I played with Platinum with that. Sometimes wins.
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Here is a fat version of anti-platinum deck. Compared with my smaller one, here are some permanents protected (plus 2 PA-s), 1 additional Fractal to guarantee a lot of damage, 4 Towers, plus 1 Wings, Sanctuary and Pandemonium. Don't even know which one is better, but I usually prefer fatter ones anyway :)
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I found the following versoin of Rol/Hope effective:
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It can often EM after hope-Locking the opponent.
Thig is, players are starting to add mass CC to their decks.
In case Wings don't hold:
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Depends on the day, but sometimes there are too many Dragon or Immortal decks. Here is a solution: Wings are replaced with Phase Shields and Spine. But there is a bit less perm control (Steals are out) and Black Holes and poison can hurt more. Still, Sundials are good cards and helpful in many cases. The other deck was this:
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You can also leave Steals and Sancs untouched and play without dials (when hardccore perm control is needed). Then it would be this:
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Can't find where I originally saw this deck but I've been having good luck with it in gold:
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Just had an especially fun win with it after I stole their mindgate and then found their top card next turn was...nightmare :) 5 turns of nightmare locking them later, I won for my 4th straight game(no luck on the rare spin that time though) but still fun to finally pull that combo off
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Very boring, but does reasonably well. My false god farmer and 'i've got GotP time' win more in the arena than this, but winning with 500hp EMs nets WAY more score/electrum than either of those. I was playing platinum until the gold league electrum reward actually became higher :p (I assume people are farming platinum more for the rares?) I've made something like 25k score (gained from level 58 to 61) since arena went live with this deck.
I added the Mindgates to give an alternate win condition, because some decks would outstall me :p I had a few games where both me and the AI were sitting there rewinding our own creatures with Eternity to prevent losing, and both sides had 200+ time quanta, so I just had to quit because neither side could win. Explosions are mostly for enemy weapons, particularly eternity and pulverizer. I haven't bothered upgrading my stoneskins yet, since the advantage gained by doing so is extremely small. (I chose ball lightning as the eternity target because since it is 5/0 I am less likely to mindlessly accidentally play it when I'm not supposed to!) When the deck wins in gold/platinum, it gives somewhere around 800-900 score/electrum per win. (in the first few days, platinum was worth more per win and I was getting more like 1200-1300, but it's dropped since then)
I run this vs gold :
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with -2 miracle -1 pandly +3 mindgate SO you can kill with mindgate if the game is too long to in by deck out.
For plat I advise you to take out mindgates and put more heal like SoD/1 miracle.. Atm it is 918 electrum/score for a plat match win ;) (it took me 8 mins)
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platinum farmer checking in :)
nightmare is either amazing or highly dangerous, depending on opponent access to fire quantum. keeps the deck spicy!
I occasionally play some anti-FG decks vs other opponents for the lulz, and some of them have been surprisingly good against the arena. Namely, the anti-Morte Blue Nymph deck and the anti-Seism Hope deck both got me some platinum spins. Versions used:
This one could probably be built better, check the Morte thread for options.
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here's my decks to vs. Arena(platinum farmer)
Chaos Gravity
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Rush fire
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I find that the best unupped farmers are rainbows...
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Ok, that's half-upped, but except for the Graboids, all of the Upped cards were won from FGs at random. I play around with it from time to time.
SoG count: 1/6
:(
Am I better off grinding FGs with RoL/Hope, then upping a vNG and farming Platinum for SoGs?
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a bit more control in this version, modified from essence/jizzle7, im playing at platin atm.
trying -charger-mindgate +oty+quintessence atm
I changed my deck to this:
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