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Offline JangooTopic starter

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Re: The FalseGod(deck)-efficiency-index (FGei) https://elementscommunity.org/forum/index.php?topic=14626.msg269032#msg269032
« Reply #12 on: February 12, 2011, 12:04:12 am »
This is a really great post and I have a few questions:

It seems to have been awhile since this was posted on or used, but I'm in the midst of a Shakar's study and would like to add to the data already posted for that deck and would like to move onto a FG farming study afterwards, which will utilize FGei as well.
Right on Kirch.
I saw your thread about FG farming efficiency. FGei should be a valuable addition to that study no matter how the categorization of decks turns out.

Currently, FGei is only used by handful of people as far as I know.
I have been working on an excel spreadsheet that will calc all kinds of stats, including FGeis, for you.
Perhaps, when I put that online and create an advertisement-thread in General Discussion, some more people will catch on ...


1.  Does the FGei differentiate between both rare and regular upped cards won in terms of electrum (I have been documenting both)?

2.  Did the original FGei account for bonus 5 electrum spins or was this around when it was posted (I have not been documenting this)?

3.  Is the spin rate for cards won vs. false gods still considered to be 33% (I saw some data using 35%)?

Anyone that could help answer these questions would be helpful.  I appreciate it!
Ok,

1. No, it doesn't.
The excel sheet I currently use calcs 1155 electrum for any upped card won and so did another FG-farming.xls I found in these forums (sorry, forgot where and by whom it was done).
Also note, that the only FGei-case where this would really matter is when calculating the FGei(e), the purely empirical FGei which includes a lot of luck/bad luck with the spins and hence isn't really useful for comparing/evaluating decks.

2. Is there an FGei-spinoff/"unorginal" FGei around somewhere?
Anyways, everything you see in the first two posts has been there from the moment it was posted.
This FGei calculation attempts to not shy away people by overcomplicating things where it really doesn't matter all that much:

card won = 1155+
EM = 120+
win = 45+
loss = 30-
elec bonus for card-spins = n.a.
elec variance according to different HPs after winning = n.a.
elec variance according to rares/non-rares spun = n.a.

Note that out of the three "n.a.s" only the one concerning HPs would have an impact on FGei(c),(n), (cn) but let's be realistic:
FG-farming is about cracking the jackpot of winning a 1155elec card as often/fast as possible and with some decks it is also about winning with an EM as often/fast as possible ... taking detailed stats to account for a couple electrum more because you finished with 80HPs instead of just 60HPs is not going to be worth it.

3. That is a shaky weak-spot I agree and I will have to unify this in this thread asap if FGei isn't supposed to be somewhat random again.
33% is Zanzs official number from way before when the "new" FGs came out.
35% is my current assumption based on several hundred games against recent FGs.
??% is the actual number in Zanzs database ... I am still hoping to get it somehow someday ...

Until then, I use 35% and add a small asterix-explanation stating "assumed card-spin-rate" below any FGei calculated with this percentage.


I hope this helps.




kirchj33

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Re: The FalseGod(deck)-efficiency-index (FGei) https://elementscommunity.org/forum/index.php?topic=14626.msg269126#msg269126
« Reply #13 on: February 12, 2011, 02:35:30 am »
Thanks for your reply, its been so useful.

I'm a big fan of both your Shakar's deck and your index.

A couple more things:

As farming is all about the winning +1155 jackpot, it does seem a bit painful to try and keep track of +5 electrum bonuses or HP dependent rewards.  Therefore, I think it is a strange dichotomy of such an accurate statistical record keeping formula, that looks past specific details.  Anyways, I don't want to try and keep track of one more thing, so let's move on....

I'm currently testing a few of the different Shakar's variations, for no other reason than I was going to play some FG matches anyways, so I figured I might as well record the results.  I worked some with the Fgei after completing 200 games and think that it would be great if there was a typed out basic formula, as you have done in the examples for each specific index.

For example:

Fgei (e) = (Games Won*45 - Games Lost * 30 + EMs * 120 + cards won * 1155)/hours played

I noticed the deck statistics thingy from the resources link gives a normalized win ratio without having to calculate it yourself, which is nice.
I have been working on an excel spreadsheet that will calc all kinds of stats, including FGeis, for you.
Perhaps, when I put that online and create an advertisement-thread in General Discussion, some more people will catch on ...
When you get that finished it should be awesome.  I'll help you advertise.

Thanks for the other info, I'll use 35% with an asterisk and I definitely plan on helping to create some study about false gods, considering, there is ample research done on TTW for AI3's but nothing for actually making money, or making money while gaining some score at the same time.  I feel your formulas are vital for this study. :)

kirchj33

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Re: The FalseGod(deck)-efficiency-index (FGei) https://elementscommunity.org/forum/index.php?topic=14626.msg271526#msg271526
« Reply #14 on: February 15, 2011, 11:33:35 pm »
33% is Zanzs official number from way before when the "new" FGs came out.
35% is my current assumption based on several hundred games against recent FGs.
??% is the actual number in Zanzs database ... I am still hoping to get it somehow someday ...

Until then, I use 35% and add a small asterix-explanation stating "assumed card-spin-rate" below any FGei calculated with this percentage.


I'm getting ready to post some data on Shakar's variants and was curious as to whether the "assumed card-spin-rate" is based off of a per spin basis, or a per win basis?  That is to say, does a win result in a 33/35% chance to produce a card, or does each individual spin hold this chance?

Thanks to anyone who can answer or Jangoo in advance.

Krahhl

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Re: The FalseGod(deck)-efficiency-index (FGei) https://elementscommunity.org/forum/index.php?topic=14626.msg271527#msg271527
« Reply #15 on: February 15, 2011, 11:35:43 pm »
A single win gives a 33/35% chance, not each spin.

Offline JangooTopic starter

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Re: The FalseGod(deck)-efficiency-index (FGei) https://elementscommunity.org/forum/index.php?topic=14626.msg277742#msg277742
« Reply #16 on: February 24, 2011, 04:52:28 pm »


A single win gives a 33/35% chance, not each spin.
Right. 3 spins = 33% chance.

Note that this number is like waaaaay old as the top-posts already state.
I currently use 35% since the spin-rate seems to have gone up.
But I have a feeling that the actual win-rate may still be a little higher ... we'll see
if Zanz ever reveals this secret. ;)


-----

On a different matter, I have created the STATMASTA™3000 (http://elementscommunity.org/forum/index.php/topic,21654.0.html), an Excel-tool which will calculate all kinds of stats for you.

Check it out: STATMASTA™3000 (http://elementscommunity.org/forum/index.php/topic,21654.0.html)





 

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