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Offline TimerClock14Topic starter

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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg178319#msg178319
« Reply #12 on: October 17, 2010, 03:20:28 pm »
thanks for the help guys. Now I want your feedback on something: I'm thinking that some of these cards will be kinda dull and without strategic possibility once developed. Therefore I have devised a card idea that allows you to generate one of these cards by fusing (sacrificing) two pillars of different elements to get the resulting para-elemental creature. We'll just call this card 'Fusion' for ease in an example: Bob is playing Jill and bob has a earth-fire duo deck, he uses both stone pillars and fire pillars. Bob plays fusion and sacrifices two pillars of different elements, in his case it would be a stone pillar and a fire pillar, Bob then loses those pillars, but in return the Lava para-elemental creature is sent into play. Of course this will work the same for Jill as well. However, if Jill has a mono-life deck (for example), and plays fusion, she cannot use fusion because she only has one type of pillar. Now if Jill tries to select one of Bob's pillars along with one of her own, then the card disappears and the quanta spent on fusion is lost, but no pillars are lost and no para-elemental cards are played. (meaning don't use other players' pillars) It would be almost the equivalent of playing an unupped shard except the card goes *poof* and disappears. On the other hand, a more strategic way of using fusion would be in a scenario where Jill has a mono fire-rush deck with fire lances/fire bolts and lots of pillars. She can play fusion and select Bob's pillars (both must be bob's for this to work) and the respective para-elemental card will be played to his side of the field. Then, in the same turn, Jill can use fire bolt/lance to destroy said para-elemental card and BAZINGA! Jill has destroyed 2 pillars in 1 turn without using deflag. This can work the same way with any deck except if the opponent has a rainbow (meaning quantum towers in which case....I don't really know what should happen) or a mono deck. You can also use fractal on the resulting para-elemental creatures, but I'll tackle that some other time.



This card, Fusion, would be an 'other' type card and cost X quanta (X=TBA, please give me some ideas with this). The amount of quanta used on this card should not be too cheap, but not too expensive, I'm thinking somewhere in the 3-5 range. This card will be the equivalent to a named card in the chart above.

I have also foreseen a big confusion with pendulums if fusion is developed and used. To clarify confusion that hasn't happened yet: Pendulums can not be a part of the fusion equation, only pillars/towers can be used for the para-elemental creatures are the equivalent of two pillars in one creature.

Regarding unupped and upped versions of cards. Take a deep breath and try to understand what I am about to explain to you:
Bob and Jill are playing, and Bob has his usual fire-earth duo deck. Bob plays an unupped fusion and selects a (pay attention to the words) fire tower and stone pillar, the unupped para-elemental, Lava, is played because he was not using an upped fusion and did not select two upped pillars. The same would happen if he was using an upped fusion because he does not select two different upped pillars. The only way an upped para-elemental creature can be played with fusion is if an upped fusion is used on two different upped pillars (aka towers).
*sigh* Okay, you can exhale now. XP

Next! The use of fusion on quantum towers.....I haven't really figured that out yet....

Lastly, if (and that's a BIG if) these cards make it into the game, then each para-elemental card will be available for purchase @ the bazaar meaning fusion is not a necessity. But if you are a more strategic player then fusion will be the better card to have as it can adapt to changes in the situation.


Thanks for all your help guys! I'm going to try and get this topic more public and talk to Kuro and Kael Hate maybe. I'm also going to try and get SG to move this to the series board, but since she's busy with War; I don't know how fast, if it does happen, it will go.
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kalkiran

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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg178397#msg178397
« Reply #13 on: October 17, 2010, 04:54:52 pm »
ok well to start with in the 1st column
 
:aether :darkness-plane/realm of shadows

 :aether :death-Oath breaker(in greek mythology if the gods broke an oath sworn on the river styx they were destroyed) so death of an immortal

 :aether :earth-Ethreal gate?/orbit(quote from wiki:'In Aristotle's system aether had no qualities (was neither hot, cold, wet, or dry), was incapable of change (with the exception of change of place), and by its nature moved in circles.')

 :aether :fire-A fire that never goes out (shrine of vesta) or one that doesnt burn(sinai the burning bush in the bible) or a combo of lightning and fire(unfortunately ball lightning is already used)

 :aether :life-a being that exist on ethreal plane or a healing card...so a crystal forest or a being thats mind is preserved in a constant lightning storm

to quantum towers would surely make it random just how nymph tears works on a q.pillar? and one quantum one an actual element(eg  :darkness) then one is darkness and the other part is random so it chooses from the list
 :darkness :aether
 :darkness :air
 :darkness :death
 :darkness :earth
 :darkness :entropy
 :darkness :fire
 :darkness :gravity
 :darkness :life
 :darkness :light
 :darkness :time
 :darkness :water

ill post more in a bit :)

Offline TimerClock14Topic starter

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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg178407#msg178407
« Reply #14 on: October 17, 2010, 05:05:26 pm »
ok well to start with in the 1st column
 
:aether :darkness-plane/realm of shadows

 :aether :death-Oath breaker(in greek mythology if the gods broke an oath sworn on the river styx they were destroyed) so death of an immortal

 :aether :earth-Ethreal gate?/orbit(quote from wiki:'In Aristotle's system aether had no qualities (was neither hot, cold, wet, or dry), was incapable of change (with the exception of change of place), and by its nature moved in circles.')

 :aether :fire-A fire that never goes out (shrine of vesta) or one that doesnt burn(sinai the burning bush in the bible) or a combo of lightning and fire(unfortunately ball lightning is already used)

 :aether :life-a being that exist on ethreal plane or a healing card...so a crystal forest or a being thats mind is preserved in a constant lightning storm

to quantum towers would surely make it random just how nymph tears works on a q.pillar? and one quantum one an actual element(eg  :darkness) then one is darkness and the other part is random so it chooses from the list
 :darkness :aether
 :darkness :air
 :darkness :death
 :darkness :earth
 :darkness :entropy
 :darkness :fire
 :darkness :gravity
 :darkness :life
 :darkness :light
 :darkness :time
 :darkness :water

ill post more in a bit :)

The ones in yellow I really like, I'll put them in. :)


The quantum Pillars idea: I thought of that too, but it seemed to normal for the constant of unusual-ness this series has, so I wanted something else. but as of now that is the best Idea.  :-\
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kalkiran

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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg178921#msg178921
« Reply #15 on: October 18, 2010, 06:55:39 am »
Hmm we could add another column...so have a unique card for :quantum  :darkness/ :entropy...etc.

Next ideas-
 :aether :death-a super draining(death) bolt(Aether) that deals either Poison damgage or halves the creatures health.(at a cost of your own attributes? so a creature or 10 health?)-so a drain bolt

 :aether :earth-I read about a thing called a lodestone in the his dark materials trilogy-ill look it up. maybe that fantasy concept about a lynchpin between two universes or a immovable stone.

---

 :air :darkness-Flying monkey land? like the witches in the wizards of oz./ominous mists

 :air :death-bird flu?... :)), sorry thats not funny....stratospheric plague, atmosphere virus that sort of thingsomething transmitted in air...(Airborne pathogen
transmission(in medicine)- The term usually refers to the transmission of microorganisms directly from one person to another by one or more of the following means:

droplet contact - coughing or sneezing on another person
direct physical contact - touching an infected person, including sexual contact
indirect physical contact - usually by touching soil contamination or a contaminated surface
airborne transmission - if the microorganism can remain in the air for long periods
fecal-oral transmission - usually from contaminated food or water sources )

 :air :entropy-chaotic weather pattern-Art for that-http://en.wikipedia.org/wiki/File:Lorenz_attractor_yb.svg


EDIT:'A lodestone or loadstone is a naturally magnetized piece of the mineral magnetite. They are naturally occurring magnets, that attract pieces of iron. Ancient people first discovered the property of magnetism in lodestone...One theory suggests that lodestones are magnetized by the strong magnetic fields surrounding  :aether lightning bolts :aether. This is supported by the observation that they are mostly found at the surface of the Earth; not buried at great depth.'
Soung good? :) also i love the crystal forest art!

kalkiran

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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg179102#msg179102
« Reply #16 on: October 18, 2010, 04:19:39 pm »
 :air :gravity-Atmosphere because its held to the earth by the earths gravity-this one is quite difficult...gas giant?

 :air :light-(made up) Luxosphere! or 'above the clouds' ever seen the matrix?-in the middle of getting to the machine city they fly above the scorched sky and see for the first time...natural light. theyre high up in the air.

 :air :life-bioluminesence

 :air :time-stale air

 :darkness :earth-deep cavern tartarus

 :darkness :gravity-Black hole(already used, so neutron star?)- :gravity :light-white hole

 :darkness :time-doomsday/some sort of darkness-clock

 :life :entropy-evolution

also  ' :darkness :light-Shadow ' whys darkness dominant? How about penumbra?

Offline RagingAlien

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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg180558#msg180558
« Reply #17 on: October 20, 2010, 06:42:06 pm »
 :aether :earth- lodestone

 :air :gravity-Atmosphere


 :air :time-stale air

 :darkness :time-doomsday/some sort of darkness-clock

 :life :entropy-evolution
I support those. :D
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Offline TimerClock14Topic starter

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VECTOR ARTIST NEEDED https://elementscommunity.org/forum/index.php?topic=13822.msg180588#msg180588
« Reply #18 on: October 20, 2010, 07:27:30 pm »
I need a good vector artist to create a replica of the black hole continuum. (the one that looks like an hourglass on its side)



Here is a visual image if you don't know what i am talking about
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Re: VECTOR ARTIST NEEDED https://elementscommunity.org/forum/index.php?topic=13822.msg180632#msg180632
« Reply #19 on: October 20, 2010, 08:33:52 pm »
I need a good vector artist to create a replica of the black hole continuum. (the one that looks like an hourglass on its side)



Here is a visual image if you don't know what i am talking about
hm....I know Bloodshadow has done some work with vectors. You might ask him.

Also, I'm still adding some ideas. Some of yours and kalkiran's are going in the table as well for combos I don't have.
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Offline TimerClock14Topic starter

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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg180652#msg180652
« Reply #20 on: October 20, 2010, 08:55:43 pm »
now that you mention it, he has done those elemental vectors things. I'll ask him, but he might be busy with war.
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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg180668#msg180668
« Reply #21 on: October 20, 2010, 09:12:29 pm »
now that you mention it, he has done those elemental vectors things. I'll ask him, but he might be busy with war.
He's actually not going to be in the war.
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Offline TimerClock14Topic starter

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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg180675#msg180675
« Reply #22 on: October 20, 2010, 09:18:41 pm »
oh i guess ill ask then!
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Re: TimerClock's Para-Elemental Creature Series. Help needed! https://elementscommunity.org/forum/index.php?topic=13822.msg180791#msg180791
« Reply #23 on: October 21, 2010, 12:54:40 am »
xxxxxPOST REMOVEDxxxxx
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anything
blarg: