One thing still isn't completely clear to me, the rating only applies to one deck, not to yourself? When you change decks, is it completely reevaluated regarding rank and rating?
And wouldn't that encourage people not to use the oracle cards for new decks if they have a deck that works well?
Is there a time limit that determines how long you can keep one particular deck in the arena?
So many questions...
no time limit, but after 8 days your health is 1, an easy em by any RoL Hope if they go first
2^8=256, obviously, the deck does worse and worse as its health decreases.
yes it discourages people from using oracle cards if they have a good old deck, but the deck has to change eventually, and this system works best.
Yes, that's the idea (as I understand it). But I still think that having decks forced out via weakening is a bad idea - it undermines the real goal of getting interesting decks of various difficulty. A deck with 1 hp is not interesting and not difficult. There ARE better ways to remove stale decks (like simply limiting the number of days or games a deck participates in before getting the boot). I think Zanz chose the weakening approach because he found it clever that decks would fall out the bottom. It is clever, but that doesn't mean it's in keeping with the overall idea of the Arena. I'm all for forcing decks out after awhile, but not through weakening them.
Really, losing 2,4,8,16, shouldn't hurt your deck much at all, barely any bad games where that number would've been enough for you to win, but usually, it's fine to leave it in for 4 days
At 32 damage, you start to feel the effect, and your deck does actually begin to lose a little (still not significant) more, it still matters more on the deck type: a control bow can usually gain control before this matters, where as some rushes will thwart your 5 day old deck, etc...
At 64 damage, you could still be above 100 if you started at max hp