Ghostmare
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5rg 5rg 5rg 5rg 5rk 5rk 5rk 5ro 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 5up 5up 5up 5up 5v1 5v1 5v1 7q0 7q0 7q5 7ri 7tb 7tb 8pt
Game 1:
WinDraw ALL the quanta and Steals! hain playing nymph and ugs unsuspecting, I stole an early Fire pend to both deny Fire quanta for UG kill as well as potentially blowing hain's own UGs up in his face. Only game hain actually summoned any.
Game 2:
LossNot as much quanta but I got an Eternity, this is the first game I met Sky Dragon. Eternity works fine and dandy vs Nymphs to deny them from summoning UGs but along with as much quanta as hain had, Eternity wasn't going to cut it, especially since I had nothing to Steal or Nightmare. I replaced Eternity after RT-ing Dragon once or twice, but that Dagger got blown up, ultimately leading to my defeat.
Game 3:
WinI think I drew all RTs this game, I even nightmared Nymph when it popped up since Ghosts went down too quickly. Vampire Dagger did the rest.
Game 4:
Winhain had a bad start, I had a turn 2 Hourglass (first time I got to play it), hain rage-quit.
ggs, knew right from deckbuilding that without adding something to hard-counter ghostmare air wouldn't stand much of a chance vs this deck. Though the big winners were Steal and Vampire Dagger really, hain barely had any quanta to blow up the Vampire Dagger while usually being able to blow up any Ghosts that popped up.