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ShiningSword

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327110#msg327110
« Reply #48 on: May 04, 2011, 10:10:43 pm »
:gravity it would be a shame if we lost to them. They could use wings, EQs, Rewinds and some other nasty stuff in addition to Disco/BH. Well, EQ+BH would practically ruin any rainbow deck. We could go for a generic rainbow rush with 3 sancts for protection, or some sort of a poison stall with CC and sancts again. I believe the deck I posted not long ago (poison +cc that is direct damage as well) could be useful, but I'd rather play some tests in the trainer before I speak more.
BH wont even make a dent in quantum pillar heavy decks.
A denial like Aks or a nova less variation of scramblers will beat D/BH in its own game(Discord/BH fails against more that 3 pillars as starting hand, it just fails, and an early discord shuts it down). Im sure we should have AKs, as its capabilities will scare off many teams.
I believe water will try to stall us, unless they dont have sancs avaliable, of course(as they are the only way to stall without getting discorded). The problem is that with sancs usually come miracles(and thats the real risk).
This is my take on the decks we should have:
Entropy/dark(classic mono denier with solid punch, and a few nightmares as a surprise, easily modificable if it gets through first round)
Trap bow(a compromise between a killer combo and an antagon bow)
Air/death(Eq resistant, shield bypassing, good lock against grounded elements)
Graboid/gotp(a solid multifunctional duo)
DOTK(just an OTK, the caracteristics are within that concept)
FFQ/pande(the only control heavy deck in the vault)
AK's deck(the only hardcore denial in the vault)
Scrambled(the fastest denial in the vault)
This gives us a good balance, some classics they will be expecting, some things they wont see until they hit their noses on them, and a few overall effective decks that wont be either shiny new or classics, but will do their jobs.

phaedrus

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327175#msg327175
« Reply #49 on: May 04, 2011, 10:56:50 pm »
To organize a bit here...

@Shining.
Your opinion if I read correctly is +AK's -Immo because you think that is more balanced. I see your point, but if we could just get devos in the vault then we could make a deck like ak's from vault cards and still take immo.

@Sevs,
We have owls eye in the vault so I don't see why we can't take the extra dragon. We can change it depending on the matchup and who is playing it.
I don't know who came to that consensus on the trap deck. My vote is for two wardens with the guardian angel maybe being an option unless we can spend the vault space better. I fell like an early warden makes all the difference vs. fast rushes. Willing to agree to that change if there are votes for it though.

I will post deck matchup opinions in the new thread when I get the chance.

Offline Sevs

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327300#msg327300
« Reply #50 on: May 05, 2011, 01:55:36 am »
To organize a bit here...

@Shining.
Your opinion if I read correctly is +AK's -Immo because you think that is more balanced. I see your point, but if we could just get devos in the vault then we could make a deck like ak's from vault cards and still take immo.

@Sevs,
We have owls eye in the vault so I don't see why we can't take the extra dragon. We can change it depending on the matchup and who is playing it.
I don't know who came to that consensus on the trap deck. My vote is for two wardens with the guardian angel maybe being an option unless we can spend the vault space better. I fell like an early warden makes all the difference vs. fast rushes. Willing to agree to that change if there are votes for it though.

I will post deck matchup opinions in the new thread when I get the chance.
Ok thats fine so the vault should be changed -1 owls eye + 1 air dragon
and i can see the use of an early warden. alright i thought neo had said something about that .

what would you recommend to replace for the devs?

"Elements is the greatest game ever made" - Abraham Lincoln

phaedrus

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327376#msg327376
« Reply #51 on: May 05, 2011, 04:32:58 am »
I am going to update the vault with the following changes.
-1 scrambled shriekers, +the FFQ deck, -1owls eye, +1 azure dragon. These are basic corrections which shouldn't have any opposition I don't think.

For the devs, -1 freeze, -1 fog, +2 devos is my opinion.

We may want to think about finding room for discords and EQs in the extras as well.
Other cards that could be removed are -1 quint, -1 lobo, -1 guardian angel, -1 deflag.

Also, we could do -2 titanium shields + a hematite golem + a shrieker in the grabby deck and then the titanium shields in the vault give the shield option for that deck.

tttt

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327423#msg327423
« Reply #52 on: May 05, 2011, 07:02:06 am »
Disco and BH would be nice in the reserve space. They are quite popular in pvp2, and any rainbow deck seems to be better with 3 discos and 2BH xD

Aitvaras

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327446#msg327446
« Reply #53 on: May 05, 2011, 09:33:57 am »
i wasnt confused, i just didnt have time to discuss how there was something missing and decided if id put in what was told me you guys could do the rest.. anyways ill check the other topic you made and than im gone for today. gl guys.

LongDono

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327511#msg327511
« Reply #54 on: May 05, 2011, 01:53:43 pm »
Ok I am going to look over the vault and double check things.
Everyone when they ahve free time should do the same.

phaedrus

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327742#msg327742
« Reply #55 on: May 05, 2011, 08:12:08 pm »
I'm guessing at this point you're happy with what we've got Long and that there won't be many (if any) vault tweaks.
I still think the suggested changes in my previous post could be really beneficial but mostly am just happy that our decks are looking so strong.

 :underworld

LongDono

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Re: Underworld's Decks https://elementscommunity.org/forum/index.php?topic=25513.msg327803#msg327803
« Reply #56 on: May 05, 2011, 09:14:48 pm »
Yea, I hope Aether and fire lose thier last matches this round, we dont want them getting too strong now.

 

anything
blarg: