This is a really great post and I have a few questions:
It seems to have been awhile since this was posted on or used, but I'm in the midst of a Shakar's study and would like to add to the data already posted for that deck and would like to move onto a FG farming study afterwards, which will utilize FGei as well.
Right on Kirch.
I saw your thread about FG farming efficiency. FGei should be a valuable addition to that study no matter how the categorization of decks turns out.
Currently, FGei is only used by handful of people as far as I know.
I have been working on an excel spreadsheet that will calc all kinds of stats, including FGeis, for you.
Perhaps, when I put that online and create an advertisement-thread in General Discussion, some more people will catch on ...
1. Does the FGei differentiate between both rare and regular upped cards won in terms of electrum (I have been documenting both)?
2. Did the original FGei account for bonus 5 electrum spins or was this around when it was posted (I have not been documenting this)?
3. Is the spin rate for cards won vs. false gods still considered to be 33% (I saw some data using 35%)?
Anyone that could help answer these questions would be helpful. I appreciate it!
Ok,
1. No, it doesn't.
The excel sheet I currently use calcs 1155 electrum for
any upped card won and so did another FG-farming.xls I found in these forums (sorry, forgot where and by whom it was done).
Also note, that the only FGei-case where this would really matter is when calculating the FGei(e), the purely empirical FGei which includes a lot of luck/bad luck with the spins and hence isn't really useful for comparing/evaluating decks.
2. Is there an FGei-spinoff/"unorginal" FGei around somewhere?
Anyways, everything you see in the first two posts has been there from the moment it was posted.
This FGei calculation attempts to not shy away people by overcomplicating things where it really doesn't matter all that much:
card won = 1155+
EM = 120+
win = 45+
loss = 30-
elec bonus for card-spins = n.a.
elec variance according to different HPs after winning = n.a.
elec variance according to rares/non-rares spun = n.a.
Note that out of the three "n.a.s" only the one concerning HPs would have an impact on FGei(c),(n), (cn) but let's be realistic:
FG-farming is about cracking the jackpot of winning a 1155elec card as often/fast as possible and with some decks it is also about winning with an EM as often/fast as possible ... taking detailed stats to account for a couple electrum more because you finished with 80HPs instead of just 60HPs is not going to be worth it.
3. That is a shaky weak-spot I agree and I will have to unify this in this thread asap if FGei isn't supposed to be somewhat random again.
33% is Zanzs official number from way before when the "new" FGs came out.
35% is my current assumption based on several hundred games against recent FGs.
??% is the actual number in Zanzs database ... I am still hoping to get it somehow someday ...
Until then, I use 35% and add a small asterix-explanation stating "assumed card-spin-rate" below any FGei calculated with this percentage.
I hope this helps.