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Offline artimies7

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304080#msg304080
« Reply #168 on: April 02, 2011, 07:35:42 pm »
It might fit with the gnome rider now generating  :earth and the Dragonfly generating  :air. Just saying.
Why would that matter? Fire already had Ash|Brimstone Eater
It's a recurring theme. One worth continuing.
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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304091#msg304091
« Reply #169 on: April 02, 2011, 07:47:31 pm »
It might fit with the gnome rider now generating  :earth and the Dragonfly generating  :air. Just saying.
Why would that matter? Fire already had Ash|Brimstone Eater
It's a recurring theme. One worth continuing.
You misunderstand. Brimstone Eater already exists. So the Brimstone Eater, Ray of Light, Dragonfly, Gnome Gemfinder theme already has its Fire component. So how is that theme relevant to "ninjamaster1991:   'That creature now generates  per turn.'"?
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Offline artimies7

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304093#msg304093
« Reply #170 on: April 02, 2011, 07:49:17 pm »
It might fit with the gnome rider now generating  :earth and the Dragonfly generating  :air. Just saying.
Why would that matter? Fire already had Ash|Brimstone Eater
It's a recurring theme. One worth continuing.
You misunderstand. Brimstone Eater already exists. So the Brimstone Eater, Ray of Light, Dragonfly, Gnome Gemfinder theme already has its Fire component. So how is that theme relevant to "ninjamaster1991:   'That creature now generates  per turn.'"?
What I mean is: it's like a creature that acts like Brimstone Eater, aka has it's ability, yet it isn't Brimstone Eater.
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Offline OldTreesTopic starter

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304094#msg304094
« Reply #171 on: April 02, 2011, 07:50:24 pm »
It might fit with the gnome rider now generating  :earth and the Dragonfly generating  :air. Just saying.
Why would that matter? Fire already had Ash|Brimstone Eater
It's a recurring theme. One worth continuing.
You misunderstand. Brimstone Eater already exists. So the Brimstone Eater, Ray of Light, Dragonfly, Gnome Gemfinder theme already has its Fire component. So how is that theme relevant to "ninjamaster1991:   'That creature now generates  per turn.'"?
What I mean is: it's like a creature that acts like Brimstone Eater, aka has it's ability, yet it isn't Brimstone Eater.
But is that valuable? Is it a good idea and why or why not?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline artimies7

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304100#msg304100
« Reply #172 on: April 02, 2011, 07:52:46 pm »
It might fit with the gnome rider now generating  :earth and the Dragonfly generating  :air. Just saying.
Why would that matter? Fire already had Ash|Brimstone Eater
It's a recurring theme. One worth continuing.
You misunderstand. Brimstone Eater already exists. So the Brimstone Eater, Ray of Light, Dragonfly, Gnome Gemfinder theme already has its Fire component. So how is that theme relevant to "ninjamaster1991:   'That creature now generates  per turn.'"?
What I mean is: it's like a creature that acts like Brimstone Eater, aka has it's ability, yet it isn't Brimstone Eater.
But is that valuable? Is it a good idea and why or why not?
All of that is WHY this is a good idea. Keep it, OT. Wonderful base ability.
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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304104#msg304104
« Reply #173 on: April 02, 2011, 07:56:23 pm »
What I mean is: it's like a creature that acts like Brimstone Eater, aka has it's ability, yet it isn't Brimstone Eater.
But is that valuable? Is it a good idea and why or why not?
All of that is WHY this is a good idea. Keep it, OT. Wonderful base ability.
You are not convincing. There is a reason we do not have multiple versions of each card in the game. Any suggestion that would create redundancy needs a good reason. What is a good reason?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline artimies7

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304105#msg304105
« Reply #174 on: April 02, 2011, 07:57:59 pm »
What I mean is: it's like a creature that acts like Brimstone Eater, aka has it's ability, yet it isn't Brimstone Eater.
But is that valuable? Is it a good idea and why or why not?
All of that is WHY this is a good idea. Keep it, OT. Wonderful base ability.
You are not convincing. There is a reason we do not have multiple versions of each card in the game. Any suggestion that would create redundancy needs a good reason. What is a good reason?
Hmm. Call me crazy, but immolation decks? My brother has one that has no pillars at all, just immolations and cremations and phoenixes.
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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304111#msg304111
« Reply #175 on: April 02, 2011, 08:02:15 pm »
What I mean is: it's like a creature that acts like Brimstone Eater, aka has it's ability, yet it isn't Brimstone Eater.
But is that valuable? Is it a good idea and why or why not?
All of that is WHY this is a good idea. Keep it, OT. Wonderful base ability.
You are not convincing. There is a reason we do not have multiple versions of each card in the game. Any suggestion that would create redundancy needs a good reason. What is a good reason?
Hmm. Call me crazy, but immolation decks? My brother has one that has no pillars at all, just immolations and cremations and phoenixes.
Would not Brimstone (or the Gnome or Photon or Spark for that matter) be sufficient for those decks?
Also what creature in those decks would you be targeting? The golem needs its Growth, Phoenix uses its Ash ability to good use. I guess the Dragons have free space for a new ability but by then do you need more quanta producers?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline artimies7

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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304125#msg304125
« Reply #176 on: April 02, 2011, 08:10:12 pm »
What I mean is: it's like a creature that acts like Brimstone Eater, aka has it's ability, yet it isn't Brimstone Eater.
But is that valuable? Is it a good idea and why or why not?
All of that is WHY this is a good idea. Keep it, OT. Wonderful base ability.
You are not convincing. There is a reason we do not have multiple versions of each card in the game. Any suggestion that would create redundancy needs a good reason. What is a good reason?
Hmm. Call me crazy, but immolation decks? My brother has one that has no pillars at all, just immolations and cremations and phoenixes.
Would not Brimstone (or the Gnome or Photon or Spark for that matter) be sufficient for those decks?
Also what creature in those decks would you be targeting? The golem needs its Growth, Phoenix uses its Ash ability to good use. I guess the Dragons have free space for a new ability but by then do you need more quanta producers?
well, my bro usually has to rely on his mark of fire a lot and he had to upgrade into cremations before it was perfect. Besides, it wouldn't hurt with all the lances and Fahrenheit.
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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304156#msg304156
« Reply #177 on: April 02, 2011, 08:24:43 pm »
What I mean is: it's like a creature that acts like Brimstone Eater, aka has it's ability, yet it isn't Brimstone Eater.
But is that valuable? Is it a good idea and why or why not?
All of that is WHY this is a good idea. Keep it, OT. Wonderful base ability.
You are not convincing. There is a reason we do not have multiple versions of each card in the game. Any suggestion that would create redundancy needs a good reason. What is a good reason?
Hmm. Call me crazy, but immolation decks? My brother has one that has no pillars at all, just immolations and cremations and phoenixes.
Would not Brimstone (or the Gnome or Photon or Spark for that matter) be sufficient for those decks?
Also what creature in those decks would you be targeting? The golem needs its Growth, Phoenix uses its Ash ability to good use. I guess the Dragons have free space for a new ability but by then do you need more quanta producers?
well, my bro usually has to rely on his mark of fire a lot and he had to upgrade into cremations before it was perfect. Besides, it wouldn't hurt with all the lances and Fahrenheit.
Any card added means another wasn't added. Hence why I am very hesitant to suggest redundancy without good cause.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304247#msg304247
« Reply #178 on: April 02, 2011, 10:17:32 pm »
Quote
You become untargetable for 2 turns
  Deal 2 damage to target creature (1 if airborne)
Perhaps:   Obelisk  : Target creature gains Dive [activation cost dependent on creature casting cost]
  Obelisk  : Heal 1hp per creature that died this turn.
Temporary stat bonus
  Target creature is resummoned
  Obelisk?  : Return target pillar/pendulum/monolith to owners hand [not usable if hand is full]
? (fire probably) Your opponent loses Xhp. You lose Yhp.
  Obelisk or Monolith? Draw a new hand.
Just like all.

For fire I realy like one that have something like :
1
 :fire : inflame : put a burning counter on fire obelisk. Generate 1+X  :fire where X is te number of counter.
Could be balanced if needed
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Re: Monolith/Obelisk series https://elementscommunity.org/forum/index.php?topic=23373.msg304268#msg304268
« Reply #179 on: April 02, 2011, 10:36:04 pm »
Quote
You become untargetable for 2 turns
  Deal 2 damage to target creature (1 if airborne)
Perhaps:   Obelisk  : Target creature gains Dive [activation cost dependent on creature casting cost]
  Obelisk  : Heal 1hp per creature that died this turn.
Temporary stat bonus
  Target creature is resummoned
  Obelisk?  : Return target pillar/pendulum/monolith to owners hand [not usable if hand is full]
? (fire probably) Your opponent loses Xhp. You lose Yhp.
  Obelisk or Monolith? Draw a new hand.
Just like all.

For fire I realy like one that have something like :
1
 :fire : inflame : put a burning counter on fire obelisk. Generate 1+X  :fire where X is te number of counter.
Could be balanced if needed
I think the inflame mechanic would work better as a universal mechanic later.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

 

anything
blarg: