Skills are formatted:
: Enflame: Generate an extra
per turn.
The colen after the activation cost is important as is capitalization of Obelisk
Cumulative is not needed.
I will make the threads for the Obelisks later today.
Light Monolith
Each turn is generated. When Light Monolith comes into play gain 3 . (Sort of like the sun rising).
Gravity Obelisk
Each turn is generated. : Target creature loses 3 HP. 3 random creatures gain +0 | +1.
The Light Monolith seems underpar compared to a Light pillar. Probably if it costs quanta to play it should not generate quanta when played.
I am unsure about the utility of the Gravity effect. (I do know that it is thermodynamically entropic)