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Offline Sevs

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  • Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.
  • My favorite element is Oxygen
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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg321712#msg321712
« Reply #48 on: April 28, 2011, 04:57:49 am »
Built it and start running tests, life.
 :)

I think the problem you'll run into there is that 3 dunes + 3 blessings is a bit unreliable.
Precogs could potentially help with that though.
3 sancs +lucifern and holy light isn't much healling either. Miracles are an option but probably too expensive for a duo deck.


@ Sevs

Ya, realized that was a problem pretty quick after posting it.
Entopy/darkness has a lot of potential I think though.
I'll keep working on it.
Also, how do you do spoilers?
i take back what i said after your tweaks and few battles, it has a lot of potential. the nightmare discord stalling is actually pretty hard to overcome Also press the SP button on the far left of the deck button.
"Elements is the greatest game ever made" - Abraham Lincoln

ShiningSword

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg321835#msg321835
« Reply #49 on: April 28, 2011, 12:57:49 pm »
I leave for one day to read a book(a long book) and you do all of this(while in the first days nobody came out with anything)?
Im up for that tourny idea.
Some suggestions:
Remember that death isnt the poison element for us(we cant use too many poison cards) so get creative with scorps and give a try to some rainbow based poison. CC will give you the same problem, so this most likely means no pandebonium or firestall for us.

Entropy/death was one of the main duos for UW last war, so i bet some teams will be expecting it.

Im building a few things that might interest you.

Aitvaras

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322063#msg322063
« Reply #50 on: April 28, 2011, 08:35:28 pm »
I did my voting, but had something strange to share..

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This is not so much a deck concept. I was just trying to see how well the rainbow skeleton would work (just the plain 18 cards) with just 3 nova and 4 quantum pillar. this actual deck beats ai3 thusfar (only 3 games played all won.) ofcourse none of the big water creatures were ever played. I think with the very small backbone and adding in just some more critters and maybe a very few quantum pillars (needs testing) we have ourself a good rush deck. adding in to many different pillar types etc just makes hands so unfocused. using all 12 elements and minor amounts of pillars your still likely to play some cards to rush and all cards eventualy, making it work well altough it seems strange.

phaedrus

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322121#msg322121
« Reply #51 on: April 28, 2011, 09:53:23 pm »
The tweaked entropy/darkness deck. Yes people might be expecting it, but it is potentially strong enough to be worth trying.
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Another trap deck modification. Wardens do a better job than EQ in many circumstances. We want their damage to come out, but we want to be in control of it once it does. Some options for the 30th card are...guardian angel, sanctuary, precog, sundial, a cheap CC card or something else along those lines.
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A slightly different devo lock/denial deck that has tested VERY well so far. It compensates for the later devo lock with EQ, reverse time, and sancs. Fractalling the spirit or lycan gives enough late game damage.
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@Ait,
That skeleton looks good.
I'll do some work with it.
 :)

@ Shining,
I've experimented a bit with scorp bows, and here is the best I've come up with so far. Heals could be replaced by forest scorps. The guard could be replaced too.
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ShiningSword

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322160#msg322160
« Reply #52 on: April 28, 2011, 10:27:48 pm »
The tweaked entropy/darkness deck. Yes people might be expecting it, but it is potentially strong enough to be worth trying.
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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4vf 4vf 4vh 4vh 4vh 4vl 4vl 4vl 4vn 4vn 50u 50u 50u 5up 5v1 5v1 5v1 8pt


Modified trap deck. Wardens do a remarkable amount of good vs immo rushes. Some options for the 30th card are...guardian angel, sanctuary, precog, sundial, a cheap CC card or something else along those lines. 
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A different style devo lock/denial deck that has tested VERY well so far. It compensates for the later devo lock with EQ, reverse time, and sancs. Fractalling the spirit or lycan gives enough late game damage.
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 593 593 593 5c1 5lm 5lm 5lm 5rk 5rk 5rk 5um 5um 5um 622 622 622 8pu

@Ait,
That skeleton looks good.
I'll do some work with it.
 :)

@ Shining,
I've experimented a bit with scorp bows, and here is the best I've come up with so far. Heals could be replaced by forest scorps. The guard could be replaced too.
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 52q 52u 52u 55q 55q 55q 596 5c2 5c2 5lf 5lf 5og 5rp 5rp 5rp 5rr 5rr 5rt 5rt 5rt 8ps


Well, Entropy/darkness is predictable because of something, so i guess we could take it.
As for the 30th card in the trap bow, an angel would be nice for sure.
That devourer deck seems to lack both damage and early denial, also consider using mitosis+quint as an infinite source of devourers.
That skeleton is good, no doubt, but to run anything where we actually want to play most cards, more quantum pillars are necesary.
Scorp bows are funny, and one of the best ways to get poison in UW, but they have(even if in minor measure) the ''only 3 of a card'' problem(and buff reliability doesnt help).

Offline Sevs

  • Legendary Member
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  • Posts: 2007
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  • Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.
  • My favorite element is Oxygen
  • Awards: Slice of Elements 3rd Birthday CakeWeekly Tournament WinnerWeekly Tournament Winner
Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322202#msg322202
« Reply #53 on: April 28, 2011, 11:12:28 pm »
here is a tweak for the denial bow, bonds are better with fractal than sacntuaries, plus if they are stolen they dont kill the deck. since it uses life, i switched the spirit with a fire eater
by Sevs
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Also for the last card in the trap deck what about discord?

as for the scorp bow, has a dune scorpion deck won in war yet, it seems like they always get outdamaged.
"Elements is the greatest game ever made" - Abraham Lincoln

LongDono

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322223#msg322223
« Reply #54 on: April 28, 2011, 11:37:08 pm »
Hey this is a counter to death and Aether I think.  So long as we think they will play a slow deck with shields.     

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6 CC options and 3 of those can be used on your own guys in the right situation.
7 Damage sources
5 combo cards
1 shield
1 steal for lulz

phaedrus

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322226#msg322226
« Reply #55 on: April 28, 2011, 11:41:06 pm »
Really like the empath idea Sevs.
I think I have to disagree with you about mito+quint as its a big combo and takes up valuable denial/heling space in the deck shining.
I think that deck has a lot of potential, and deserves to be tested.
Another option with this is to add an eternity for simple stall killing...devos make good targets. Time quanta could be a problem then though.

And ya, I don't like scorp bows much either.
I'm not sure we have a viable poison based option at all.

@Long,
I think I maybe prefer a simpler rush deck with deflags/steals/momentums or else a denial vs. aether.
I need to look more into what death is doing.
Will test this deck though and let you know what I think.

Heres what the linup looks like to me right now.
3 or 4 duos- so far ent/dark, death/air, and earth/time are looking good.
2 or 3 denial decks
2 Rainbow/nova(/immo?) rush decks
1 Trap bow

Opinions?

LifeLockable

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322230#msg322230
« Reply #56 on: April 28, 2011, 11:44:04 pm »
alright this is the light form of eternal chaos I came up with...I put in an eternity lock just in case....and the miracle can be used upped or un upped...I have yet to test it though...I will be back with results

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and I think that eternity and darkness deck posted earlier needs the sheild...works well with the antimatters and with that many pillars it will be hard for elements with little permanent control (like water...aether....death...life....gravity (assuming they dont use pulvy) well everything except fire and darkness)

LifeLockable

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322241#msg322241
« Reply #57 on: April 28, 2011, 11:55:08 pm »
okay it is really slow...but if you get an early scorp you can do real gamage...but I wouldnt use it in underworld...it was worth a shot... coming up with more deck ideas.....but remember my deathstalker deck? I think i can make a gravity dune scorp variation on that...so I will try

LifeLockable

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322255#msg322255
« Reply #58 on: April 29, 2011, 12:12:03 am »
I also made this poison deck...i dont use adrenaline that much because I think it would crowd this deck too much and it costs alot

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phaedrus

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Re: Deck Concepts https://elementscommunity.org/forum/index.php?topic=25009.msg322289#msg322289
« Reply #59 on: April 29, 2011, 12:53:39 am »
Hmm. If I were to do a deck like that life it would maybe look more like this.

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Not sure if I like it or not yet. It could be good in some circumstances I think.

 

anything
blarg: Aitvaras,phaedrus,ShiningSword,Sevs,LongDono