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Offline The_MormegilTopic starter

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Napalm vs Gillero https://elementscommunity.org/forum/index.php?topic=31328.msg396745#msg396745
« on: September 21, 2011, 02:39:45 pm »
~Napalm
VERSUS
Gillero
[18:21:43] jmdt: elements is just math over top of a GUI
Kakerlake: I believe that there is no God as in something that can think by itself and does stuff that sounds way OP.

Offline PlayerOa

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Re: Napalm vs Gillero https://elementscommunity.org/forum/index.php?topic=31328.msg396757#msg396757
« Reply #1 on: September 21, 2011, 02:58:16 pm »
--Lunar Mausoleum-- :death :gravity

    * Overview: The Mausoleum is illuminated only occasionally by the lunar light; spirits of dead people rest here and grant their counsel to those who can listen. Gravity is enhanced here, and faster creatures are slowed considerably.
    * Environmental Advantage: If your deck contains at least 6 Soul Catchers, you may use up to six copies of a single upped spell of your choice in your decks, even if it is normally not allowed.
    * Environmental Disadvantage: You may not use any creature whose cost is 3 or less.
War #3 - Life || War #4 - Death || War #5, #6, #7, #9, #13, #14 - Time || War #8, #12 - Air

Offline ~Napalm

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Re: Napalm vs Gillero https://elementscommunity.org/forum/index.php?topic=31328.msg396768#msg396768
« Reply #2 on: September 21, 2011, 03:03:00 pm »
Both of us can use any Pillars, Pendulums, Marks, and Mark Cards.
 We can also use up to 6 upgraded Spells provided we have 6 Soul Catcher in the deck.

~Napalm
Hover over cards for details, click for permalink
Deck import code : [Select]
4vi 4vp 52h 52l 52n 52o 52p 52q 52r 52s 52t 52v 534 55l 55m 55n 55o 55p 55q 55r 55s 55t 55v 560 561 562 568 5f6 5f8 8po


Gillero
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Deck import code : [Select]
52h 52l 52n 52o 52p 52q 52r 52s 52t 52v 534 55l 55m 55n 55o 55p 55q 55r 55s 55t 55v 560 561 562 568 58v 5c7 5fb 8po
"Of course you should fight fire with fire. You should fight everything with fire."

Offline Gillero

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Re: Napalm vs Gillero https://elementscommunity.org/forum/index.php?topic=31328.msg399663#msg399663
« Reply #3 on: September 26, 2011, 01:45:25 pm »
Honestly i and ~Napalm havn't played against eachother. We decided to meet up yesterday, but unfortunately ~Napalm showed up the only time when i was actually afk. I sent a message to ~Napalm yesterday about letting her chosing who's the winner. She hasn't replied yet and it could be a good thing to know. When i went to sleep yesterday I also sent the decks i was going to use, so that she could play against them with someone else or the trainer playing for me. I hope we can find out a way to decide who is going to the next round :S

I played 6 games against ~Napalm and went out 3 - 3 with ~Napalm as winner

The deck i used in the first 2 rounds:
Hover over cards for details, click for permalink
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55k 55k 55k 55k 55k 55k 55k 55k 55l 55o 55s 55s 55v 55v 55v 55v 55v 55v 576 576 576 576 576 576 576 745 745 745 745 745 8pl

This smashed 2 - 0 in the first two matches.

The deck i used in the last 4 rounds:
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52h 52h 52q 52q 52r 52r 52r 52r 8pk

This went 1 - 3 against ~Napalm and therefore i lost.

Very good games ~Napalm. The last match was very fun to play :)

Offline ~Napalm

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Re: Napalm vs Gillero https://elementscommunity.org/forum/index.php?topic=31328.msg399698#msg399698
« Reply #4 on: September 26, 2011, 03:31:46 pm »
Good Games Gillero! Well fought! Nail biters right down the the
very last match, the very last TURN even, just as they should be!

~Napalm ~ 3
Gillero ~ 3

(No that is not a typo...)

Game 1 ~ Loss ~ Tainted Tomb
Hover over cards for details, click for permalink
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52o 52o 52o 52o 52o 52o 52q 52q 52t 52t 52t 52t 52t 52t 8pk

Decided to test the waters with a simple Mono Death rush. He won the toss and
we were dead even in the damage race for a while. Then I stalled playing 2 Poisons
to allow for a Dragon, but a BH halted my advance and with a continued spam on
his end, easily defeated.

Game 2 ~ Loss ~ Thunder Dragons
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52h 52h 52h 52h 52h 52o 52o 52o 52o 52o 52o 52v 52v 52v 52v 52v 52v 542 542 542 542 80a 80a 80a 80a 80a 80a 8pu

Pretty sure he'd play the same deck twice due to his weakness restrictions, I paid
careful attention to what he used Game 1. I saw a ton of Chargers and some BH's
so I took precautionary measures and decided that by killing all his Chargers to
play Dragons of my own, I'd have an easy win. That was until I was smacked by
a Titan and an early Dragon.

Game 3 ~ Win ~ Tainted Walls
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52t 52t 52t 52t 52t 52t 8pk

Well it looked like Mono Death was my best shot. I gambled that he'd switch from
unupgraded Chargers and go to Mummies or Dragons. I was right! Managed to
sneak past his Bonewalls while keeping mine alive due to a Quanta Flood on his end.

Game 5 ~ Loss ~ Tainted Walls
Hover over cards for details, click for permalink
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52t 52t 52t 52t 52t 52t 8pk

Tried the same thing again. This time, he was only saturated with Quanta and was
easily able to deal with my inadequate army, even WITH the Bonewalls and Poison.

Game 5 ~ Win ~ Soul Thunder
Hover over cards for details, click for permalink
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52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52r 52r 52r 52r 52r 52v 52v 52v 52v 52v 52v 80a 80a 80a 80a 80a 80a 8pu

Once again confident that he'd use the same deck as before due to restrictions, I
prepared what I considered to be a hard counter. I drew ZERO Thunderbolts in my
initial hand, which made me quite worried. 3 Poisons and, Bonewall, and quanta
were all I needed for the present though. Thunderbolts came with time and the
counter worked perfectly.

Game 6 ~ Win ~ Colossal Assault
Hover over cards for details, click for permalink
Deck import code : [Select]
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55o 55o 55o 55o 55o 55q 55q 55q 55s 55s 55t 55t 55t 55t 55t 8pl

At this point I was at my wits end trying to decide what to do next. He still had the
Mono Gravity deck he could switch to that pwnt Soul Thunder the first time around.
On the other hand, maybe he WOULDN'T switch and hope I don't hard counter him
again with Soul Thunder. In the end, I decided to use the same tactic, but with a
different element. It was a calculated risk, but it payed off!
"Of course you should fight fire with fire. You should fight everything with fire."

 

anything
blarg: Gillero