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Offline NeopergossTopic starter

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Round 6 - Strategy https://elementscommunity.org/forum/index.php?topic=26256.msg333661#msg333661
« on: May 14, 2011, 08:24:06 pm »
:underworld Lt. Sevs   vs   :aether YoungSot
:fire Legit   vs   :underworld Neopergoss
:underworld tttt   vs   :earth Avenger
:air Lt. truddy02   vs   :underworld Gen. LongDono
:time Devilloss   vs   :underworld LifeLockable

Seems the foundations of our decks have already been decided. Here are a couple of ideas vs fire:

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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vh 52q 52q 52t 55q 55q 58q 58q 5li 5li 5lj 5lj 5lj 5lk 5lk 5lm 5lm 5lm 5ru 5uv 61q 61q 8pq


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4vh 4vi 4vj 4vj 4vj 55q 55q 58u 58u 58u 590 590 590 596 596 596 5f0 5f0 5f0 5f0 5f9 5f9 5f9 5fa 5fa 5fc 5fc 5fc 5gi 5i7 5og 5ur 5v1 61q 61q 8pm

phaedrus

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Re: Round 6 - Strategy https://elementscommunity.org/forum/index.php?topic=26256.msg333877#msg333877
« Reply #1 on: May 15, 2011, 12:54:13 am »
I like the immo mod idea and think it could work.
We only have 2 wardens, but we have 2 fire pends.
Quantum pillars could also be useful.
I like that more than air/death vs. fire.
Maybe + BBs?

I've tested lucifer decks and don't think they're worth the miracles.
They also likely just wouldn't set up fast enough.

 

blarg: Neopergoss