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Offline ffunTopic starter

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(Time) ffun 3 - (Death) Lt. RootRanger 1 https://elementscommunity.org/forum/index.php?topic=34142.msg430882#msg430882
« on: November 26, 2011, 03:43:20 am »
by ffun
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Thanks for the tense and enjoyable matches, RootRanger! You kept me on my toes and I never knew who would win a round until the very last moment due to the steals and fractals from either side. Definitely one of my favorite matches in this War.

I've tested so many :time decks against so many :death possibilities during the week, and I've told my team that if I were death I would take a darkness duo against me... so when I saw the mark I knew I was in for some tough games. We've started with quite a few desyncs, but after a couple of tries we finally got it going. Of course I couldn't play out the desyncs because the AI is too dumb and, being true to its AI preferences, it would always steal my eternity and leave the shields untouched.

0-1: I had an ok hand, and soon started my dim chain. I played my dragon as soon as possible to get his health down fast, and for a moment I thought I could win. Unfortunately the steal came, followed by a ton of creatures and a nightmare to make things worse. The hand full of mummies didn't allow me to either fractal or draw fast enough with HG. I managed to play another dim eventually, but it got stolen again for the killing blow.

1-1: A nice starting hand let me play an early HG and start my chain. I got to play my other 2 HGs and started drawing like crazy looking for my critters, when I eventually found my dragon, but was met my a pesky dusk shield. I didn't have enough quanta to fractal my dragon and keep the chain, and the dusk didn't allow me risk a fractal and leave myself exposed to the creatures RR was keeping hidden in hand, so I kept attacking with my lone dragon and missing a lot, while RR health wasn't going much down. I was left with only 4 cards in my deck, and I began to honestly worry about RR stealing my Eternity to try to deck me, so when I did find my ghost in my next draw, I started rewinding it while letting my dragon get his health down some more. After 3 rewinds I had enough quanta to play a small ghost army, which I felt would be enough for a 2 turn kill. I didn't play my last shield, since stealing it was exactly what RR would need. I attacked once and of course got hit by a ton of recluses and mummies in return, but it wasn't enough to take me down, and my second attack did the trick.

2-1: RR had a very fast start and took a good chunk of my health before I could start my chain. That got me worried, since it left me vulnerable in case of steal. Fortunately I got my Eternity, which allowed me to rewind his critters and gain some time to amass quanta and find my gotp. Since I saw no signs of the duck, I fractalled as soon as possible, even though it broke my chain. RR didn't have enough critters to take advantage of this opening and also didn't get a duck, so in 2 turns the small ghost army did its job.

3-1: I had a very odd hand with lots of pillars but few pends. I also got a good, early Eternity, but my HGs apparently decided to hide from me, so I was worried if I would be able to keep the chain going without the extra draw power. I soon played a dragon, but RR got to play the dreaded duck/dagger combo. I was raging since my dragon (and later my gotp) would make this match very easy if the dusk wouldn't block them all the time. I was down to 12 cards and incredibly no HG showed up, but that meant I got to draw through a lot of my pillars and had lots and lots of quanta. When RR eventually stole my shield, I took one big hit which took me down to 6 hp iirc, but I was able to begin my chain again and knew I had an opening to fractal my gotp as soon as the stolen shield expired. While I waited, I kept some pillars, pends and other cards in hand to avoid dying from nightmare. Right when RR's dim vanished, I played all my cards, fractalled my ghosts and did enough damage to finish the game.

Thanks again for the great matches, RootRanger. Loosing to :death here would be terrible for us, and I'm really glad I got to break my unlucky streak of 2 losses in the last 2 rounds.

Offline RootRanger

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Re: (Time) ffun 3 - 1 (Death) Lt. RootRanger https://elementscommunity.org/forum/index.php?topic=34142.msg430887#msg430887
« Reply #1 on: November 26, 2011, 03:48:42 am »
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Well, Time's deck is a lot more powerful than I thought by looking at it. Even though I had 2 Steals, the Dimshield chain could go on forever because of Hourglasses. I was given a small window to attack; the beginning and the 2 turns after I use my 2 Steals. I couldn't really get enough damage to outspeed Fractal GotPs/Dragons.

Good deck, Time.
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Offline Avenger

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Re: (Time) ffun 3 - (Death) Lt. RootRanger 1 https://elementscommunity.org/forum/index.php?topic=34142.msg430973#msg430973
« Reply #2 on: November 26, 2011, 08:56:36 am »
Yeah, the mini IGT was developed to beat everyone except :earth. Thanks for this important win, forfun!

 

blarg: ffun,RootRanger