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Offline RootRanger

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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423024#msg423024
« Reply #24 on: November 10, 2011, 01:01:12 am »
Wasn't there an exploit where you could duplicate marks with your arena deck? That could be what T is talking about.
I believe it only worked for your arena deck; you didn't get to keep the extra mark and could only use it for your arena deck.

I would really like to see why TStar doesn't want marks in this event.
I don't expect that he changed a reasonable rule on a whim.
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Offline majofa

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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423025#msg423025
« Reply #25 on: November 10, 2011, 01:02:04 am »
Earthquake.

Offline RootRanger

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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423047#msg423047
« Reply #26 on: November 10, 2011, 02:08:21 am »
Earthquake.
I'm aware that marks give you protection against Earthquake, but that advantage is very slight and situational.
Marks provide an incentive for people to play in tournaments and leagues, which is definitely needed. A lot of tournaments have nearly been cancelled because of a lack of participation, and CL is a lot smaller than it should be. Lowering the incentive to enter tournaments and leagues makes a bad problem even worse.
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Offline rosutosefi

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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423094#msg423094
« Reply #27 on: November 10, 2011, 04:23:21 am »
EDIT: Okay, read all the posts.  :D
Maybe allow marks? It would be obvious if someone is using glitches to gain more marks. *points at awards*
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Offline TStarTopic starter

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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423120#msg423120
« Reply #28 on: November 10, 2011, 05:15:56 am »
This is why Marks will not be allowed:

During this match (http://elementscommunity.org/forum/index.php/topic,33334.msg449983#msg449983) of War #4, Round 4 I noticed an irregularity where a player was using 4 Mark cards despite having only 1 reward codes worth of achievements.  Now there are many reasons this can happen, so I contacted the player to find out how it was possible and was told that a glitch was discovered that allowed any cards to be copied, including Marks (and presumably Nymphs as well).  As evidenced by their use in a War deck, it is apparent that the player has no qualms with using them to try and gain a competitive advantage.  Furthermore, I have no way of determining who else he told the glitch to or how many other players have used it.  Rather than allow one (or more) players to gain an edge due to a glitch, I decided it was far easier to simply ban them outright as it will be impossible for me to police this due to the myriad of legitimate excuses players could use that I would have no real way of confirming.  That's the only reason the decision was made, so blame the glitch and the people who have already or will in the future exploit it for this.

I also strongly considered banning Nymphs for this reason as well but decided against it since they are an important part of many players strategies and are more widely available to everyone to use.  Marks affect a much smaller segment of players so banning them would have a much smaller overall impact.
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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423125#msg423125
« Reply #29 on: November 10, 2011, 05:40:09 am »
So we'll never, ever be able to use Marks again because people will always have glitched Marks? \

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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423128#msg423128
« Reply #30 on: November 10, 2011, 05:54:39 am »
So we'll never, ever be able to use Marks again because people will always have glitched Marks? \
I don't see any reason to go that far.  I only made the decision for this event because of the size and history behind it.  TPvP is probably the crown jewel of all events with the largest amount of interest and community involvement ever for an event to-date.  I may still go back on that when I sit down this weekend and study the situation more to see if there is a better solution that doesn't require an overly complex or time-intensive role for the organizer to monitor/enforce.
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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423215#msg423215
« Reply #31 on: November 10, 2011, 11:18:17 am »
Just to clarify, can your mark be of an element not of the three you have to chose from? EG:

Team :aether
Yours  :darkness
Battle  :earth

Could your deck be 20  :darkness, 10  :aether but have a mark of  :entropy?

Thanks, and I am very excited about this, looks great :)
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Offline RootRanger

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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423234#msg423234
« Reply #32 on: November 10, 2011, 12:56:19 pm »
If this duplicating card glitch prevents marks, where do we draw the line?

Are we going to ban Nymphs because people could glitch extra nymphs? Some of the nymphs can be used in good decks, and those options are closed off to players that were not very lucky or did not glitch nymphs. Glitching nymphs gives players a much bigger advantage than using marks.

Or how about we ban rares because players without rares could glitch more? A player with only 1 Titan won't have much luck with Flying Titans, but a player that glitched 6 would have no trouble building one. This is unfair because the player that glitched cards can run better decks and a larger variety. Glitching extra rares gives players a much bigger advantage than using marks.

Should we ban upgraded cards from all tournaments and events because players could glitch more upgraded cards without grinding? I've seen people with partially unupgraded decks in an upgraded tournament for half of my games. Glitching extra upgraded cards gives players a much bigger advantage than using marks.

If we're banning marks from events, we should ban Nymphs, Rares, and Upgraded cards (in other events) as well. This glitch has much more severe consequences involving these cards.
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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423246#msg423246
« Reply #33 on: November 10, 2011, 01:57:44 pm »
Just to clarify, can your mark be of an element not of the three you have to chose from? EG:

Team :aether
Yours  :darkness
Battle  :earth

Could your deck be 20  :darkness, 10  :aether but have a mark of  :entropy?

Thanks, and I am very excited about this, looks great :)
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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423247#msg423247
« Reply #34 on: November 10, 2011, 02:00:01 pm »
Well if I'm the reason for banning Marks, for either being honest or having more Marks than I have trophies then you'll have to ban either of these two. Fact is there are numerous glitches/exploits and even more people that have cards obtained through them (I know only few examples but refuse to believe I'm the only one to ever discover a glitch like the one I found, especially since I wasn't even looking for it). Every person who got a Mark card through spins in the past got one through a glitch: Mark cards weren't supposed to show up in spins back then. Will each of them be prohibited from using them in any forum event? As long as it isn't prohibited one can't blame them for using them and being honest, right? One can have all nymphs upgraded and unupgraded and just claim to be lucky, as unlikely as it may seem it's not impossible. I could've claimed I got all these Darkness Marks from spins back when you could win Marks from spins. As unlikely as it would've been it would not be impossible.

So one has to make a point here, do you want to ban Mark cards, or ultra rares like Nymphs, that people aren't supposed to have based on the number of trophies, or based on the story they have on how they obtained them? I for one think the latter is complete nonsense since honesty should always prevail. Just because one is a good liar doesn't mean one should have to lie to be able to use ultra rares, regardless of how one has obtained them.

But go ahead and ban just me from using those Mark cards in PvP events if I'm to blame for telling the truth. No one else has told anything similar and shouldn't be banned from using them because of me, no?

Finally, I'll use a hypothetical story to question the limit of usage of Mark cards based on trophies. [sarcastic rant]
Say someone, let's call her X, has 3 trophies. X really wanted 2 Fire Nymphs and never got them from the oracle, hence X used 2 of these codes to get Fire Nymphs. Using the third code X gets a Fire Mark since X really likes Fire. Next, through some glitch X gets 2 more Fire Marks and uses them. X simply claims these Fire Marks came from reward codes rather than from the glitch, and that the Fire Nymphs were from the Oracle. Everyone believes X, after all, everyone chooses Mark cards as their rewards and no one ever lies on the internet. [/sarcastic rant]

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Re: Three-man Team PvP Rules https://elementscommunity.org/forum/index.php?topic=33386.msg423250#msg423250
« Reply #35 on: November 10, 2011, 02:07:04 pm »
If this duplicating card glitch prevents marks, where do we draw the line?

Are we going to ban Nymphs because people could glitch extra nymphs? Some of the nymphs can be used in good decks, and those options are closed off to players that were not very lucky or did not glitch nymphs. Glitching nymphs gives players a much bigger advantage than using marks.

Or how about we ban rares because players without rares could glitch more? A player with only 1 Titan won't have much luck with Flying Titans, but a player that glitched 6 would have no trouble building one. This is unfair because the player that glitched cards can run better decks and a larger variety. Glitching extra rares gives players a much bigger advantage than using marks.

Should we ban upgraded cards from all tournaments and events because players could glitch more upgraded cards without grinding? I've seen people with partially unupgraded decks in an upgraded tournament for half of my games. Glitching extra upgraded cards gives players a much bigger advantage than using marks.

If we're banning marks from events, we should ban Nymphs, Rares, and Upgraded cards (in other events) as well. This glitch has much more severe consequences involving these cards.
This.

Why we should ban marks?Just because some players were glitched?

Just to clarify, can your mark be of an element not of the three you have to chose from? EG:

Team :aether
Yours  :darkness
Battle  :earth

Could your deck be 20  :darkness, 10  :aether but have a mark of  :entropy?

Thanks, and I am very excited about this, looks great :)
Yes, also why you want to use a devtal with a mark of entropy?
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anything
blarg: