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Offline icecoldbro

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(Trial of Aether) series the inmortal https://elementscommunity.org/forum/index.php?topic=10901.msg134134#msg134134
« on: August 09, 2010, 03:38:39 am »
(http://imageplay.net/es/view/m7Gbd78716/cretor_uped)
(http://imageplay.net/es/view/m7Gbd78717/creator_unuped)

(http://imageplay.net/es/view/m7Gbd78718/mimic_uped)
(http://imageplay.net/es/view/m7Gbd78719/copy_cat_unuped)

(http://imageplay.net/es/view/m7Gbd78720/celstial_heaven_uped)
(http://imageplay.net/es/view/m7Gbd78721/Celestial_heaven_unuped)

(http://imageplay.net/es/view/m7Gbd78722/transcend_uped)
(http://imageplay.net/es/view/m7Gbd78723/trancend_unuped)

(http://imageplay.net/es/view/m7Gbd78727/eternal_uped)
(http://imageplay.net/es/view/m7Gbd78728/eternal_amulet_unuped)

(http://imageplay.net/es/view/m7Gbd78729/transperency_uped)
(http://imageplay.net/es/view/m7Gbd78730/opaque_unuped)

Celestial heaven is linked to all cards in this series but mostly towards the combo of opaque(by opaque i mean transperency too) plus eternal amulet which counters most of the -1|-1 from opaque making it to 0|-1 for any creature because of eternal amulet which converts the creature into aether

Creator is an all-round helper being able to give an abilitie to copied drags from opaque or just help ur copy cat when it copies strong but no usable abilitie creature e.g. elidnis'es spirits once they get big even though u cant use his abilitie if ur running a mono-aether so u give him the abilitie to create ever useful aether quanta

Finally transcend to protect ur frail mimic before it has used its abilitie also if u might wonder the inmortality as with hatching mutants with inmortality is passed on to the next creature

My deck idea unuped(i dont knowi think it would work the same, just slightly more effective): 10 aether pillars, 6 opaque(back bone of the deck which copies the strong opponent creatures), 4 eternal amulet (to create a powerful boost to copied and celestial affected creatures), 3 celestial heaven (for all ur copied mosters become aether creatures thus being affected by eternal amulet), 3 transcend ( to make ur mimics or creatures copied by opaque inmaterial which is always useful or even use it on ur creator), 4 mimic (cheaper and less effective version of opaque for use in early game), 4 creator(u need the quantum boost for u to play all those high cost cards), and then the stall 6 dimensional shield, as u need the opponent to get serious damge for this deck to be at strongest point.

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Re: (Trial of Aether) series the inmortal https://elementscommunity.org/forum/index.php?topic=10901.msg163623#msg163623
« Reply #1 on: September 23, 2010, 08:23:40 pm »
The card art is small.  ???

Offline AnonymousRevival

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Re: (Trial of Aether) series the inmortal https://elementscommunity.org/forum/index.php?topic=10901.msg167065#msg167065
« Reply #2 on: September 29, 2010, 03:04:28 am »
I think the card art should be in proper format.
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Offline AnonymousRevival

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Re: (Trial of Aether) series the inmortal https://elementscommunity.org/forum/index.php?topic=10901.msg167066#msg167066
« Reply #3 on: September 29, 2010, 03:08:28 am »
Here are my opinions on some of the cards:

Trascend: If it were for free, it would be way past OP

Transparency: way past OP. Make sure you edit the (-) in the 1|-0.
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Offline pikachufan2164

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Re: (Trial of Aether) series the inmortal https://elementscommunity.org/forum/index.php?topic=10901.msg243937#msg243937
« Reply #4 on: January 09, 2011, 03:12:58 pm »
Some thoughts on Transcend:

Quintessence on a stick is something that we already see in Elements in a few instances: Turquoise Nymph, and Anubis. However, there are a few key differences that carve a unique niche for Transcend.

First, Turquoise Nymph and Anubis are both creatures, while Transcend is a permanent. While the creatures have decent attack and HP values as well as the Immortality ability to justify their hefty costs (8 :aether and 8 :time, respectively), Transcend doesn't offer a "body," per se for its 9|8 :aether cost.

What really makes Transcend different is the ability cost. FREE Quintessences on a stick -- that's absolutely amazing when compared to the other two options (:aether for Anubis, although it's off-element, and :aether :aether :aether for Turquoise Nymph). However, there's not much use for it, as most FG-rainbows only require 2 or 3 applications of Quintessence -- one on Otyugh, and another on Firefly Queen or Fallen Druid for standard control rainbows, and one or two on Lava Destroyers for CCYB variants. In PVP, Quints are generally not used too often, as we can see from the decks used in War #2.

It may be better to reduce casting cost to 5|4 :aether and have an :aether :aether ability cost to give Transcend an advantage over Quintessence itself when needing multiple uses of Immortality, without making it ludicrous.
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