Well...
In your deck, the strategy seems to be draw cards and spam scarabs for fast damage. Unfortunately, that is very slow, because the ability cost for scarabs, the price of pharaoh, and the price of golden nymphs is very expensive, meaning you won't be able to get them out fast. A good stall will have set up by the time you really get your damage going, and a good rush would kill you before you'd kill it, because you have next to no healing.
In short, it's slow and has no protection against fast damage, PC, and has very limited protection against CC.
Time's mid-range attacker is GoTP- For a faster build, but by no means a tested or good build,
Try setting up mark of aether, 15 time pendulums, 6 GoTP, 5 nymphs, 4 fractal, 2 eternities, 3 RT