I proudly present
Clean0nion’s Disaster Series24 cards of pure mayhem. Well, 22, if you exclude Entropy.
Actually 20 because I forgot Air
Little explanation:
A Playable Card is a regular card that you can get, like Nova. These have a rule on them, eg “Do not play more than once per turn.” If this rule is disobeyed, the Disaster Effect occurs. Unless otherwise specified, this is to place a copy of the Disaster Card on your side of the field.
Disaster Cards cannot be bought in the Bazaar, spun, or given by the Oracle. They only appear in-game when the Disaster Effect occurs.
If the Disaster Effect occurs a second time, the Disaster occurs again. For example if Supernova is played thrice, two Singularities appear - once for the second time, and once for the third. An effect that is “Do not do X more than N times per Y” causes the Disaster when X is done for the Nth time and every time after that as well.
Any effects on Disaster Cards which are permanents stop when the card is destroyed. Attempting to Steal a Disaster destroys it. Attempting to do other stuff does other stuff - basically whatever protects a Singularity protects the rest of the Disasters, too. But you can still destroy and kill them. I think.
Alright, here we go. In no particular order:
Element: |
|
Playable Card: | Nova | Supernova
|
Disaster Card: | Singularity Plays a random effect each turn.
|
Element: |
|
Playable Card: | Dilation | Contraction
|
Disaster Card: | Paradox Plays a random drawing effect each turn, skewed in favour of making you draw less frequently than your opponent.
|
Element: |
|
Playable Card: | Stellar Explosion Disaster Effect: Playing three of these on a single turn produces a Neutron Star in your oppoent’s Permanent Storage Thingy
|
Disaster Card: | Neutron Star
|
Element: |
|
Playable Card: | Solar Flare
|
Disaster Card: | Solar Disaster For example if you have 5 creatures, 2DMG is dealt to them. 5*2=10; 10+10=20DMG to your health.
|
Element: |
|
Playable Card: | Calderan Serpent Thanks to Zawadx for the name. Calderan = volcanic lake, if it doesn’t mean that then *poof!* now it does.
Disaster Effect: If you use Boil more than three times in one turn across all Calderan Serpents you own, Thick Steam appears in your opponent’s permanent slot. If all the Boils were upgraded, Opaque Steam appears instead.
|
Disaster Card: | Thick Steam | Opaque Steam Just like Cloak. Is removed by any effect that removes invisibility.
|
Element: |
|
Playable Card: | Illumination
|
Disaster Card: | Blindness Creatures appear as normal, just without the little numbers in the corner. Cards in your hand appear visually to cost 0 quanta, but you can still see the little white strip that shows when you can play them. You see the effects of spells, but not the spells themselves. LOL @ Pandemonium
|
Element: |
|
Playable Card: | Curse
|
Disaster Card: | Tainted Soul
|
Element: |
|
Playable Card: | Tectonic Plate Disaster Effect: Place a Seism on your opponent’s side of the field. If at least one of the Plates played was upgraded, place a Macroseism instead.
|
Disaster Card: | Seism | Macroseism Generated Earthquakes are placed in the player’s hand.
|
Element: |
|
Playable Card: | Aeter Blossom
|
Disaster Card: | Overgrowth
|
Element: |
|
Playable Card: | Consumption Playing more than once per turn causes the Disaster too
|
Disaster Card: | Greed
|
Element: |
|
Playable Card: | Temporary Wormhole | Wormhole
|
Disaster Card: | Catabolic Fissure Generates either a Catabolic Fissure or a Singularity each turn.
|