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Offline teffyTopic starter

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Deck: Ghosts of the Eternal Return https://elementscommunity.org/forum/index.php?topic=23302.msg296293#msg296293
« on: March 22, 2011, 11:53:20 pm »
Or short: Goter

I got a second Time Nymph and decided to make a deck with them. The nymphs aren´t really necessary, but a great addition to the deck for faster draw and precog to find valuable targets for rewind. Also, you could know, if you can play Eternity without danger. Eternity is a key card. Rewind supports it, because the opponent can then drawa the worst card first, and unclever opponents simply play them again and again.

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Deck import code : [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rh 5rj 5rk 5rk 5rk 5rk 5rl 5ro 5ro 5ru 5ru 5ru 5ru 5ru 5ru 5s4 5s4 8ps


? ? ? = Ghost of the Past.
It´s probably best in the PvP1 environment. Many decks expect damage, but not rewind. Playing it can mean fun for you.

1 deja vu, to prevent deck out. I don´t take Photon, because I would have to post this deck in duo section, then .
Another variant could use Fate Egg for this. Pro: Fate Egg can be used in two ways. (Rewind it to prevent deckout, and damage)  Con: Quanta problems possible.
1 Hourglass to  be able to draw a rewinded creature in the same turn, more speed and because some people are so "clever" and destroy Hourglass with Deflag.  A clever sequence of the 3 permanents can prevent the enemy to destroy the wrong permanent. Especially in PvP 1 :).
« Last Edit: April 17, 2012, 06:40:52 pm by willng3 »
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ztormtrooper

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Re: Deck: Ghosts of the Eternal Return https://elementscommunity.org/forum/index.php?topic=23302.msg296323#msg296323
« Reply #1 on: March 23, 2011, 12:08:06 am »
wouldn't a couple quanta pillars be useful? i mean were talking bout mister fate egg. He can make a deathstalker with growth or a lava golem with steal etc

Offline teffyTopic starter

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Re: Deck: Ghosts of the Eternal Return https://elementscommunity.org/forum/index.php?topic=23302.msg296324#msg296324
« Reply #2 on: March 23, 2011, 12:12:20 am »
You mix up hatched creatures with mutated creatures.

Mutants: Creatures with better stats and special skills
Hatched Creatures: Real creatures with their normal skills.

No Quantum Pillars for one single card. I think Deja Vu or simply a pillar is better.
I`m teffy, here - and Ringat on Kongregate

ztormtrooper

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Re: Deck: Ghosts of the Eternal Return https://elementscommunity.org/forum/index.php?topic=23302.msg296332#msg296332
« Reply #3 on: March 23, 2011, 12:17:52 am »
You mix up hatched creatures with mutated creatures.

Mutants: Creatures with better stats and special skills
Hatched Creatures: Real creatures with their normal skills.

No Quantum Pillars for one single card. I think Deja Vu or simply a pillar is better.
oh ya mutants love those cards but haven't used fate egg in so long i forgot that they're normal. Yeah your right it is best to not since there not a very good chance you'll get something that grows or has high attack. Besides not like their skills would be used since its free damage( well 3 time quanta).

 

anything
blarg: teffy