So, the Arena in Elements proves once again - I lack ambition. I have never cared about reaching the number 1 spot. Since I usually spend some time creating a deck, I want it to do well enough to last a few days. As long as it stays in the top 500, I'm happy.
Maybe I can persuade some of you to adapt this line of thinking? I'd like to see more variety in the Arena - and thus I'm trying to do my part to provide it. I don't need more electrum and even if I did, there'd be ways to make some a lot faster. Who cares about the #1 spot? Maybe all Zanz has to do is to remove the names of the current leaders from the menu.
@bripod: Sure, the limited AI prevents even more variety. On the other hand, if it was as smart as we are, we'd never stand a chance against a level 80 deck. Those advantages to choose from (or all of them together maxed out at level 80) are exactly what allows us to create decks that can do pretty well but would never work for the player. My current water/random rainbow deck stands at (surprisingly good) 18-3, if I took those 35 cards into a PVP2 duel I'd get crushed. I probably couldn't beat many bronze decks with that. It only works because of the high HP, the double draw and the double mark.
As for shards, I agree some of them are too powerful and/or make some simple mono-decks too deadly. Though I must say, I like the shard of sacrifice, it's a really interesting "new" tactic. I think the only problem is that it has only one real counter (purify) and think Zanz needs to add a counter which isn't tied to a specific element. So, for example just move purify into the "other" section. But shards should probably be discussed elsewhere.