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LongDono

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324680#msg324680
« Reply #12 on: May 01, 2011, 11:56:21 pm »
Death mark is better, we just wont run it against EQ. we should know vaults somewhat well.

phaedrus

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324686#msg324686
« Reply #13 on: May 02, 2011, 12:00:21 am »
Dude. Long.
That is the go to deck vs EQ.
We WANT to build it precisely for that scenario.

Its true that with air mark OEs will run better,
But then arsenic gets pushed to the side a bit much?
I'll do some testing.

ShiningSword

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324700#msg324700
« Reply #14 on: May 02, 2011, 12:22:16 am »
Dude. Long.
That is the go to deck vs EQ.
We WANT to build it precisely for that scenario.

Its true that with air mark OEs will run better,
But then arsenic gets pushed to the side a bit much?
I'll do some testing.
Arsenic has problems with Titanium shields anyway(they block just enough to lock it). Use flying weapons to help it work while using Owls aswell. This deck is a nice earth counter, thats one of the things it does best.

LongDono

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324703#msg324703
« Reply #15 on: May 02, 2011, 12:26:48 am »
earth counter? It is only a soft counter, I did not make it to counter earth, it should counter alot more than that because of spiders. All you have to do is slow play your pillers anyways, and if they dont EQ you then they meet wings and lose anyways.

ShiningSword

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324723#msg324723
« Reply #16 on: May 02, 2011, 01:06:43 am »
earth counter? It is only a soft counter, I did not make it to counter earth, it should counter alot more than that because of spiders. All you have to do is slow play your pillers anyways, and if they dont EQ you then they meet wings and lose anyways.
With the air mark mod, they could meet wings even if they EQ, thats the nice part.
This deck is good against most of the elements with a lack of airbornes(which are many).
Adding one more to the list of ''easy matches'' shouldnt be so bad(especially because we need to keep earth in check, remember what EQ can do to quantum pillars).

LongDono

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324726#msg324726
« Reply #17 on: May 02, 2011, 01:16:41 am »
earth counter? It is only a soft counter, I did not make it to counter earth, it should counter alot more than that because of spiders. All you have to do is slow play your pillers anyways, and if they dont EQ you then they meet wings and lose anyways.
With the air mark mod, they could meet wings even if they EQ, thats the nice part.
This deck is good against most of the elements with a lack of airbornes(which are many).
Adding one more to the list of ''easy matches'' shouldnt be so bad(especially because we need to keep earth in check, remember what EQ can do to quantum pillars).
The diffence between the 2 is very little right? both are strong I know. Lets allow Aitvaras to choose. Remember we need to decide not just the best deck but whats able to be splashed into other decks. I just feel that there will be an Air surplus with you build.

phaedrus

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324739#msg324739
« Reply #18 on: May 02, 2011, 01:37:30 am »
Again, I'll say that I think we could build air/death to survive EQ decks from either mark.
The question is whether or not we want OEs.
My reasoning is that we don't need both shielding and CC.
But then it could be argued that its better safe than sorry in case the shield is deflagged/stolen/etc.

I'm fine with either/or at this point.

@Long
I'm fine with letting Ait make the final call if that is how you want to delegate it.
I don't think any of us have as good of a handle on how our vault is going to be organized as we would like to.
(At least I know I don't)

LongDono

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324768#msg324768
« Reply #19 on: May 02, 2011, 02:49:33 am »
A few shockwaves cant hurt, they can do direct damage. We will add them to the vault jsut incase we field the deck against a team that MIGHT have too many flying creatures.
The reason for Aitvaras making the call is simple, in the end I think he will know the vault the best and thus I think it is only correct to let the call fall to him. Both have thier ups and downs.

Well making the vault will go much better once we get 8 decks. Then we have to fill in extras. We got this.
Lets make a goal by 11:59 PM forum time today lets have atleast 7/8 decks decided. I think we have ATLEAST 4 if not 5.

Offline Sevs

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324788#msg324788
« Reply #20 on: May 02, 2011, 03:41:48 am »
I am against my own life rush deck because it has no cc and no pc and is too slow to out rush most things. and it unsuccesul against any damage reducing shields.

I would want the graboid of the past deck against life with 2 titanium shields and it should stop any scorpion/cockatrice/frog decks

I would actually take both entropy darkness decks or at least bring the cards to convert one to the other from round to round.

aks original deck would be one of our best options for general, it is just so effective to be overlooked. mark of entropy http://helltgivre.free.fr/elements/?deck=z74sa4vdz14vlz15935c15f65fa5ie5og5oj5rkz25um5up621z26u36u77k280i

the dragon otk is also a good option (dont use against time, darkness, earth)

the immo deck is pretty good

and the trap bow is a must

EDIT and how did i forget scrambled shriekers
"Elements is the greatest game ever made" - Abraham Lincoln

Aitvaras

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324794#msg324794
« Reply #21 on: May 02, 2011, 04:04:36 am »
So I woke up in the middle of the night thanks to my one of my cats wanting to chill in my bed..

I'll be realy busy tomorrow with work and stuff I gotta do, so I wont be around for helping decide if tomorrow will be some sort of deadline on this.

For the air/death deck I'd like to see the two compeding versions in actual decks. I think they wont be too different and maybe both can be available in our vault.

@Neopergoss from what Shining said I deduce you played both versions vs an earthquake/graboid based deck. Was the difference very notable? Was the air mark version simply smoother or mostly just more safe from EQs?

I do like how Wings can be potentialy just played of an air mark.
the deck maybe has room for doing some forms of pendulum/pillar or unupped/upped splitting without making it to unreliable.
The one playing it vs. Earth will deffinetly need to test it vs EQ decks and get a feeling for playing it, I dont see how the original version should be discarded purely because of EQ fair.

Right now I'm voting for flying weapons or no OEs.
I'd just like arsenic to be in. Its THE weapon for any shield stall combination with Death, because it grows over time.
but deffinetly have shockwaves available.

Aitvaras

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324796#msg324796
« Reply #22 on: May 02, 2011, 04:06:58 am »
@ Sevs very valid points. Agree with that all. Titaniums should go in vault JUST for that ;)

Also that means there realy is 3 votes for AKs. I voted to have it available.. the deck is just plain copied from public UW thread so thats why I dislike playing it instantly.

phaedrus

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Re: How to go from here? (Decks -> Vault) https://elementscommunity.org/forum/index.php?topic=25453.msg324811#msg324811
« Reply #23 on: May 02, 2011, 04:41:10 am »
After doing more testing and math my vote is for an air mark variation.
Here is what I'm leaning towards at the moment.
-No OEs, wyrms to soak up extra quanta vs non-EQ decks, fly the arsenics.
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I don't really see the value in titanium shields personally.
I think there are other ways to beat life which are perhaps more vault versatile?

How many cards would the two ent/darkness decks take up all together?

I think I've perhaps been slightly biased against AK's because I don't love the idea of using a deck that has already been used in war by an underworld team. That said, I'm going to take a more thorough look at it. The fact that it did so well last war should make up for the fact that it was used so much last war.

 

blarg: phaedrus