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Offline EmeraldTiger

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298225#msg298225
« Reply #60 on: March 25, 2011, 11:42:41 pm »
Does the new image give you any ideas?
which two next?
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Offline OldTreesTopic starter

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298352#msg298352
« Reply #61 on: March 26, 2011, 06:49:00 am »
Air(Blue) and Time(Golden) Obelisks threads created in Smithy.

If anyone has a better idea for a Darkness Obelisk please tell us.

Does the new image give you any ideas?
which two next?
Fire and Aether Obelisks next please. Thanks.
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Offline Bieber4Ever98

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298408#msg298408
« Reply #62 on: March 26, 2011, 08:09:16 am »
For my part I really apreciated the help from nick V and an alien !
Both have very good idea
For the fire I think it is very good ! I reall like it !
The ice is a very smart idea i like this one more than the other for water.
Finally the aether seems very good and better than the lobo ! I will make the card quickly
Thx, i hope i will be able to bring more ideas that could help this series.


I tried to come up an Obelisk for darkness.


:darkness Black Obelisk, Cost : 2 | 1 :darkness
Generates :darkness each turn.  :darkness :darkness : Drain 2 attack from target creature to heal yourself.

(Upped one would have reduced ability cost.)


This could be used for extra defense in a stall deck or to counter growth or accelerated creatures. It can also be used on your creatures with valuable skills to prevent them from attacking certain shield with nasty effects like procrastination or fire shield.


I am not sure if this is balanced since with 2 or 3 of these they form solid defense from any army. Maybe the ability cost could be increased to 3 | 2 :darkness to balance this. With devourers, i think darkness could use a higher cost ability with stronger effect for their Obelisk.
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Offline ralouf

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298421#msg298421
« Reply #63 on: March 26, 2011, 08:29:39 am »
Darh obelisk is soon created (see the topic by oldtrees) and the capacity is drain 1 for 0
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Offline Bieber4Ever98

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298434#msg298434
« Reply #64 on: March 26, 2011, 09:13:30 am »
Darh obelisk is soon created (see the topic by oldtrees) and the capacity is drain 1 for 0
OldTrees is open to improvements to Black Obelisk. If the new idea is more approved or liked by others then it can be replaced. If you really like the current life drain more than the idea i tried to come up with then there is no need of change to the current card.

Currently, i have a new idea for Dark Monolith. Once i hear yours and OldTrees opinion on the Black Obelisk, i will post the one for the Monolith.
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Offline ralouf

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298439#msg298439
« Reply #65 on: March 26, 2011, 09:26:10 am »
Thank you you are a very good help man !
I prefer your idea because 2 damage seems to be really better than only one, evene if there is a cost.
Lets see the oldtrees opinion
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Offline EmeraldTiger

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298548#msg298548
« Reply #66 on: March 26, 2011, 02:32:08 pm »
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Offline Rutarete

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298592#msg298592
« Reply #67 on: March 26, 2011, 03:44:00 pm »
Here's some ideas. Will edit this post as more are thought of.

Air monolith: Attracts airborne creatures (like a bird resting in a nest.)
Perhaps creatures in the air 'rest' on the monolith for a while? It's simple enough to flesh out the Attract or Nest idea.

 :earth or :aether? - In the sense that it's either a very strong monolith/obelisk, earth would make sense for a strong material. Aether because of 'slightly immaterial'?
Earth Obelisk: This permanent turns into Ruins when destroyed.  :earth :earth :earth Reconstruct: Rebuild Earth Obelisk (one time use?)
Aether Obelisk: Triality(in the sense of Duality) :aether :aether: Put a card of an element not on the field onto the field/into your hand

Maybe treat the :death one like a giant prison in the shape of a monolith or obelisk, and one creature at a time would be 'captured' (somehow) and... stay there until it dies. in which case the 'capture' ability could be used again.

Edit1: Fire ML or OB (monolith or obelisk) - Treat the ML or OB as a ?holy? place for when creatures die. The creature's body is taken there to be cremated. (this is somewhat a nerf to the scavenger ability) But to avoid redundancy i don't want this to have the same effect as immolation. When a person is cremated, a pile of bones is left, which are often ground into ashes. So the effect of the fire ML/OB is :Whenever a creature dies, it is cremated. Cremate :fire: produce a pile of bones. The bones could just be 0/1 creatures, or serve a different purpose.  (hopefully this isn't going to become complicated)

Edit2: Changed Earth and Aether abilities.
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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298612#msg298612
« Reply #68 on: March 26, 2011, 04:10:44 pm »
New Black Obelisk idea is better than old redundant idea.
Perhaps  :darkness:Drain 1 attack from target gain 1 :rainbow.
Fits Obelisk requirements
Can be used for stalling, preventing attack or causing an antimatter scorpion
Also provides Darkness with a source of  :rainbow quanta for stolen targets

Here's some ideas. Will edit this post as more are thought of.

Air monolith: Attracts airborne creatures (like a bird resting in a nest.)
Perhaps creatures in the air 'rest' on the monolith for a while? It's simple enough to flesh out the Attract or Nest idea.

 :earth or :aether? - In the sense that it's either a very strong monolith/obelisk, earth would make sense for a strong material. Aether because of 'slightly immaterial'?
Earth Obelisk: This permanent turns into Ruins when destroyed.  :earth :earth :earth Reconstruct: Rebuild Earth Obelisk (one time use?)
Aether Obelisk: Triality(in the sense of Duality) :aether :aether: Put a card of an element not on the field onto the field/into your hand

Maybe treat the :death one like a giant prison in the shape of a monolith or obelisk, and one creature at a time would be 'captured' (somehow) and... stay there until it dies. in which case the 'capture' ability could be used again.

Edit1: Fire ML or OB (monolith or obelisk) - Treat the ML or OB as a ?holy? place for when creatures die. The creature's body is taken there to be cremated. (this is somewhat a nerf to the scavenger ability) But to avoid redundancy i don't want this to have the same effect as immolation. When a person is cremated, a pile of bones is left, which are often ground into ashes. So the effect of the fire ML/OB is :Whenever a creature dies, it is cremated. Cremate :fire: produce a pile of bones. The bones could just be 0/1 creatures, or serve a different purpose.  (hopefully this isn't going to become complicated)

Edit2: Changed Earth and Aether abilities.
Remember Monoliths have an instantaneous effect and Obelisks have an cheap activated ability.
All effects should resolve within the turn.
No effect should have a trigger other than "When this Monolith comes into play" or "When this Obelisk is activated".
Quote
Aether Obelisk: Triality(in the sense of Duality) :aether :aether: Put a card of an element not on the field onto the field/into your hand
Why does this fit Aether? Would this work as  :aether:Triality? Is there a better name?

Thanks ET for more card art!
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Offline Rutarete

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298617#msg298617
« Reply #69 on: March 26, 2011, 04:16:15 pm »
Remember Monoliths have an instantaneous effect and Obelisks have an cheap activated ability.
All effects should resolve within the turn.
No effect should have a trigger other than "When this Monolith comes into play" or "When this Obelisk is activated".
Quote
Aether Obelisk: Triality(in the sense of Duality) :aether :aether: Put a card of an element not on the field onto the field/into your hand
Why does this fit Aether? Would this work as  :aether:Triality? Is there a better name?
I'm sure there is a better name, but i can't think of it right now
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Offline OldTreesTopic starter

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298620#msg298620
« Reply #70 on: March 26, 2011, 04:21:50 pm »
Quote
Aether Obelisk: Triality(in the sense of Duality) :aether :aether: Put a card of an element not on the field onto the field/into your hand
Why does this fit Aether? Would this work as  :aether:Triality? Is there a better name?
I'm sure there is a better name, but i can't think of it right now
Don't forget the other two questions.
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Offline TuckingFypo

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg298630#msg298630
« Reply #71 on: March 26, 2011, 04:41:29 pm »
The Aether Obelisk's ability could be called Embodiment.  :O  I don't really see how this fits into Aether, nor how to balance it.

 

anything
blarg: