(http://img44.imageshack.us/img44/8302/monkeyn.png) | (http://img101.imageshack.us/img101/1150/monkey2h.png) | ||||||||||||||||||||||||
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(http://img205.imageshack.us/img205/5130/goat.png) | (http://img839.imageshack.us/img839/9742/goat2.png) | ||||||||||||||||||||||||
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(http://img411.imageshack.us/img411/4844/tigerr.png) | (http://img40.imageshack.us/img40/2198/tiger2s.png) | ||||||||||||||||||||||||
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(http://img341.imageshack.us/img341/5831/ratr.png) | (http://img823.imageshack.us/img823/1323/rat2.png) | ||||||||||||||||||||||||
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(http://img691.imageshack.us/img691/5343/pigt.png) | (http://img231.imageshack.us/img231/6018/pig2.png) | ||||||||||||||||||||||||
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(http://img180.imageshack.us/img180/7769/dogc.png) | (http://img541.imageshack.us/img541/3695/dog2z.png) | ||||||||||||||||||||||||
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monkey- play cost too high, and with a limited steal, that should go down toomonkey
tiger- keep it like that, but do gains +(N/5)/+1 where N equls the number of monsters destroyed
rat- the upped should increase is playing cost and summon retrovirus (bubonic plague lol)
pig- like it, no change
dog- OP, too low of a cost to be able to absorb damage automatically, and then use lycanthrope, all you need is a (cheap) BB and boom easy shield
...............where are the other ones?!?!?!?! add them here so i can update this post. and i like the old series better
and why do they all use :darkness lol
monkeyok but with butterfly effect and steal, they dont have limitations like this, one immortal creature/ weapon, useless, on BB creature, virtually useless, RoL/Hope decks, useless, growth decks, gone, rush, gone, any fractal, wrecked, flying weapons, double doom, etc
I take butterfly effect as a reference...5 play cost+3 ability cost+1 creature, destroy only
so in compare, the monkey should have higher cost
stealing pillars and shields each turn is strong enough against stall deck
Wow.Yes. One turn creature kill that costs 7 quanta to setup and can't start for 3 turns. If rat is OP, then Parasite/Bloodsucker must be godly.
Rat and shard of readiness means perfect one turn any creature kill. Sweet and unbalanced