Can't wait to use this in my specific deck against Miracle.
I was just thinking, this card could have some value in the end game against false gods that spam miracles... or twin universe for that matter...
Maybe for the first fight of the day if you know you'll face someone like Miracle. Other than that, I dont see it worthy of a card slot against random FG.
Yeah this card isn't that useful most of the time versus the fg. Fractal or eternity are the best ways to stop miracle. You either outdamage it or let them use them all up. As far as TU spam, a combination of aflatoxin and to a lesser degree ulitharid are good to stop this.
On a second note, I feel this card is a bit UP, not as bad as deathstalker, but still 0 attack is crippling. Even with 1-2 of these out, I don't prevent my opponent from playing cards as they draw them and they will never kill an opponent by themselves. Using 6 of these and 6 momentum gives you effectively 5-6 slots for adding more attackers. This essentially leaves you using silurian dragons, which are slow, and pharaohs, which are slower to beat your opponent.
I have a feeling this card also needs 1 attack out of the box, but aren't sure how that will work in practice. The scary part of this card is that the opponent can play it and you lose a card before you have a chance to react. Its almost reminds me of how SoR worked before it was nerfed. My suggestion is one of 2 things.
1.) The card comes in play with 1 attack, but is also in a time bubble so cannot attack the first turn. This would give it one attack so no buff cards are needed, but would prevent a spam that could clear your hand before you have a chance to react.
2.) Make the card come in play with 0 attack, but give it an ability that cost's 1 quanta (
, or
make the most sense) that gives it 1 attack. This may be impossible with the way abilities work, so it may have to come in play with 1 attack and have to pay to 1 quanta to activate the ability.
What do you guys think about these suggestions? This card needs a small buff in attack, but also a limitation on attacking the first turn with the effect.