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Elemental Pacts https://elementscommunity.org/forum/index.php?topic=40187.msg498481#msg498481
« on: May 15, 2012, 12:37:12 am »
 :aether
Spoiler for Hidden:

 :air
Spoiler for Hidden:

 :darkness Dark Pact | Shadow Pact
Spoiler for Hidden:
NAME:
Dark Pact
ELEMENT:
Darkness
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
Decrease your max HP by 5.  Target creature gains +1 | -2 and Assassin.  It may kill creatures it interacts with.
NAME:
Shadow Pact
ELEMENT:
Darkness
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
Decrease your max HP by 5.  Target creature gains +2 | -1 and Assassin.  It may kill creatures it interacts with.

ART:

IDEA:
Drake_XIV
NOTES:
By interacts, it means:
- Is targeted by a creature's ability
- Targets a creature with its ability
- Is attacked when hit with Gravity Pull
- Attacks a creature with Gravity Pull

The chance is given by [AA+1]/THP where AA is the Attack of the creature with Assassin and THP is the Health of the creature it is interacting with.
SERIES:
Elemental Pacts [Pending]

 :death Disease Pact | Plague Pact
Spoiler for Hidden:
NAME:
Disease Pact
ELEMENT:
Death
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
Gain two poison counters.  Every time poison is applied, add one extra counter.  Lasts for three turns.
NAME:
Plague Pact
ELEMENT:
Death
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
Gain two poison counters.  Every time poison is applied, double the counters added. Lasts for three turns.

ART:

IDEA:
Drake_XIV
NOTES:
They can stack, but be aware that the effect applies to you as well.

Does not double the Neurotoxin tokens when a card is played.
SERIES:
Elemental Pacts [Pending]

 :earth Tremor Pact | Quake Pact
Spoiler for Hidden:
NAME:
Tremor Pact
ELEMENT:
Earth
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
All of your stacks are lowered by two.  Your opponent's creatures become burrowed.
NAME:
Quake Pact
ELEMENT:
Earth
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
All of your stacks are lowered by two.  Your opponent's creatures become burrowed and take one damage.

ART:

IDEA:
Drake_XIV
NOTES:

SERIES:


 :entropy Entropic Pact | Chaotic Pact
Spoiler for Hidden:
NAME:
Entropic Pact
ELEMENT:
Entropy
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
Scramble your quanta.  Target creature gets Lunacy. Nearby creatures move away.
NAME:
Chaotic Pact
ELEMENT:
Entropy
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
Scramble your quanta.  Target creature gets Insanity. Nearby creatures move away and may become Insane.

ART:

IDEA:
Drake_XIV
NOTES:
Creatures shift away at the end of the turn.  It means that they will not go to the spots to the left or right of the creature with Lunacy | Insanity, which are passives.

When moving away, the creature goes to the next playable spot.
SERIES:
Elemental Pacts

 :fire Searing Pact | Blazing Pact
Spoiler for Hidden:
NAME:
Searing Pact
ELEMENT:
Fire
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
All your creatures take one damage each turn and deal an extra three damage.  Lasts two turns.
NAME:
Blazing Pact
ELEMENT:
Fire
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
All creatures take one damage each turn and your creatures deal an extra two damage.  Lasts two turns.

ART:

IDEA:
Drake_XIV
NOTES:

SERIES:
Elemental Pact [Pending]

 :gravity
Spoiler for Hidden:

 :life
Spoiler for Hidden:

 :light Glowing Pact | Shining Pact
Spoiler for Hidden:
NAME:
Glowing Pact
ELEMENT:
Light
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
Your creatures are all Blinded and any healing done raises max HP.
NAME:
Shining Pact
ELEMENT:
Light
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
All creatures are Blinded and any healing done raises max HP.

ART:

IDEA:
Drake_XIV
NOTES:
Effect only lasts for one turn.

Damage done to you does not lower your max HP

Blinded is a Condition [akin to Delay or Freeze] that lasts for five turns and causes the afflicted creature to attack randomly or miss.
SERIES:
Elemental Pacts

 :time Kairos Pact | Chronos Pact
Spoiler for Hidden:
NAME:
Kairos Pact
ELEMENT:
Time
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
You cannot draw for a turn. Any quanta you use is refunded at the end of this turn.
NAME:
Chronos Pact
ELEMENT:
Time
COST:
0
TYPE:
Spell
ATK|HP:

TEXT:
You do not draw at the start of yout next turn.  Any quanta you use is refunded at the end of this turn.

ART:

IDEA:
Drake_XIV
NOTES:
With Kairos Pact, it includes drawing via SoBe, Hourglass, and Precognition.

It does not refund drained quanta, such as from Flooding or spells like Miracle or Fractal.
SERIES:
Elemental Pacts [Pending]

 :water
Spoiler for Hidden:
« Last Edit: May 15, 2012, 02:22:27 am by Drake_XIV »

 

anything
blarg: