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Offline nerd1

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg416723#msg416723
« Reply #24 on: October 27, 2011, 11:16:13 pm »
Well, arena will always adapt. Its a natural process:
Everyone starts playing a deck that wins a lot.
Arena decks that lose to it start to fall from the rank.
Arena decks that beat it climb up, and next thing you know, the whole arena changed to adapt to your deck. I suppose this changes will be faster and stronger once more players get into plat.
But its still nice to keep it listed here, since it might work a lot again in the future.
dude, I have an entire article about that in the arena page, also, try farming using this deck:
Hover over cards for details, click for permalink
Deck import code : [Select]
592 592 5lm 5lm 5rt 5rt 5rt 5rt 5rt 5rt 624 624 624 624 624 624 6qq 6qq 6qq 6qq 6qq 6qq 6u2 6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 8pj
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Offline Jocko

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg416795#msg416795
« Reply #25 on: October 28, 2011, 02:25:19 am »
Silence != Neurotoxin...?

Offline furballdn

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg416814#msg416814
« Reply #26 on: October 28, 2011, 03:31:29 am »
Err.....only 5 elements and you're using QTs and SNs?

Offline nerd1

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg417158#msg417158
« Reply #27 on: October 28, 2011, 11:36:48 pm »
Silence != Neurotoxin...?
it gives the poison a chance to do damage, and it is the "revenge against the fatties" part. they draw 2x, so I silence and force them do discard cards and majorly slow them down.
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Offline Elite arbiter

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg419120#msg419120
« Reply #28 on: November 01, 2011, 09:27:13 pm »
Ultimately I've been looking here now and again to try out farmer decks, but I think I've had a good enough show of success in gold/plat to explain one of the ones I've taken and the derivations I've made.
Deck 2:  Mono Gravy
Hover over cards for details, click for permalink
Deck import code : [Select]
568 568 744 744 744 744 744 744 744 746 746 746 746 749 749 74a 74a 74b 74b 74b 74b 74i 74i 74i 74i 75m 75m 75m 75m 75m 75m 75m 8pl

Okay so it's not completely upped, but heck it functions like it is.  I wouldn't bother with this if you don't have Amber/Gravity Nymphs though; they give me lots of wins versus some decks (mainly Rainbows) in Gold League that you otherwise couldn't get with the rest of the cards.  I'd add a 3rd Amber if I had one, but no such luck yet.  It works best in Gold, but I've had some success in Platinum as well; Gold gives me strings of wins though which is probably the best thing here.  Play the Armagios to draw in Lances from Firestalls, play Otys against Life rushes, OD Armagios against stalls, Gravity Shield and Unstoppable against Mono Aether, etc.  Unexpected amount of diversity and success from a somewhat underestimated element.
I began by trying this out, but not having the amber nymphs. I didn't think about it too much and just swapped the amber's out for black holes, but this left the deck clumsy, albeit easily workable. -2 Amber Nymph +2 Black Hole

The big thing was that it was 'way' overquanta'd which in retrospect should have been obvious considering I took out two high cost nymphs and put in two 3 cost 1-time spells. And that the shield would either be useless, wouldn't provide 'much' a benefit, and it would actually get stolen more than it was useful and screw me over hardcore. So out go the shields. -2 Gravity Shield -3 Gravity Tower

This left the deck at a nice 27 cards, so I filled in the three cards that I felt were most needed. Armagio to soak up damage and as the main damage. Oty i can usually get away with only 1 but I really want as many armagio's as possible. Second, a titan, since by itself it is the most cost-efficient card, and if it'll get PC'd then I can play it last when the efficiency isn't as big of a deal. And finally, a third momentum, to get around those pesky shields easier and to boost my oty's up to bite something they are otherwise out of range of on the first go (Such as crusader, Elite Charger, or a buffing Forest Spirit / Lava Golem. +1 Armagio +1 Titan +1 Unstoppable

Now, I played around with other versions, usually subbing out the black holes and Titan for things like 3 elite chargers, or oty #5 + armagio #6 + Overdrive #5, but 'that' all depends on the metagame and how PC heavy and rainbow heavy the gold/plat meta is.
So overall, it transformed into this. I'm using the mega black hole version, although its pretty rainbow/immo heavy right now, but I'm putting this one up so its easiest to see the three cards you generally want to adjust to adapt to the meta. And I honestly don't suggest using the mega-black hole version over the amber nymph version, as it probably does this job better. What this deck 'does' better at is oty consumption and armagio protection, and pure charger damage if you want to go that way.

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744 744 744 744 744 744 746 746 746 746 746 74a 74a 74a 74b 74b 74b 74b 74f 74f 74f 74i 74i 74i 74i 75m 75m 75m 75m 75m 8pl

kirchj33

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg420436#msg420436
« Reply #29 on: November 04, 2011, 04:18:26 pm »
Updated the CCYB Mod to this:

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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 77f 77f 77i 77i 7ai 7dq 7dq 7gp 7gp 7gq 7k6 7k6 7k6 7k6 7ng 7q5 7q5 7q5 80h 80h 80i 8pj


It's a bit clunky at times, but seems to be working great in Plat.

mycale

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg420548#msg420548
« Reply #30 on: November 04, 2011, 08:21:53 pm »
Is there anything I can replace the air nymph with for the CCYB?

kirchj33

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg420551#msg420551
« Reply #31 on: November 04, 2011, 08:32:05 pm »
Is there anything I can replace the air nymph with for the CCYB?
FFQ is always a decent option, but I don't believe it is nearly as effective for Plat.  In that case, I would consider dropping the heal for synergy reasons.

For those that prefer a tighter deck, I would drop the heal and purify, but I prefer a fatter deck and slightly lulzier draws to deal with some of the omegastalls and healing that are around right now.

Mallyce

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg421691#msg421691
« Reply #32 on: November 06, 2011, 11:00:37 pm »
Very usefull thread to us new players. Thank you to all who contributed!

bmd

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg422753#msg422753
« Reply #33 on: November 09, 2011, 11:17:41 am »

Offline Jangoo

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg424065#msg424065
« Reply #34 on: November 12, 2011, 03:11:47 am »

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744 744 744 744 744 744 744 744 744 744 744 744 745 745 745 745 745 808 808 808 808 808 80d 80d 80d 80d 80e 80i 80i 80i 8pu


This classic bruiser gets the job done wherever you take it.

Bronze - Silver  -> Just flatline'em
Gold - Plat -> Chargedeck


Boy I had to wait to pull the trigger on that one  :))

Zerker

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Re: Upped Arena Farming Decks https://elementscommunity.org/forum/index.php?topic=32395.msg424074#msg424074
« Reply #35 on: November 12, 2011, 04:17:33 am »
Does the SoSa Poison Dials is working against Platium??

 

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