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Offline Werdbooty

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230539#msg230539
« Reply #12 on: December 21, 2010, 11:56:03 pm »
A thought?


NAME:
Swamp Gator
ELEMENT:
Life
COST:
4 :life
TYPE:
Creature
ATK|HP:
4|4
TEXT:
:water: Submerge
Gains Ambush while submerged. Ambushers deal more damage in groups.
NAME:
Elite Swamp Gator
ELEMENT:
Life
COST:
3 :life
TYPE:
Creature
ATK|HP:
4|4
TEXT:
:water: Submerge.
Gains Ambush while submerged. Ambushers deal more damage in groups.
ART:
Werdbooty
IDEA:
Werdbooty
NOTES:
So yeah, this is obviously just a play off the Land Wyrm. Just an idea to get your brains working. And yeah, it's not a wolf, but I've always thought of wolves as a Light or possibly Darkness creature.
SERIES:
Ambush!


"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

Offline OldTreesTopic starter

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230594#msg230594
« Reply #13 on: December 22, 2010, 01:34:28 am »
I like it werdbooty.
It is a great way to differentiate the Life and Darkness versions
I will add it.
I need to know the source of the art (so I can prove it to be copyright free)
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Uppercut

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230599#msg230599
« Reply #14 on: December 22, 2010, 01:41:59 am »
I need to know the source of the art (so I can prove it to be copyright free)
It isn't the copyright you have to worry about. Everything becomes copyright of the creator the instant its created. Its CRC and trademark you need to worry about.

Offline OldTreesTopic starter

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230606#msg230606
« Reply #15 on: December 22, 2010, 01:51:19 am »
I need to know the source of the art (so I can prove it to be copyright free)
It isn't the copyright you have to worry about. Everything becomes copyright of the creator the instant its created. Its CRC and trademark you need to worry about.
Thanks. That is good to know.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline Werdbooty

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230654#msg230654
« Reply #16 on: December 22, 2010, 03:03:44 am »
Regardless of copyright or trademark, any art you see in any of my cards started as stock photography, generally on clip art or sites such as istock. I believe that's where these gators came from. Then I run them thru the paint program on my computer, as well as at least 1 or 2 different photo manipulation sites, such as Picnik or Befunky.

Glad you liked it, btw ;) I'll see if I can't come up with something for any of the other marks, if that's cool.
"A kind of synthesis, but with some elements that perhaps you wouldn't have expected in advance. I always like that when that happens, when something comes that is more than the sum of the parts." —Evan Parker

joebob777

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230657#msg230657
« Reply #17 on: December 22, 2010, 03:06:16 am »
how about a death creature that sacrifices itself to give another creature ambush

Offline OldTreesTopic starter

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230663#msg230663
« Reply #18 on: December 22, 2010, 03:09:09 am »
Good to know that I can just cite you then. (Makes my job easier)

If you can come up with ways that make sense and are different mechanically than the ones so far that would be great.

@Joebob
That would be different indeed (1 of three requirements)
It would fit as a death mechanic (2 of three)
Can you think of a creature that would do that or some other explanation?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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joebob777

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230668#msg230668
« Reply #19 on: December 22, 2010, 03:13:00 am »
i cant think of a creautre but i can think of a type of human, a decoy should work fine

Offline EmeraldTiger

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230679#msg230679
« Reply #20 on: December 22, 2010, 03:24:48 am »
@OldTrees you said you wanted a creature that would become the Tactician if rewound. How about an Undead Soldier | Undead General or something like that .
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Offline OldTreesTopic starter

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230692#msg230692
« Reply #21 on: December 22, 2010, 03:36:48 am »
i cant think of a creautre but i can think of a type of human, a decoy should work fine
Decoy could work.
Wait. If I change Darkness to Decoy "0:Target creature gains Ambush for the turn." then the "vanilla" ambusher slot would be available. Wights are intelligent undead that attack in groups (even from graves) so they fit.

@OldTrees you said you wanted a creature that would become the Tactician if rewound. How about an Undead Soldier | Undead General or something like that .
The rewinding was representing time traveling to gain more time.

Two threads posted. Links added to main thread.
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Offline Ajit

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230754#msg230754
« Reply #22 on: December 22, 2010, 05:29:19 am »
Excellent series, and I really like the mechanic.  Makes perfect sense thematically.

Drobbit

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Re: Ambush! Series https://elementscommunity.org/forum/index.php?topic=18059.msg230863#msg230863
« Reply #23 on: December 22, 2010, 12:53:45 pm »
Really good job Oldtrees. Nice mechanic.
There are more tactics that could be used in this cards or in other series (applied to a creature with ambush).
- Poisoned attack (spell): target creature with ambush passive skill gains "add 1 poison damage after each succesful attack"
- Ride by attack (permanent): your weapon gains ambush and a second attack
- Charge (spell): target creature with ambush loses ambush but gains +5/+0 and a poison counter.
- Smart retreat (spell): your creatures don't attack this turn but gain ambush
- Sargeant (creature): spawn a 2/2 soldier with ambush.

 

anything
blarg: