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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg378402#msg378402
« Reply #12 on: August 10, 2011, 07:31:37 am »
Not quite all swords - Spite is a dagger.

Offline Naesala

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg378406#msg378406
« Reply #13 on: August 10, 2011, 08:02:31 am »
True, I guess.
Your favorite Hotyugh

Silenia

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg445153#msg445153
« Reply #14 on: January 04, 2012, 10:18:26 am »
I love the card ideas. -chuckles- I think we could call Reprisal lil' bro of Sor, could not we ;)? The art is simply awesome. Great job.
Reprisal is definitely my favourite.
When it comes to other cards...Hm, I just wonder. Maybe would it better to change Summer skill to:  :fire : Your creatures gain +2/-1 [or +1/-1 maybe] for one turn? Let's consider that Fire creatures usually have rather low toughness so Summer would not be so useful if the damage would be permanent. At least not so useful for Fire decks, but would it not be a lilttle bit silly when Fire weapon wouldn't work so well for its element deck?
Sil.

Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg458016#msg458016
« Reply #15 on: February 09, 2012, 12:20:33 am »
I love these ideas. For Entropy, maybe have a chaos infliction upon a random opponent creature (Summon costs :entropy :entropy :entropy :entropy). For darkness, steal a random permanent from your opponent (not a weapon) (drains :darkness :darkness per turn, only works 2 times) (summon, :darkness :darkness :darkness), for gravity, add between +1 and +3 to one of your creatures (for :earth :earth :earth quanta) (summon, :gravity :gravity :gravity), for earth, summon a random quanta generating creature (dragonfly, gnome rider, etc.) if the card is upped summon the creature upped (brimstone eater, damselfly, gnome gem-finder, etc.) for 3 turns (summon, :earth :earth :earth :earth).

These are my ideas, please use them freely as you wish.

Offline Poker Alho

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg458020#msg458020
« Reply #16 on: February 09, 2012, 12:44:27 am »
if the damage done by summer to your creatures(+2|-1) isnt permanent, i feel like its a little bit OP... makes fire-darkness duos of dolls and rage pots VERY strong

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg458096#msg458096
« Reply #17 on: February 09, 2012, 04:14:08 am »
if the damage done by summer to your creatures(+2|-1) isnt permanent, i feel like its a little bit OP... makes fire-darkness duos of dolls and rage pots VERY strong
It isn't +2|-1

It is +2|+0 for 1 turn and take 1 damage.
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gnslinger

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg462645#msg462645
« Reply #18 on: February 20, 2012, 12:11:54 pm »
The wepons abilities look awsome but i agree that they shoul be more varied than just swords.
Also any ideas for a light weapon.  :light

Gftis

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg469519#msg469519
« Reply #19 on: March 11, 2012, 03:53:07 am »
Looks good! Some seem a little powerful but look great!

Offline Lemonsown

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg504082#msg504082
« Reply #20 on: May 26, 2012, 06:19:23 am »
Interesting ideas but the artwork is absolutely epic!!

Offline CHV

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg1138760#msg1138760
« Reply #21 on: June 02, 2014, 11:36:53 am »
Amazing!! too powerful but the ideas are really cool

Offline Torriku

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg1138761#msg1138761
« Reply #22 on: June 02, 2014, 11:58:18 am »
I LOVE the  :air weapon.
All you need is a cool breeze to take your breath away. A summers night, void of light, to explore until day. :air :darkness

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Offline jarozaoz

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Re: New Elemental Weapons https://elementscommunity.org/forum/index.php?topic=26231.msg1138786#msg1138786
« Reply #23 on: June 02, 2014, 05:13:09 pm »
Time weapon is really nice. Something like 1-turn SoR for newbies. ^.^
I agree thats some of them needs some nerfing, but imo they only needs cost increase. Other, good balanced weapons are awesome. ♥
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
This, is a power of :time...

 

anything
blarg: