The tweaked entropy/darkness deck. Yes people might be expecting it, but it is potentially strong enough to be worth trying.
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Another trap deck modification. Wardens do a better job than EQ in many circumstances. We want their damage to come out, but we want to be in control of it once it does. Some options for the 30th card are...guardian angel, sanctuary, precog, sundial, a cheap CC card or something else along those lines.
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A slightly different devo lock/denial deck that has tested VERY well so far. It compensates for the later devo lock with EQ, reverse time, and sancs. Fractalling the spirit or lycan gives enough late game damage.
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@Ait,
That skeleton looks good.
I'll do some work with it.
@ Shining,
I've experimented a bit with scorp bows, and here is the best I've come up with so far. Heals could be replaced by forest scorps. The guard could be replaced too.
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