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Offline MyNameIsJoey

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124409#msg1124409
« Reply #12 on: February 01, 2014, 10:02:08 pm »
Shards are an indirect nerf to Dimensional Shield. Shard of Freedom and Shard of Focus are the main players here, in addition to Shard of Wisdom. I think Aether will still be chosen a lot, but I think the other Elements are a bit better off now.

Also, here's an interesting possibility - Allow shards for only one player on each team for each round. There's more of a team dynamic this way, since the team has to collectively decide who should be the one to use shards each round.

+1
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Offline dark ripper

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124416#msg1124416
« Reply #13 on: February 01, 2014, 10:26:27 pm »
Shards are an indirect nerf to Dimensional Shield. Shard of Freedom and Shard of Focus are the main players here, in addition to Shard of Wisdom. I think Aether will still be chosen a lot, but I think the other Elements are a bit better off now.

Also, here's an interesting possibility - Allow shards for only one player on each team for each round. There's more of a team dynamic this way, since the team has to collectively decide who should be the one to use shards each round.

+1
thirded
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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124425#msg1124425
« Reply #14 on: February 01, 2014, 11:09:42 pm »
Spoiler for Hidden:
Shards are an indirect nerf to Dimensional Shield. Shard of Freedom and Shard of Focus are the main players here, in addition to Shard of Wisdom. I think Aether will still be chosen a lot, but I think the other Elements are a bit better off now.

Also, here's an interesting possibility - Allow shards for only one player on each team for each round. There's more of a team dynamic this way, since the team has to collectively decide who should be the one to use shards each round.

+1
thirded

Agreed.
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Offline PlayerOa

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124437#msg1124437
« Reply #15 on: February 01, 2014, 11:43:23 pm »
Spoiler for Hidden:
Shards are an indirect nerf to Dimensional Shield. Shard of Freedom and Shard of Focus are the main players here, in addition to Shard of Wisdom. I think Aether will still be chosen a lot, but I think the other Elements are a bit better off now.

Also, here's an interesting possibility - Allow shards for only one player on each team for each round. There's more of a team dynamic this way, since the team has to collectively decide who should be the one to use shards each round.

+1
thirded

Agreed.
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Offline Submachine

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124438#msg1124438
« Reply #16 on: February 01, 2014, 11:48:41 pm »
...

If shards are allowed, make sure that it is BOTH limited and only 1 player from each team can use them in a round. Just like in War, the sharded player would be the team's lieutenant.
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Offline inthisroom

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124443#msg1124443
« Reply #17 on: February 02, 2014, 12:10:55 am »
I don't want shards to be allowed.

The initial rules stated that shards were banned, I signed up for that reason.

Offline Vangelios

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124453#msg1124453
« Reply #18 on: February 02, 2014, 12:51:13 am »
I don't want shards to be allowed.

The initial rules stated that shards were banned, I signed up for that reason.

be democratic to shards at least once (after all will be restricted to only 1 player) then you prefer to see a lot of aether decks?
if only dim shield were banned from this event would be great.
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Offline Submachine

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124454#msg1124454
« Reply #19 on: February 02, 2014, 01:02:06 am »
I'm more afraid of SoW than dims, as i can blow up dims with many different methods, but i can only counter SoW with a very rarely used card. go go banning SoW! ^^
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Offline Vangelios

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124455#msg1124455
« Reply #20 on: February 02, 2014, 01:04:45 am »
I actually wanted to say so:
if we play Tpvp shardless, then please ban dim shield
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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124456#msg1124456
« Reply #21 on: February 02, 2014, 01:10:39 am »

Offline n00b

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124457#msg1124457
« Reply #22 on: February 02, 2014, 01:12:06 am »
Gone for awhile now, though I still pop by from time to time.

Offline dawn to dusk

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Re: Three-Man Team PvP #6 - RULES https://elementscommunity.org/forum/index.php?topic=53624.msg1124458#msg1124458
« Reply #23 on: February 02, 2014, 01:14:32 am »
i dont know what to do now :(
ill go with my original decision (but i am fine either way)

I don't want shards to be allowed.

Definitely thirded.
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