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phaedrus

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg338802#msg338802
« Reply #12 on: May 22, 2011, 11:30:01 pm »
Posting the vault all over the place isn't kicking "it" into overdrive.
Its actually not helpful at all.
Glad you agree that the Immo deck vs. Air is a good plan.

Here is what needs to be done:
Finalize t4's deck, which is almost ready.
Try to find a quint or two for Neo's deck,
Convert if needed, (azure dragons and a deflag or two being the first to go IMO)
Make sure we are able to salvage the cards we need to for the decks we're playing.
Maybe add a few "extra" cards to the decks where they could be usefull depending on the matchup, and make sure these don't make the decks clash.
Look at salvage/keep cards which could be useful in future rounds. (Sundials, hourglasses, antimatter, forest spirit, miracle, fog, eternity, air pends(?) etc)
Make sure the Vault is legit.

I won't be able to do much of this, but will try to get on once more before the deadline to help as much as possible.

LongDono

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg338804#msg338804
« Reply #13 on: May 22, 2011, 11:36:27 pm »
Hey Phaedrus, I was busy thinking of a deck for myself and fixes to everyone elses decks.
Anyways I think I should try this deck.
We need to keep, and salvage as many fog shields as we can.

Code: [Select]
4vj 4vj 4vj 71a 58u 58u 58u 74e 5og 590 590 590 5f0 5f0 5f0 5f0 5f9 5f9 7dp 5f6 5f6 5f6 5fa 5fa 7ds 7ds 7ds 5fb 5gi 5gi

phaedrus

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg338812#msg338812
« Reply #14 on: May 22, 2011, 11:58:31 pm »
I think the graviton is being put to better use elsewhere(?)
Maybe try with upped deflags and immos.
We can afford unupped pheonixes still then I think.
Rage doesn't do much vs any air creatures we'll encounter, and not worth the card as a golem buff.

Maybe like this?
Hover over cards for details, click for permalink
Deck import code : [Select]
4vh 4vj 4vj 4vj 52q 58u 58u 58u 590 590 590 5f0 5f0 5f0 5f0 5fa 5fa 5fc 5fc 5fc 5gi 5gi 5i7 5og 7dm 7dm 7dm 7dp 7dp 7dp 8pm

Offline Sevs

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg338848#msg338848
« Reply #15 on: May 23, 2011, 12:58:59 am »
is the immo deck really the best option vs Air? It will only have 3 attackers with wings. On another note, they do have black holes which hurt any rainbow.

to counter their flying weapons, what about reverse times? they can be added to the extra "6 cards"

TBH i think we should bring the ffq again,

but what do you think would be more effective?

I think the bow we use for time should still have titanium shield. a damage reduction shield is best against many creatures.

Against aether, i have a feeling they will try and change it up, knowing that  we will try and counter a rush.
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ShiningSword

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg339098#msg339098
« Reply #16 on: May 23, 2011, 01:47:40 pm »
is the immo deck really the best option vs Air? It will only have 3 attackers with wings. On another note, they do have black holes which hurt any rainbow.

to counter their flying weapons, what about reverse times? they can be added to the extra "6 cards"

TBH i think we should bring the ffq again,

but what do you think would be more effective?

I think the bow we use for time should still have titanium shield. a damage reduction shield is best against many creatures.

Against aether, i have a feeling they will try and change it up, knowing that  we will try and counter a rush.

Well, the immodeck is fast and those cremations give some extra fire quanta to deal with the BH.
I believe it can outrush the titan/overdrive deck(although the owl's eyes could give us troubles).
FFQ might have a better chance to win, but where do we put immo?(opponents are CC heavy this round,  :time has scarabs,   :aether lightning,  :light AMs and :air owls eyes). We can always add a few modifications to the deck if we need them.
As for wings, 3 explosions should open the way handily(they dont pack too many of them, i expect 4 only, and one will likely bottom deck).
I bet aether will keep rushing, but i think we should use poison damage against them, just in case of a stall.

Offline NeopergossTopic starter

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg339103#msg339103
« Reply #17 on: May 23, 2011, 01:55:03 pm »
is the immo deck really the best option vs Air? It will only have 3 attackers with wings. On another note, they do have black holes which hurt any rainbow.

to counter their flying weapons, what about reverse times? they can be added to the extra "6 cards"

TBH i think we should bring the ffq again,

but what do you think would be more effective?

I think the bow we use for time should still have titanium shield. a damage reduction shield is best against many creatures.

Against aether, i have a feeling they will try and change it up, knowing that  we will try and counter a rush.

Well, the immodeck is fast and those cremations give some extra fire quanta to deal with the BH.
I believe it can outrush the titan/overdrive deck(although the owl's eyes could give us troubles).
FFQ might have a better chance to win, but where do we put immo?(opponents are CC heavy this round,  :time has scarabs,   :aether lightning,  :light AMs and :air owls eyes). We can always add a few modifications to the deck if we need them.
As for wings, 3 explosions should open the way handily(they dont pack too many of them, i expect 4 only, and one will likely bottom deck).
I bet aether will keep rushing, but i think we should use poison damage against them, just in case of a stall.
I was actually worried about BH here. Would've liked to have used the sancs vs air but looks like they're in use somewhere else. This will do OK though, I think, because it does have some sort of mono/duo aspect. If BH's are a problem, I'd discard the more rainbowish cards. Agreed about the CC. CC stalling like freeze will be better than shockwave or lightning because the creatures they're expected to have will have 6 hp or more. 8 minutes -- can we quickly put a freeze in for a shockwave or something?

edit: nvm, I'm already using the freeze in my deck. Well it's really too late now to change these. I should've been more active earlier -- sorry. I think we've got a good chance. RWAR  :underworld :underworld :underworld

LifeLockable

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg339875#msg339875
« Reply #18 on: May 24, 2011, 11:40:02 pm »
also I have a suggestion for aether....didnt he say in that thread that the poison deck long used before put the fear of god in him? what about we give them what they want?
you know how frustrationg it is when your team never listens to you? in both the decks we lost with I made the suggestions that could have gotten us te win...more draw power in tttt's deck...and the use of of the flying poison deck for sevs

but I guess being the involuntary dogsbody gives me no respect around here, thats fine but at least tell me why your not going to do something in the future rather then just ignore it...because believe it or not I actually have skill in this game and being the only undefeated member in our team (besides long) could have shown that

Offline Sevs

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg339889#msg339889
« Reply #19 on: May 24, 2011, 11:54:21 pm »
also I have a suggestion for aether....didnt he say in that thread that the poison deck long used before put the fear of god in him? what about we give them what they want?
you know how frustrationg it is when your team never listens to you? in both the decks we lost with I made the suggestions that could have gotten us te win...more draw power in tttt's deck...and the use of of the flying poison deck for sevs

but I guess being the involuntary dogsbody gives me no respect around here, thats fine but at least tell me why your not going to do something in the future rather then just ignore it...because believe it or not I actually have skill in this game and being the only undefeated member in our team (besides long) could have shown that
Im sorry man tbh i didnt even see it. I had my computer break and is still in repairs. i have only been glancing through stuff because i am using a friends.

a flying poison would still be outrushed by the deck they brough last time or their pu graboid deck. maybe i am wrong but either way we should have listened or tested more.

I think the decks that were played still had a fair chance but we have gotten screwed in the RNG department.
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LifeLockable

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg339896#msg339896
« Reply #20 on: May 25, 2011, 12:09:51 am »
its not just you sevs...its the whole team and every round this happens.... I make suggestions on deck improvement and I dont even get a response!

and whats even more infuriating is that I was asked for my opinion on how to make the time deck better and all my suggestions were either ignored or shot down.... Why do I even try? because I want to freaking win! but if I cannot even get a word in edgewise how can we even call this a "team?"
you know why I keep winning? the moment I get my deck I play it as my default deck EVERY game, that way I know how it runs against certain decks... then when I am hit by their deck I know what to do and how to counter and what to hold for when a certain thing might happen, because ever since we started packing the decks this has been going on!

just a tad bit frustrated  >:(

phaedrus

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg339911#msg339911
« Reply #21 on: May 25, 2011, 01:19:21 am »
It is Long's job more than everyone else's to make sure that all voices are heard and all ideas properly considered.
I think he has done significantly less than could be done by a general.
I don't really blame him though because we're all new to this.

@Life,
Not sure more draw power would've helped tttt. We should maybe have seen that they wouldn't use scarabs because they know we have titanium.
But ya, I hear your frustration and apologize if I'm responsible for any of it.
That you feel underutilized as dogbody points directly at Long because it is his job to make use of your talents. "General's helper" is the description of dogsbody.

@Sevs,
We maybe should've seen the EQs coming. We know we're weak to them.
I also think we would've likely had a better shot with the flying poison rush, but haven't had time to test whether that is the truth so I might be wrong.

Offline Sevs

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg340043#msg340043
« Reply #22 on: May 25, 2011, 04:59:08 am »
Alright i should get my computer back tomorrow.   I will make sure everyone is heard from now on.

@Long
In the thread when stating you were mad about the air death converted. If you were up you would have seen it wasnt an easy decision, we had a deck vs aether, and we needed to convert some 50% of the vault into quantum pillars, neo and I werent really sure what to convert and i think tttt also agreed it was the easiest and possibly the best options for what we had.

I am sorry about opinions not being heard and things will be different from now on. if you have an opinion post a deck, i think it sets things in the right direction, even if it isnt possible or perfect, it helps to see what you are talking about then just saying "This could happen" not to say dont do that because every little insight is good.

@ all sorry my playing has been sucking awfully. Hopefully it turns around.

PS Can we try and get the planning phase started earlier (I am at fault too) so it doesn't come down to 3 am to get the vault salvage and decks done?

PPS This is getting long but i should point out we have out done any of my expectations, and I can say I am proud to be a member of UW

/wall of text
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Offline NeopergossTopic starter

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Re: Round 7 - Strategy https://elementscommunity.org/forum/index.php?topic=26551.msg340154#msg340154
« Reply #23 on: May 25, 2011, 01:24:21 pm »
Alright i should get my computer back tomorrow.   I will make sure everyone is heard from now on.

@Long
In the thread when stating you were mad about the air death converted. If you were up you would have seen it wasnt an easy decision, we had a deck vs aether, and we needed to convert some 50% of the vault into quantum pillars, neo and I werent really sure what to convert and i think tttt also agreed it was the easiest and possibly the best options for what we had.

I am sorry about opinions not being heard and things will be different from now on. if you have an opinion post a deck, i think it sets things in the right direction, even if it isnt possible or perfect, it helps to see what you are talking about then just saying "This could happen" not to say dont do that because every little insight is good.

@ all sorry my playing has been sucking awfully. Hopefully it turns around.

PS Can we try and get the planning phase started earlier (I am at fault too) so it doesn't come down to 3 am to get the vault salvage and decks done?

PPS This is getting long but i should point out we have out done any of my expectations, and I can say I am proud to be a member of UW

/wall of text
Yes, I'm aware of the difficulty in last minute decisions after what happened for round 6. I regret not being involved more for round 7; maybe I could've helped. I at least got a deck up for me that I'm quite confident in, but still. I think we've all been a little guilty of that, though. I'll try to do better. My internet is getting fixed today so that should help (mostly using random wireless nearby/work computer).

Don't worry, Sevs. You've had a tough time against aether, but everyone has. We probably could've supported your deck planning better as well.

Yeah I'm not too upset about how we're doing. The 5 losses in a row after the 4 wins in a row was a big expectation adjustment, but overall we're doing alright -- comparable, if not better, than the last UW, I think. I don't think anyone is necessarily out of our range except aether if we make a really strong showing going forward.

 

blarg: phaedrus