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phaedrus

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Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg348775#msg348775
« on: June 10, 2011, 12:24:43 am »
Round 10 - Decks

General LongDono
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vl 52q 52t 58s 595 5fb 5fb 5lf 5lf 5og 5v1 74e 7ah 7ah 7ds 7ds 7ds 8po

tttt

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Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349104#msg349104
« Reply #1 on: June 10, 2011, 06:53:57 pm »
*drops a bag of cards in front of LD*
There, choose what you want!

LifeLockable

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Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349313#msg349313
« Reply #2 on: June 11, 2011, 01:03:55 am »
has the vault been updated yet?

phaedrus

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Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349363#msg349363
« Reply #3 on: June 11, 2011, 02:22:57 am »
How about upped spirits with blessings, momentum and rage?
Try to avoid lightning by buffing and growing?
Rage to add some speed vs. non CC decks and CC vs. rushes?
Something like this...
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Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 52q 52q 55q 55q 5f6 5f6 5fb 5fb 5fb 5lf 5lf 7ah 7ah 7ah 7ds 7ds 8po


It is maybe a bit fire heavy, and it has no defenses (could add fog) but I think it could maybe work.

LifeLockable

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Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349386#msg349386
« Reply #4 on: June 11, 2011, 02:59:04 am »
what about we runs some fractals to go with the MP's rather then the pots and run fog for D

phaedrus

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Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349405#msg349405
« Reply #5 on: June 11, 2011, 03:47:42 am »
I think they're likely going to be prepared for fractal MPs. Higs was expecting it last round even.
Fog is a maybe for me. Have to think about it more.
It would maybe be cool to run it with an aether mark and with immos to fuel rage/deflag.
Try to deke them out. It would be helpful in the first game at least I think.

LongDono

  • Guest
Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349599#msg349599
« Reply #6 on: June 11, 2011, 05:26:34 pm »
@Pheadrus: We don't have some of the cards you want to use anymore. :(
I say this deck.
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vl 52q 52t 55u 590 590 5c1 5c1 5lf 5lf 5oi 5oi 5v1 61u 7ds 7ds 7ds 8po

Like in Pheadrus deck, I think forest spirit should be upgraded right? Also graviton fire eater should be.
Maybe I should add 1 Rage pot?

LifeLockable

  • Guest
Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349625#msg349625
« Reply #7 on: June 11, 2011, 06:23:20 pm »
its too slow with absolutly no defences at all I fear you will have to wait for things to grow and by the time they are a threat the game could be over

phaedrus

  • Guest
Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349735#msg349735
« Reply #8 on: June 11, 2011, 10:09:08 pm »
We can salvage rages and deflags from the death deck we beat.
I think we have everything else but I could be mistaken.

The deck I like has been put in the op.
The hope is that it deceives and then explodes.
Its slowness off the start is part of the deception.

LongDono

  • Guest
Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349765#msg349765
« Reply #9 on: June 11, 2011, 10:54:50 pm »
*sigh* Do I have to say it again? We do not have the cards to build your deck.
CAN SOMEONE PLEASE update the vault?
I have had the discard salvage thread updated for awhile now.

LongDono

  • Guest
Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349773#msg349773
« Reply #10 on: June 11, 2011, 11:05:02 pm »
Ok I changed the deck in the open post but I need to take out flying weapon, and add in forgshield, and get the code for the upped fireeater.

phaedrus

  • Guest
Re: Round 10 - Decks https://elementscommunity.org/forum/index.php?topic=27427.msg349777#msg349777
« Reply #11 on: June 11, 2011, 11:07:31 pm »
Right, we actually only have 1 momentum. Eff.
We have no grabs though, so your now deck is also illegal.
I still say buff/rage on spectres with immos to fuel the extra fire and an aether mark to deceive is potentially the best way to go.
Either that or we just try the Immo/MP again.


 

anything
blarg: phaedrus,LongDono