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Nume

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg106159#msg106159
« Reply #60 on: July 02, 2010, 05:07:39 am »
Got a nice action shot of a Gemini kill for ya.... almost forgot to take it :P.
(http://imageplay.net/view/m7Gbd71972/Rol_Gemini_Nume)
(http://imageplay.net/view/m7Gbd71972/Rol_Gemini_Nume)

sSethia

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg106651#msg106651
« Reply #61 on: July 02, 2010, 11:23:15 pm »
 :'( I got Divine Glory twice in a row and lost because I didn't draw my Hope when I was ast 16 cards BOTH TIMES!!
Then I got Scorpio and won. Next game was Divine Glory, which I lost because I didn't draw an Aether Pillar OR a Hope. Only Fractals and RoLs. Jeeeeeeeez.  :'(

Selenbrant

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg106722#msg106722
« Reply #62 on: July 03, 2010, 02:11:56 am »
One game I did draw 7 Tower in my starthand. My mod has 33 cards and 8 Tower. Thus the chance that this happens is 0,000187%. Not drawing a Hope till 16 cards(my mod 3 hopes) is much more probable (10,27%).

Nume

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg106862#msg106862
« Reply #63 on: July 03, 2010, 09:24:52 am »
lol I had an opening hand of 7 towers once too, and my deck has only 32 cards and 7 aether towers in it. The odds of that happening are ~.0000002971 % :P

Selenbrant

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg106870#msg106870
« Reply #64 on: July 03, 2010, 10:23:10 am »
Its "7*6*5*4*3*2/32/31/30/29/28/27/26" or easier 1/("32 over 7")*
So its 1:3365856 = 0,00000029 --> 0,00002971%
Nume you forgot "*100%" ;). Btw only Hermes, Octane and Eternal Phoenix left.

*combinatorics, dont know how to express it, but I guess "over" is wrong



Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg107806#msg107806
« Reply #65 on: July 04, 2010, 07:46:51 pm »
Anyone else having not so good luck with this deck, the pass two days?

Seravy

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg107950#msg107950
« Reply #66 on: July 04, 2010, 10:50:11 pm »
Quote
Its the "classification"(first page in this thread) from Seravy. Too I dont know how exactly his mod of the deck looks like.
I'm planning to revise that section after I've collected enough statistics. At least 3-4 gods will go to different categories than they are now. I haven't faced Ferox often enough yet to decide if it can be moved though. I also want to reduce the number of categories to just three (Easy, Playable, and Skip).

Quote
Easy, Medium, Hard, Impossible FG´s with RoL/Hope to show all FG´s are defeatable. Hermes I will get you! :))
You have two shards out on your pricture for Scorpio, meaning you aren't playing MY DECK. So those classifications don't apply to you. Scorpio is possible with 2 or more shards with luck, and actually not too hard with 4 or more. (Same for Morte and all of your other screenshots. There are like 3-4 shards everywhere, so you are obviously not playing my deck.)
My deck has 0 (old version had 1) shards.

As a comment on Finkel's version, isn't 7 towers in 32 cards way too few? I'm often rushed to death by gods even with my 9 towers in 30 cards and I don't even need to spend quanta on shards. Not to mention games I barely manage to win because I have only one tower for the first 4-5 turns.

Selenbrant

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg107983#msg107983
« Reply #67 on: July 05, 2010, 12:05:57 am »
It was just easier to use your catagories.  ;)
Im not sure about some FG´s whether they are "Hard" or "Really Hard", but I would categorize them approximately like this:

Easy:
Divine Glory
Miracle
Destiny
Seism
Paradox
(Seldom losing due to a really bad draw.

Medium:
Fire Queen (Sometimes losing by not drawing Electrocutor, FFQ)
Osiris (Losing by not drawing Electrocutor, Pharaos)
Elidnis (Sometimes losing by not drawing Electrocutor, ForestSpectre)
Incarnate (Sometimes losing by not drawing Electrocutor; Retrovirus)
Chaos Lord (Survive the start or lose.)

Hard:
Decay (If he does not fractal your RoL´s you will lose. But even if he fractals your RoL´s its still hard. He can use DrainLife´s to kill you or at least to survive until you deck out.)
Rainbow (I think he is pretty tough and its even hard not leave, just because he needs hours for one turn later.)
Morte (Almost the same as Incarnate, but with Plague in addition.)
Neptune (Winning by early Flooding, but only 3 or 4 Tower, by not drawing Flooding, by having some luck.)
Dark Matter (Fast win possible by copying Archangels + some luck.)

Really Hard:
Obliterator (Momentum + permcontrol)
Gemini (PhaseShield + Momentumed PhaseRecluse, TU-Rush)
Dream Catcher (Almost same as ChaosLord. Survive the start or lose, although its much harder to survive.)
Ferox (You can only win if you are really fast at the start or Ferox doesnt draw more than about 4 FeralBonds.)
Graviton (Momentum + ablaze + permcontrol + Fire Storm)
Scorpio (Much poison + lobo + permafrost. Without early Electrocutor even 6 SoG´s wont heal you.)
Eternal Phoenix (FireStorms + perm control + small deck)

Probably Unbeatable:
Octane
Hermes

Offline BluePriest

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg108068#msg108068
« Reply #68 on: July 05, 2010, 03:16:56 am »
I really wouldnt classify scorpio as really hard. He CAN be hard, but I generally find him to be medium getting about a 40-50% win rate.
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finkel

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg108744#msg108744
« Reply #69 on: July 06, 2010, 03:11:26 am »
@Selen: I categorize somewhat differently, based on actual difficulty. Difficulty for me is how easy it is to defeat a god. This is a direct reflection of how frustrating or difficult it is to defeat a god. Fire queen and osiris, for example, are both insanely easy provided you get your electrocuter early enough. If you don't, you have no chance against osiris (not difficult, just unfortunate) and fire queen becomes more difficult but by all means beatable.

Selenbrant

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg110358#msg110358
« Reply #70 on: July 08, 2010, 01:20:39 pm »
Yeah, actually you can say some of them are pretty easy. Osiris for example is really easy if you draw Electrocutor and if he doesnt draw 2 Pharaos several times in row, however your win rate isnt as good as your win rate against Divine Glory, Destiny and so on. For that reason he is medium. I understand your thinking, but other people might ask why they are both easy, although there is a noticeable difference in their winrate.

Offline Anothebrother

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Re: RoL+Fractal+Hope Strategy guide! https://elementscommunity.org/forum/index.php?topic=8602.msg110418#msg110418
« Reply #71 on: July 08, 2010, 03:17:01 pm »
She's pretty easy anyways, but i noticed you don't have a detailed section for Fire Queen

I also dont see any mention of Rainbow

 

anything
blarg: