

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131421#msg131421
« Reply #171 on: August 04, 2010, 11:06:42 pm »
This is a pretty fun mechanic--you apply the first dose, then stall, stall, stall.
Fractal decks (Decay and Eternal Phoenix) have actually been very hard for this deck.
Have been about 33% against FGs so far.  Maybe that's too strong?

I'm going to try without the Pharaohs.

Offline Baily18

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131422#msg131422
« Reply #172 on: August 04, 2010, 11:13:09 pm »
33% against FGs? strong? No. :P

Malduk

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131423#msg131423
« Reply #173 on: August 04, 2010, 11:14:23 pm »
Fractal decks (Decay and Eternal Phoenix) have actually been very hard for this deck.
Yeah, the card isnt really the hard counter to Fractal, you actually have to have good defence to stop its damage and give accumulated poison enough time to kill the opponent. I didnt get time to test it myself, but playing the card in some type of control/stall rainbow would be nice to test. Turtle shield often isnt enough.

kintar

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131472#msg131472
« Reply #174 on: August 05, 2010, 12:29:13 am »
This is going to be brutal against Rainbow. He can lay down a bunch of hourglasses and play like 10 cards per turn... if he doesn't mind racking up 10 more poison counters on himself every turn  :))

guolin

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131481#msg131481
« Reply #175 on: August 05, 2010, 12:54:53 am »
This is going to be brutal against Rainbow. He can lay down a bunch of hourglasses and play like 10 cards per turn... if he doesn't mind racking up 10 more poison counters on himself every turn  :))
These new cards love to punish the AI. :)) AI probably needs a rework in v.1.25.

Mastermind79

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131482#msg131482
« Reply #176 on: August 05, 2010, 12:57:42 am »
Whoa, I probably like this more.
Agreed, this card is now not overpowered at all, and might actually be somehwat underpowered.

Offline Marvaddin

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131571#msg131571
« Reply #177 on: August 05, 2010, 03:23:02 am »
What is weird about it, is that it just requires the one application.  You get your Dunie out with buff, it hits, and then your opponent immediately kills it.  Well, no problem it's already done the deed, now it's up to your Eternity, Rewinds, and possibly Nightmares to build up the damage.  It fits in perfectly with Time.

Is there a deck in the trainer that uses it, so we can see what it's like getting hit with this thing?
And this is something I dont think its fair. Add poison counters for people playing cards? At least do it non-pillar / tower cards.

smuglapse

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131590#msg131590
« Reply #178 on: August 05, 2010, 04:08:28 am »
So, here is a deck that uses just Neurotoxin for damage (and a little from Momentum and Eternity).
Code: [Select]
6qq 6rn 6rn 6rn 6rn 6rn 6rn 74a 74a 74a 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q3 7q3 7q4 7q4 7q4 7q4 7q4 7q4 7q5 7q5 7q5 7q5 7q8 7q8 7q9 7q9 7q9 7q9 7q9 7q9 7qd 7qd 7qdResults of 50 FG games:
chaos lord 2-2
dark matter 2-2 (1 EM)
decay 1-0
destiny 3-0
divine glory 1-0
dream catcher 3-0
elidnis 0-1
eternal phoenix 1-3
ferox 0-3
fire queen 0-3
gemini 1-1
graviton 0-2
hermes 0-3
incarnate 0-3
miracle 0-1
neptune 1-0
osiris 3-0 (1 EM)
paradox 2-0
rainbow 0-1
scorpio 0-3
seism 0-2
40%

twinsbuster

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Re: Dune Scorpion | Dune Scorpion https://elementscommunity.org/forum/index.php?topic=9467.msg131593#msg131593
« Reply #179 on: August 05, 2010, 04:14:34 am »
What is weird about it, is that it just requires the one application.  You get your Dunie out with buff, it hits, and then your opponent immediately kills it.  Well, no problem it's already done the deed, now it's up to your Eternity, Rewinds, and possibly Nightmares to build up the damage.  It fits in perfectly with Time.

Is there a deck in the trainer that uses it, so we can see what it's like getting hit with this thing?
I have tried it. Don't use Nightmare since it will kill yourself.
Time don't have a good damage preventing shield.
And you need gravity for momentum anyways so don't make it a trio.

 

blarg: