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Offline Xinef

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg152543#msg152543
« Reply #12 on: September 05, 2010, 10:11:47 am »
Yea, and I got a golden nymph yesterday through oracle (then I framed the date as one of my best ever) and changed to time mark etc. and... I could make a deck 29 time factories and 1 golden nymph and hopefully someone can farm me and get 6 golden nymphs so I can farm them off and we can both have 6 golden nymphs etc. I should stop talking now.
Hell yeah, you'd both have 6 wonderful relics (http://elementscommunity.org/forum/index.php/topic,2443.msg23253#msg23253) eventually ;>

As for the deck, 6 golden nymphs + 6 electrum hourglasses sounds evil... and could be stopped only by... a single nightmare :P
Apart from that one counter, I guess it could work well because it's hard to quickly setup both pulvy/butterfly and some strong creature control to kill tough golden nymphs. The main problem is the amount of :time quanta you need both to play expensive nymphs and to draw cards. In fact a deck like this is most effective with a little fewer hourglasses and more pillars. Something like this:

Code: [Select]
7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q5 7q5 7q5 7q8 7qk 7qk 7qk 7qk 7qk 7qk
(http://imageplay.net/view/m7Gbd84976/TimeRush)
(feel free to replace half of the pillars with pendulums)
(when not playing in trainer, replace nymphs with Silurian Dragons and hope for an early hourglass)
May the force of the D4HK side be with U ^_^
:time samurai

ayoth

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg152602#msg152602
« Reply #13 on: September 05, 2010, 12:41:25 pm »
I was just thinking-
+6 Golden nymphs, +4 towers.
Make it a FG, call it Quicksilver.
You have a FG that can draw up to 26X Faster than you.
Would that work? O_O
no one has 6 golden nymphs :P
I have several.
And you are number one in this week's weekly T50. Or last week if a new week starts Sunday.

Offline manaboy100

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg152677#msg152677
« Reply #14 on: September 05, 2010, 05:25:44 pm »
Could you hear the mass shouting "New FG!New FG!New FG!"??

 :P :P :P :P :P :P
*staaaaaaaaaare*

ayoth

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg152841#msg152841
« Reply #15 on: September 05, 2010, 11:06:37 pm »
Could you hear the mass shouting "New FG!New FG!New FG!"??

 :P :P :P :P :P :P
In fact, I do.

Let's make it! xD

Offline EvaRiaTopic starter

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg153095#msg153095
« Reply #16 on: September 06, 2010, 06:44:08 am »
Yea, and I got a golden nymph yesterday through oracle (then I framed the date as one of my best ever) and changed to time mark etc. and... I could make a deck 29 time factories and 1 golden nymph and hopefully someone can farm me and get 6 golden nymphs so I can farm them off and we can both have 6 golden nymphs etc. I should stop talking now.
Hell yeah, you'd both have 6 wonderful relics (http://elementscommunity.org/forum/index.php/topic,2443.msg23253#msg23253) eventually ;>

As for the deck, 6 golden nymphs + 6 electrum hourglasses sounds evil... and could be stopped only by... a single nightmare :P
Apart from that one counter, I guess it could work well because it's hard to quickly setup both pulvy/butterfly and some strong creature control to kill tough golden nymphs. The main problem is the amount of :time quanta you need both to play expensive nymphs and to draw cards. In fact a deck like this is most effective with a little fewer hourglasses and more pillars. Something like this:

Code: [Select]
7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q5 7q5 7q5 7q8 7qk 7qk 7qk 7qk 7qk 7qk
(http://imageplay.net/view/m7Gbd84976/TimeRush)
(feel free to replace half of the pillars with pendulums)
(when not playing in trainer, replace nymphs with Silurian Dragons and hope for an early hourglass)

If you have a FG with 12 HGs and 12 Golden Nymphs, and add a heckuva lot of towers, and go over the 30 (60) card minimum deck size, you get the potential to draw 26 towers in a turn. Since you get towers as you draw with your HGs, they effectively pay for themselves. So with that level of draw power, 3x mark, and my proposed 56 towers, quanta will not be an issue.

twinsbuster

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg153099#msg153099
« Reply #17 on: September 06, 2010, 07:00:25 am »
how about using nymph tears and some time pendulum with water mark?

or some water towers to generate water nymph, then create a horrrible army of golden nymphs and draw X cards in a turn

Thelonesun

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg153107#msg153107
« Reply #18 on: September 06, 2010, 07:08:59 am »
Here's the deck I whipped up for Quicksilver the FG: http://elementscommunity.org/forum/index.php/topic,12267.new.html#new

You guys like it? :D

Offline Xinef

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg153214#msg153214
« Reply #19 on: September 06, 2010, 01:44:12 pm »
The main problem is the amount of :time quanta you need both to play expensive nymphs and to draw cards. In fact a deck like this is most effective with a little fewer hourglasses and more pillars.

If you have a FG with 12 HGs and 12 Golden Nymphs, and add a heckuva lot of towers, and go over the 30 (60) card minimum deck size, you get the potential to draw 26 towers in a turn. Since you get towers as you draw with your HGs, they effectively pay for themselves. So with that level of draw power, 3x mark, and my proposed 56 towers, quanta will not be an issue.
Of course drawing power gives you also a potential to draw a lot of pillars. The problem is, you need a lot of pillars in the beginning to start everything quickly, and you need even more later to play 2-3 cards each turn, so from my research I conclude a ratio of around 2/3 of your deck should be pillars or pendulums. This can be achieved in two ways. Either making a big deck, or taking less non-pillar cards. If your main concern is to make a deck with 6 hourglasses and 6 nymphs (x2 for FG) then it needs to be big to be effective. On the other hand, if you reduce the amount of hourglasses, you get a reliable 30 card deck which might be a bit less epic, but will be even more effective.

So it's a simple choice, whether we want to make a bit more epic but easier FG, or a bit harder but less epic :P
In case of FGs I guess there is nothing wrong with taking the epic route, but a player who wants an effective deck should probably choose the 30 card variant.

Now, imagine playing a Fractal + Mind Gate deck against Quicksilver, board full of hourglasses and nymphs on both sides :P

And of course the x3 mark and double draw means a FG might need a different pillar ratio, but it's hard for me to research that ;]
May the force of the D4HK side be with U ^_^
:time samurai

ayoth

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg153805#msg153805
« Reply #20 on: September 07, 2010, 09:06:20 am »
how about using nymph tears and some time pendulum with water mark?

or some water towers to generate water nymph, then create a horrrible army of golden nymphs and draw X cards in a turn
Extremely smart. Go change about a third to time pendulum and water mark, get a single nymph queen, and nymph the time towers as much as possible. The only problem would be CC, which people have adapted and bought.

Offline Toimu13

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Re: Quicksilver: A Mono Time Dragon Rush https://elementscommunity.org/forum/index.php?topic=12091.msg163920#msg163920
« Reply #21 on: September 24, 2010, 02:08:19 am »
Your draw power tends to get you a dragon really quickly.
The amount of towers you will get can pay for them quickly too.
I still think you have too many Towers, replacing 6 with Sundials would help this deck IMO.

 

blarg: