Game 1
WIN:
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4st 4st 4st 4su 4su 4su 4su 4su 5um 5um 5um 5um 5um 5um 5up 622 622 622 622 622 7t4 7t4 7ta 7ta 7tb 7td 7td 7td 7um 7um 8pu
CactusKing drew a lot of early pends to prevent lockdown until the very end. But drawing a lot of pends, means you do not draw much else. Only saw one early Pandemonium despite no lockdown.
Game 2
LOSS:
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4sk 4su 4su 52g 52g 52g 52g 52g 52g 52g 52q 52q 61q 61q 61q 61q 61q 61q 622 622 713 713 718 718 718 718 71b 71b 71b 71b 8pu
The deck is tight on quanta to begin with, but when I finally had enough to use BW + Lightning, Cactus had his first SoFree. Which immediately caused my lone Lightning to miss. No chance.
Game 3
WIN:
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4st 4st 4st 4su 5uk 5uk 5up 5up 5uu 5uu 606 606 606 61r 61r 61r 61r 61t 61t 61t 61t 61t 61t 7t4 7t4 7t5 7t5 7t5 7t5 7tb 7tb 7um 7um 8pu
Cactus drew no Death Pillars/Pends, instead relying on Novas to get an early flown Arsenic. I was almost starting to think I would see UG or something, but apparently it was supposed to be Recluse + Wings. When Cactus finally got the combo started, his HP was low and using my second Steal (first was used on his first Death Pillar he finally drew) allowed my non-Flying Dragons to finish him off.
Game 4
WIN:
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4sk 52g 52g 52g 52t 52t 52t 542 542 542 61q 61q 61q 61q 61q 63a 63a 63a 63a 63a 713 713 713 713 713 713 71a 71a 71u 71u 8pk
Was expecting the Wyrms deck, not sure what best to do to counter it. Figured I'd try something Rushy with a splash of SoSac and Lightning. Never saw a Wyrm, won easy.