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Offline Essence

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359537#msg359537
« Reply #36 on: July 02, 2011, 02:30:50 am »
This whole thread is a bunch of panic for no real reason.  Talk to me again in a month now that it's live, and we'll see if you have a legitimate concern.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Offline pikachufan2164

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359543#msg359543
« Reply #37 on: July 02, 2011, 02:46:19 am »
Please no banning cards, cause that reminds me too much of MtG.  I don't understand the point of creating a card then deciding you can't use it.  Nerf/Buff is all good, but no complete bans.
The cards are balanced for regular PvP (completely unupped or fully upped, single mark, single draw, max 6 copies of non-Pillar/Pends), but not for situations where one can get FG stats, abuse the double-draw mechanic, and spam denial/control cards to achieve a lockdown.
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Offline Pineapple

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359558#msg359558
« Reply #38 on: July 02, 2011, 03:37:32 am »
I think that reducing the maximum copies of non-pillar cards from 6 to 3 or 4 would fix many problems, including the supernova problem. As for the inherent problem with rainbows, we could always limit the maximum number of non-other elements to 5 or 4.

Offline TimerClock14

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359559#msg359559
« Reply #39 on: July 02, 2011, 03:39:19 am »
This whole thread is a bunch of panic for no real reason.  Talk to me again in a month now that it's live, and we'll see if you have a legitimate concern.
What this smart person said.

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Offline coinich

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359700#msg359700
« Reply #40 on: July 02, 2011, 02:38:50 pm »
This whole thread is a bunch of panic for no real reason.  Talk to me again in a month now that it's live, and we'll see if you have a legitimate concern.
What this smart person said.

My philosophy with updates: Don't knock it till you try it.....for a month or more.
I've been saying it for days.

Though I wonder if we'd gain anything by splitting double draw from double deck.

Offline siriosirio

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359728#msg359728
« Reply #41 on: July 02, 2011, 03:29:40 pm »
i d'ont like idea of banned card but maybe restrict the arena deck in mono , duo & trio?
so peopel have to think what deck creat for arena

twixy10

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359773#msg359773
« Reply #42 on: July 02, 2011, 05:15:39 pm »
This whole thread is a bunch of panic for no real reason.  Talk to me again in a month now that it's live, and we'll see if you have a legitimate concern.
What this smart person said.

My philosophy with updates: Don't knock it till you try it.....for a month or more.
I've been saying it for days.

Though I wonder if we'd gain anything by splitting double draw from double deck.
That would be horrible, double deck is actually a handicap for some decks. Withouth it (and still with double draw) some decks would become OP.

Gerberos

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359824#msg359824
« Reply #43 on: July 02, 2011, 08:01:32 pm »
What are you guys whining about? If everyone uses the same deck just build a deck that works well against that specific deck > Win every time.
Or is it that your deck loses against these rainbow decks and instead of changing deck you want to force others to change?

Rock is OP, Paper is OK.
-Scissors

I'm also against this "guilt" system. Why would you make the AI not play what's most beneficial in that situation. His mission is to mercilessly crush the opponent, not to figure out the least frustrating way to do so.

Let everyone play as they want, with the cards they feel most comfortable with.

Nihilus

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359830#msg359830
« Reply #44 on: July 02, 2011, 08:15:58 pm »
Banning cards is alwais a lame idea.

QuantumT

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359837#msg359837
« Reply #45 on: July 02, 2011, 08:23:25 pm »
What are you guys whining about? If everyone uses the same deck just build a deck that works well against that specific deck > Win every time.
Or is it that your deck loses against these rainbow decks and instead of changing deck you want to force others to change?
My complaint is about the lack of variety, which I find dull.

Offline Essence

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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359861#msg359861
« Reply #46 on: July 02, 2011, 08:50:36 pm »
Fortunately, the Arena is dynamic.  If you counter the rainbows hard, people will stop building them because they'll stop working.

Nuff said.
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Re: Banning Supernova and Quantum Tower from Arena https://elementscommunity.org/forum/index.php?topic=28129.msg359879#msg359879
« Reply #47 on: July 02, 2011, 09:15:36 pm »
million time agree !! no dirty rainbows in arena ..

thanks for this topic

 

blarg: