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Offline Jocko

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Re: New Series: Lucky! https://elementscommunity.org/forum/index.php?topic=19030.msg299246#msg299246
« Reply #60 on: March 27, 2011, 04:27:39 pm »
Interesting idea.
Upped entropy card has a spell icon, while i reckon it should be a permanent?

Re: New Series: Lucky! https://elementscommunity.org/forum/index.php?topic=19030.msg302863#msg302863
« Reply #61 on: April 01, 2011, 05:18:59 am »
I don't understand how the upgraded version of the cards are better than the unupped. Please explain?

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Re: New Series: Lucky! https://elementscommunity.org/forum/index.php?topic=19030.msg302864#msg302864
« Reply #62 on: April 01, 2011, 05:20:18 am »
I don't understand how the upgraded version of the cards are better than the unupped. Please explain?
You can reuse the upgraded skill.
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Offline WerdbootyTopic starter

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Re: New Series: Lucky! https://elementscommunity.org/forum/index.php?topic=19030.msg303952#msg303952
« Reply #63 on: April 02, 2011, 05:14:20 pm »
Correct. These cards upgrade from a Spell to a Permanent.

Also, apologies for the delay in finishing my work with this series. Things have been hectic as of late.
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Offline artimies7

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Re: New Series: Lucky! https://elementscommunity.org/forum/index.php?topic=19030.msg303976#msg303976
« Reply #64 on: April 02, 2011, 05:54:35 pm »
Seems fine. Thumbs up, except for one thing: When the upgraded card comes into play, it would only take 5 quanta to begin a whole massacre.

Example: with the  :air card, 4 quanta per 6 cards: later in the game, you might potentially start destroying a  :fire deck, with a whole bunch of airborne creatures to ignore certain shields.

Example:  :earth, a mono-earth deck could have 2 or 3 of these out within 5 turns, and each one of those would either drastically reduce the opponent's quanta production, or make your creatures exceptionally resistant to creature control.

Continues. You get my point, right?
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Offline WerdbootyTopic starter

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Re: New Series: Lucky! https://elementscommunity.org/forum/index.php?topic=19030.msg307694#msg307694
« Reply #65 on: April 07, 2011, 08:26:52 pm »
Well, the last of these cards (the basic elements, as it were) are up for the community to take a look at. Would love the critique.

As for having multiple copies of the upgraded out at one time...Yes, that can be overwhelming, and it's something I've considered. Barring circumstantial situations (i.e. your Crystal Balls keep getting 'splodied), I've wondered if it might be wise to limit the upgrades to only 1 copy in play at a time. It will definitely come up in future considerations, as there's still much to be done with this series.
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

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Re: Lucky! Series https://elementscommunity.org/forum/index.php?topic=19030.msg315480#msg315480
« Reply #66 on: April 19, 2011, 04:23:00 pm »
I really liked loaded dice, bone domino and weighted coin.

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Re: Lucky! Series https://elementscommunity.org/forum/index.php?topic=19030.msg372831#msg372831
« Reply #67 on: July 28, 2011, 08:31:28 pm »
this is epic

Offline artimies7

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Re: New Series: Lucky! https://elementscommunity.org/forum/index.php?topic=19030.msg373427#msg373427
« Reply #68 on: July 30, 2011, 01:57:10 am »
Well, the last of these cards (the basic elements, as it were) are up for the community to take a look at. Would love the critique.

As for having multiple copies of the upgraded out at one time...Yes, that can be overwhelming, and it's something I've considered. Barring circumstantial situations (i.e. your Crystal Balls keep getting 'splodied), I've wondered if it might be wise to limit the upgrades to only 1 copy in play at a time. It will definitely come up in future considerations, as there's still much to be done with this series.
Passive skill/effect I've had rattling around for a while: Solitary. You can only have the one copy on the field at one time.
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Offline mildlyfrightenedboy

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Re: Lucky! Series https://elementscommunity.org/forum/index.php?topic=19030.msg373788#msg373788
« Reply #69 on: July 30, 2011, 09:09:51 pm »
Wouldn't a better name for the  :rainbow one be Double or Nothing?  It's a more common phrase, and it more accurately reflects the effect of the card...
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

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Re: Lucky! Series https://elementscommunity.org/forum/index.php?topic=19030.msg386678#msg386678
« Reply #70 on: August 30, 2011, 09:32:26 am »
waaaaa :o aaaaay overpowered when upgraded
and why would u need the all or nothing upped? say i have 50 hp then i use it oops bad luck, now i have 1... why would i use it again? it would give me 2
i guess if u got lucky and got 100 then u went down to 50 again then u got lucky AGAIN but thats unlikely and u would prob win by then...

a neat idea for a series but it needs quite a bit of work

 

anything
blarg: